Commit Graph

909 Commits

Author SHA1 Message Date
Ammar Askar
11e556c099 Add golems to animals fixes #891 2012-10-22 20:34:01 +05:00
main()
a9579a6594 Merge pull request #922 from ammaraskar/spawn
Added configurable animal and monster ticks per spawn setting. Fixes #519
2012-10-22 04:12:42 -07:00
Ammar Askar
5a1fe2a9e5 Added configurable animal and monster ticks per spawn setting. Fixes #519 2012-10-22 13:20:09 +05:00
Eric Stokes
1c5c792cf3 A broadcast is not needed if we're not doing anything 2012-10-21 18:57:54 -06:00
Eric Stokes
dbe9494dbf Fixed Bed Spawns
This fixes #652 and fixes #916
This also fixes some other issues with NullPointerExceptions when trying to teleport to a bed if it was invalid.
2012-10-21 18:49:48 -06:00
Jeremy Wood
b116effa2b Using HashSet instead of ArrayList for better contains() efficiency. 2012-10-21 17:55:41 -04:00
Jeremy Wood
d361ceb45b Increased efficiency/safety of recent /mv who changes. 2012-10-21 17:49:51 -04:00
Eric Stokes
35709f5389 Tell user when creating a duplicate world
Fixes #921
2012-10-21 14:49:56 -06:00
Eric Stokes
b45a4cf20a Fix NPCs Showing up in mv who
This fixes #501. FINALLY!

If anyone wants NPCs back, open a ticket, and I'll add a flag, but this is now the default behavior.
2012-10-21 14:22:12 -06:00
Eric Stokes
009ceeeede Fixed #918, Update to RB
Also added a test for #918, I probably need one more (to test that generators DO work) but I just tested that ingame this time.
2012-10-21 13:38:36 -06:00
Jeremy Wood
19fb9df5cf Added online player count / max players to /mv who header 2012-10-21 00:39:13 -04:00
Jeremy Wood
0829df01aa Readded the accidently removed shading of AllPay! 2012-10-20 20:55:56 -04:00
Jeremy Wood
78ac068a3f Fixed world's not charging correctly. Fixes #893. Fixes #777. Possibly fixes #723. That's a 3fer, good buddy. 2012-10-20 20:49:15 -04:00
Jeremy Wood
57da3df860 Added in Vault as the prefered method for checking economy stuff. Will defer to AllPay for item based world costs. 2012-10-20 20:43:58 -04:00
Jeremy Wood
74241e3d9c Updated protocol to 18 for Vault. 2012-10-20 20:12:42 -04:00
Jeremy Wood
6a4921d7d1 MVWorld.toString() now outputs JSON data. 2012-10-20 12:44:50 -04:00
Jeremy Wood
271e5f339e Version command now outputs world information instead of juts count. 2012-10-20 12:44:29 -04:00
Eric Stokes
ec89db1bed Update MCSTATS to 1.2-SNAPSHOT
1.0-SNAPSHOT is gone from the repo :(
2012-10-19 23:35:48 -06:00
Jeremy Wood
7346cbe48c Actually enables debug logging when enabled via command. 2012-10-19 15:11:02 -04:00
Jeremy Wood
ac3049f3ab Now properly enables debug logging on startup if debug logging should be enabled. 2012-10-19 15:10:36 -04:00
Jeremy Wood
e82db95bbc Now using Logging 1.0.6! 2012-10-19 15:10:02 -04:00
Jeremy Wood
0d0f167396 Stopped trying to replace the old DebugLog. 2012-10-18 21:39:43 -04:00
Jeremy Wood
b35a0325b8 Now using Logging 1.0.4 2012-10-18 21:19:33 -04:00
Jeremy Wood
3572d3fbe7 Now using Logging 1.0.3! 2012-10-18 15:17:52 -04:00
Jeremy Wood
7304269866 Upgraded to testificated Logging 1.0.2! 2012-10-18 14:46:25 -04:00
Jeremy Wood
d7535b0551 replaced logging with com.dumptruckman.minecraft:Logging lib. 2012-10-17 14:23:00 -04:00
main()
0437a4bd92 Why is/was this "Multiverse-Adventure"... 2012-10-17 14:26:40 +02:00
main()
d881908ecc Made entity listener use the world purger's logic
This should fix #872 and most other spawning issues.
2012-09-20 20:01:55 +02:00
Jeremy Wood
3715bc8bc5 Should now detect Async chat availability for even better backwards compatibility. 2012-09-05 20:53:59 -04:00
main()
a9f00a46f5 Fixed #859
The WhoCommand was handling invisible players incorrectly
2012-08-26 14:47:01 +02:00
Jeremy Wood
d9a7275682 Stop checking for null worlds. 2012-08-21 15:06:55 -04:00
Jeremy Wood
80f6a0159c Now using ConcurrentHashMap instead of ReentrantLock for caching player world. 2012-08-21 15:06:33 -04:00
Jeremy Wood
f2e1053b88 Now using ConcurrentHashMap instead of locks for worlds Map. 2012-08-21 14:54:49 -04:00
Jeremy Wood
e975968637 MVWorld properties now volatile instead of using thread lock. 2012-08-21 14:25:11 -04:00
Jeremy Wood
a778d353c4 Config now volatile instead of using thread lock. 2012-08-21 14:19:05 -04:00
Jeremy Wood
d40e67b47d Config properties now volatile instead of using thread lock. 2012-08-21 14:17:24 -04:00
Jeremy Wood
9196973d1c Fixed NPE in world loading.. Thanks Grimlock257 for spotting this. 2012-08-21 13:20:13 -04:00
Jeremy Wood
242d20884c Now building against Bukkit 1.3.1-R2.1-SNAPSHOT 2012-08-21 09:16:28 -04:00
main()
b909af873d Should fix #847
(NPE in the GeneratorPlotter for worlds with a null generator)
2012-08-20 10:22:39 +02:00
main()
e6f7ba5ac9 Fixed the tests 2012-08-18 15:17:17 +02:00
main()
4ecb28b3bb Less duplicate code ... I think. 2012-08-18 15:13:09 +02:00
main()
d0ea4168bc Style! 2012-08-18 14:54:18 +02:00
main()
fd9464ced1 More anchor permissions (as suggested in #831) 2012-08-18 14:45:15 +02:00
Jeremy Wood
49eb93af2e Once again prints debug mode output to the console 2012-08-15 11:33:16 -04:00
Jeremy Wood
9274570fa4 Added config option for setting whether or not to use async chat. (Default true (uses async)) 2012-08-15 09:27:52 -04:00
Jeremy Wood
319a701a16 Modifying world values now persists again! (When the hell did this break???) 2012-08-14 15:00:08 -04:00
Jeremy Wood
807c8d0f2c Debug setting saves to config now. 2012-08-13 13:52:25 -04:00
Jeremy Wood
29d97274fe Stopped being dumb and denying bukkit of it's precious invisible constraints for ConfigurationSerializable. Fixes #827. 2012-08-13 13:51:42 -04:00
Jeremy Wood
eb1dc502cd Now using ReentrantLock instead of synchronized blocks. Should help debug lag issue. 2012-08-11 23:21:58 -04:00
Jeremy Wood
622fb19c4a Using logging instead of System.out... 2012-08-09 09:18:06 -04:00