Ben Woo
3ec22fc578
refactor!: Remove deprecated WorldManager methods ( #2526 )
2023-02-03 22:40:42 +08:00
Ben Woo
155f32c00f
Add ability to keep gamerules on world regen.
2021-04-27 23:44:24 +08:00
benwoo1110
f5a2d7bc47
Add getPotentialWorlds method to WorldManager.
2021-03-09 10:40:46 +08:00
benwoo1110
24295025ef
Add option to lookup mvworlds without checking for aliases.
2021-03-09 10:35:42 +08:00
rlf
aba1f05c5b
Misc documentation fixes from @rlf
2016-11-19 14:17:26 -07:00
JBYoshi
528dc25fcb
Update cloneWorld().
...
- Make it actually work.
- Support for unloaded worlds - saves memory!
- The Thread code seems unnecessary since the main thread just waits for it to finish, so I'm removing it.
- Added cloneWorld(String, String).
- Deprecate the old cloneWorld() method.
Closes #1436
Closes #1491
Due to some limitations, I have to temporarily load the old world in
order to properly clone. However, **no chunks are loaded during this
process.**
2015-10-27 22:06:56 -04:00
Jeremy Wood
21aaf4a03e
Non-default worlds will now no longer initially load their spawn chunks if keepSpawnInMemory is false. Fixes #1079
2014-02-06 13:12:14 -05:00
bloodshot
cbe6c2c901
Added World Load/Unload Event listeners to support Forge.
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* Added extra check to WorldManager.doLoad to check parent folder when
loading worlds. This is required by Forge since the world container is not
MC root but the overworld root.
2013-05-24 11:47:02 -04:00
main()
85cd71cb8a
Fixed high priority style warnings
2012-10-23 16:49:08 +02:00
Ammar Askar
895360ce8b
Only delete world folder contents on mv regen, fixes #767
2012-10-22 19:06:19 +02:00
main()
48adbec011
dat style
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CheckStyle is merciless!
2012-08-06 15:34:01 +02:00
main()
a9a5d7467a
Fixed world regeneration
2012-08-06 15:17:14 +02:00
Matt H
f57468126a
Added '/mv clone' command to clone a world.
2012-08-04 14:29:13 -06:00
Eric Stokes
2eb61af76f
Remove Structures and Types from import
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Fixes #466
2012-02-05 20:32:09 -07:00
Eric Stokes
87d4d4e1f4
Allow generate-structures to be used per world
2012-01-29 12:41:48 -07:00
main()
060c0b1b44
(Re)designed PurgeWorlds/WorldPurger for extension.
2012-01-28 15:06:45 +01:00
Eric Stokes
0f3fd89228
Add new WorldTypes to Multiverse
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This closed #394
2012-01-15 13:15:08 -07:00
main()
c9b409844f
Fixed redundant modifiers in MVWorldManager
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... and changed Boolean to boolean
2011-12-31 20:40:28 +01:00
Eric Stokes
fc24062f66
Add firstworldspawn, safe spawn disabling, fix a few neat bugs.
2011-12-19 20:03:36 -07:00
main()
cab8aaf040
JavadocStyleCheck: First sentence should end with a period.
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Yes, one character can be that important. *sigh*
2011-12-12 17:40:33 +01:00
main()
c0ae0e3eea
Javadoc wants <p>, not <p/>
2011-12-10 11:21:26 +01:00
Eric Stokes
d2a5898e53
Fix seeds ( Closes #266 ), Allow Regeneration of map ( Closes #202 )
...
Fixed long seeds not loading properly (this happened with the new
config), Add Regenning of worlds. This works for the same seed, but new
seeds are still in the works.
2011-11-26 11:28:44 -07:00
Eric Stokes
5d932060ee
Removed deprecated items, Add autoload ( Fixes #241 )
2011-11-22 21:01:00 -07:00
fernferret
d1f51acb1c
Add Broken tests
2011-10-15 09:47:07 -04:00
Eric Stokes
bac24e1c97
Use the MultiverseWorld instead of MVWorld
2011-10-09 20:10:59 -06:00
Eric Stokes
2759d75125
Finalize API v5
2011-10-09 16:36:05 -06:00
main()
40c04a1f4e
Made removePlayersFromWorld() visible from the API and moved the javadoc
2011-10-09 19:27:40 +02:00
Eric Stokes
ff47610424
Bump protocol to 4
2011-10-08 14:29:44 -06:00
Eric Stokes
f2a263f86c
Merge WorldManager Changes to keep the API happy
2011-10-08 12:38:23 -06:00
Eric Stokes
3c750104a5
rename some methods in the WorldManagerAPI
2011-10-08 12:36:57 -06:00
main()
f69c85e6b0
Added loadWorld(String name) to the WorldManager and made it accessible with a command
...
Added some "'" around log-messages
2011-10-08 12:28:27 -06:00
Eric Stokes
6e4de79bfb
Add WorldManager API, API is now level 2
2011-10-08 11:57:50 -06:00