feb257213c
Introduces the concept of a _saved item_; an in-game item that has been captured in a YAML file via Bukkit's item serialization mechanism. These items can be referenced in the config-file in all places that any other normal item can be used, assuming the ThingManager is in charge of the parsing. This should help bridge the gap between class chests and the config-file by allowing any Bukkit serializable item stack to be stored and referenced as if MobArena's item syntax directly supported it. Three new setup commands are introduced to help manage the items, such that they can be created, deleted, and loaded (for "editing" purposes). The commands are somewhat rough around the edges and may need a little bit of polish going forward. Together with the new inventory referencing Things, this functionality should help provide most of the flexibility people have been missing from the item syntax for about a decade... Hell, it's about time. Closes #212 |
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src | ||
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changelog.md | ||
LICENSE | ||
mvnw | ||
mvnw.cmd | ||
pom.xml | ||
README.md |
MobArena
MobArena is an arena-style minigame for Spigot-based Minecraft servers
Getting Started
If you don't want to compile the plugin yourself, grab a release artifact from one of these two sites:
The wiki here on Github should have all the information you need to get started using the plugin.
Getting Help
If you run into problems or need help with something, feel free to hop on the MobArena Discord server to have a chat: Instant Invite
Remember, though, that this communication channel is idle chat, which means you likely won't get a response immediately. It could take anything from a couple of seconds to a day, but your message will be seen.
Contributing
Found a bug, got a suggestion, or want to dig into the code base? There are many ways to contribute to the project!
Get started here: Contributing