Updated Formulas (markdown)

garbagemule 2019-08-03 18:28:52 +02:00
parent bf1e6d5591
commit ca689cc285

@ -33,7 +33,7 @@ The `multiplier` variable is defined by the amount node, and has the following v
### Boss Health ### ### Boss Health ###
The boss health node `health`, used in boss waves, denotes how much health the boss has. Note that the `health-multiplier` node (see the [[wave setup page|Setting up the waves]]) **does NOT** affect boss waves at all, so these are the only values that can be used. The minimum health a boss can have is 320 health points (~160 hearts), which is with `low` health and only 1 player fighting. With 10 players and `high` health, the boss will have 5500 health points (~2750 hearts). The boss health node `health`, used in boss waves, denotes how much health the boss has. Note that the `health-multiplier` node (see the [[wave setup page|Setting up the waves]]) **does NOT** affect boss waves at all, so these are the only values that can be used. The minimum health a boss can have is 160 health points (~80 hearts), which is with `verylow` health and only 1 player fighting. With 10 players and `high` health, the boss will have 5500 health points (~2750 hearts).
health = (#players + 1) * 20 * multiplier health = (#players + 1) * 20 * multiplier