main()
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10fe24a018
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Replaced respawnworld and bedspawn with respawnDestination
Not tested at all
Experimental
Handle with care
I'm tired
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2012-10-22 21:25:46 +02:00 |
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main()
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59e34ef353
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Merge pull request #925 from ammaraskar/entities
Add golems to animals fixes #891
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2012-10-22 08:39:44 -07:00 |
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Ammar Askar
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11e556c099
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Add golems to animals fixes #891
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2012-10-22 20:34:01 +05:00 |
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main()
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a9579a6594
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Merge pull request #922 from ammaraskar/spawn
Added configurable animal and monster ticks per spawn setting. Fixes #519
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2012-10-22 04:12:42 -07:00 |
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Ammar Askar
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5a1fe2a9e5
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Added configurable animal and monster ticks per spawn setting. Fixes #519
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2012-10-22 13:20:09 +05:00 |
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Eric Stokes
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1c5c792cf3
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A broadcast is not needed if we're not doing anything
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2012-10-21 18:57:54 -06:00 |
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Eric Stokes
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dbe9494dbf
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Fixed Bed Spawns
This fixes #652 and fixes #916
This also fixes some other issues with NullPointerExceptions when trying to teleport to a bed if it was invalid.
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2012-10-21 18:49:48 -06:00 |
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Jeremy Wood
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b116effa2b
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Using HashSet instead of ArrayList for better contains() efficiency.
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2012-10-21 17:55:41 -04:00 |
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Jeremy Wood
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d361ceb45b
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Increased efficiency/safety of recent /mv who changes.
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2012-10-21 17:49:51 -04:00 |
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Eric Stokes
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35709f5389
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Tell user when creating a duplicate world
Fixes #921
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2012-10-21 14:49:56 -06:00 |
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Eric Stokes
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b45a4cf20a
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Fix NPCs Showing up in mv who
This fixes #501. FINALLY!
If anyone wants NPCs back, open a ticket, and I'll add a flag, but this is now the default behavior.
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2012-10-21 14:22:12 -06:00 |
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Eric Stokes
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009ceeeede
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Fixed #918, Update to RB
Also added a test for #918, I probably need one more (to test that generators DO work) but I just tested that ingame this time.
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2012-10-21 13:38:36 -06:00 |
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Jeremy Wood
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19fb9df5cf
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Added online player count / max players to /mv who header
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2012-10-21 00:39:13 -04:00 |
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Jeremy Wood
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0829df01aa
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Readded the accidently removed shading of AllPay!
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2012-10-20 20:55:56 -04:00 |
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Jeremy Wood
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78ac068a3f
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Fixed world's not charging correctly. Fixes #893. Fixes #777. Possibly fixes #723. That's a 3fer, good buddy.
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2012-10-20 20:49:15 -04:00 |
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Jeremy Wood
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57da3df860
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Added in Vault as the prefered method for checking economy stuff. Will defer to AllPay for item based world costs.
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2012-10-20 20:43:58 -04:00 |
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Jeremy Wood
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74241e3d9c
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Updated protocol to 18 for Vault.
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2012-10-20 20:12:42 -04:00 |
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Jeremy Wood
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6a4921d7d1
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MVWorld.toString() now outputs JSON data.
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2012-10-20 12:44:50 -04:00 |
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Jeremy Wood
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271e5f339e
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Version command now outputs world information instead of juts count.
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2012-10-20 12:44:29 -04:00 |
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Eric Stokes
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ec89db1bed
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Update MCSTATS to 1.2-SNAPSHOT
1.0-SNAPSHOT is gone from the repo :(
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2012-10-19 23:35:48 -06:00 |
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Jeremy Wood
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7346cbe48c
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Actually enables debug logging when enabled via command.
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2012-10-19 15:11:02 -04:00 |
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Jeremy Wood
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ac3049f3ab
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Now properly enables debug logging on startup if debug logging should be enabled.
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2012-10-19 15:10:36 -04:00 |
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Jeremy Wood
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e82db95bbc
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Now using Logging 1.0.6!
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2012-10-19 15:10:02 -04:00 |
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Jeremy Wood
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0d0f167396
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Stopped trying to replace the old DebugLog.
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2012-10-18 21:39:43 -04:00 |
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Jeremy Wood
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b35a0325b8
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Now using Logging 1.0.4
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2012-10-18 21:19:33 -04:00 |
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Jeremy Wood
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3572d3fbe7
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Now using Logging 1.0.3!
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2012-10-18 15:17:52 -04:00 |
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Jeremy Wood
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7304269866
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Upgraded to testificated Logging 1.0.2!
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2012-10-18 14:46:25 -04:00 |
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Jeremy Wood
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d7535b0551
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replaced logging with com.dumptruckman.minecraft:Logging lib.
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2012-10-17 14:23:00 -04:00 |
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main()
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0437a4bd92
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Why is/was this "Multiverse-Adventure"...
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2012-10-17 14:26:40 +02:00 |
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main()
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d881908ecc
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Made entity listener use the world purger's logic
This should fix #872 and most other spawning issues.
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2012-09-20 20:01:55 +02:00 |
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Jeremy Wood
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3715bc8bc5
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Should now detect Async chat availability for even better backwards compatibility.
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2012-09-05 20:53:59 -04:00 |
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main()
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a9f00a46f5
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Fixed #859
The WhoCommand was handling invisible players incorrectly
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2012-08-26 14:47:01 +02:00 |
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Jeremy Wood
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d9a7275682
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Stop checking for null worlds.
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2012-08-21 15:06:55 -04:00 |
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Jeremy Wood
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80f6a0159c
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Now using ConcurrentHashMap instead of ReentrantLock for caching player world.
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2012-08-21 15:06:33 -04:00 |
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Jeremy Wood
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f2e1053b88
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Now using ConcurrentHashMap instead of locks for worlds Map.
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2012-08-21 14:54:49 -04:00 |
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Jeremy Wood
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e975968637
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MVWorld properties now volatile instead of using thread lock.
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2012-08-21 14:25:11 -04:00 |
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Jeremy Wood
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a778d353c4
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Config now volatile instead of using thread lock.
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2012-08-21 14:19:05 -04:00 |
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Jeremy Wood
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d40e67b47d
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Config properties now volatile instead of using thread lock.
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2012-08-21 14:17:24 -04:00 |
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Jeremy Wood
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9196973d1c
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Fixed NPE in world loading.. Thanks Grimlock257 for spotting this.
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2012-08-21 13:20:13 -04:00 |
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Jeremy Wood
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242d20884c
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Now building against Bukkit 1.3.1-R2.1-SNAPSHOT
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2012-08-21 09:16:28 -04:00 |
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main()
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b909af873d
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Should fix #847
(NPE in the GeneratorPlotter for worlds with a null generator)
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2012-08-20 10:22:39 +02:00 |
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main()
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e6f7ba5ac9
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Fixed the tests
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2012-08-18 15:17:17 +02:00 |
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main()
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4ecb28b3bb
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Less duplicate code ... I think.
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2012-08-18 15:13:09 +02:00 |
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main()
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d0ea4168bc
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Style!
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2012-08-18 14:54:18 +02:00 |
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main()
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fd9464ced1
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More anchor permissions (as suggested in #831)
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2012-08-18 14:45:15 +02:00 |
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Jeremy Wood
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49eb93af2e
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Once again prints debug mode output to the console
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2012-08-15 11:33:16 -04:00 |
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Jeremy Wood
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9274570fa4
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Added config option for setting whether or not to use async chat. (Default true (uses async))
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2012-08-15 09:27:52 -04:00 |
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Jeremy Wood
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319a701a16
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Modifying world values now persists again! (When the hell did this break???)
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2012-08-14 15:00:08 -04:00 |
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Jeremy Wood
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807c8d0f2c
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Debug setting saves to config now.
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2012-08-13 13:52:25 -04:00 |
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Jeremy Wood
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29d97274fe
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Stopped being dumb and denying bukkit of it's precious invisible constraints for ConfigurationSerializable. Fixes #827.
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2012-08-13 13:51:42 -04:00 |
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