mirror of
https://github.com/Multiverse/Multiverse-Core.git
synced 2024-11-25 12:05:14 +01:00
update links
parent
7acaae3137
commit
6fc285236f
6
FAQ.md
6
FAQ.md
@ -11,11 +11,11 @@ It has been divided into several plugins. See the [[Plugins of Multiverse 2]]
|
|||||||
## I can't load my SKYLANDS worlds!
|
## I can't load my SKYLANDS worlds!
|
||||||
Mojang removed the skyland code in Minecraft 1.0.0, replacing it with "the End" chapter of the game. That included (1) floating island terrain, (2) a gray noontime sky, (3) clouds drawn at very low Y levels. You have two choices.
|
Mojang removed the skyland code in Minecraft 1.0.0, replacing it with "the End" chapter of the game. That included (1) floating island terrain, (2) a gray noontime sky, (3) clouds drawn at very low Y levels. You have two choices.
|
||||||
|
|
||||||
**Choice A:** Use a terrain generator plugin like [SkylandsPlus](http://dev.bukkit.org/server-mods/skylandsplus/) to allow players to continue to explore by generating additional chunks. This may cause tearing at the explored edges as it's not the same generator.
|
**Choice A:** Use a terrain generator plugin like [SkylandsPlus](http://dev.bukkit.org/projects/skylandsplus/) to allow players to continue to explore by generating additional chunks. This may cause tearing at the explored edges as it's not the same generator.
|
||||||
|
|
||||||
**Choice B:** If your skylands were already pretty mapped out, then use a border plugin like [WorldBorder](http://dev.bukkit.org/server-mods/worldborder/) to stop any more expansion of the world.
|
**Choice B:** If your skylands were already pretty mapped out, then use a border plugin like [WorldBorder](http://dev.bukkit.org/projects/worldborder/) to stop any more expansion of the world.
|
||||||
|
|
||||||
In either case, edit your world configuration to use a `NORMAL` environment instead of the old missing `SKYLAND` environment type. Refine your monster spawning settings to suit your tastes. If you want a permanent day, plugins like [TimeShift](http://dev.bukkit.org/server-mods/timeshift/) can help you with that, too.
|
In either case, edit your world configuration to use a `NORMAL` environment instead of the old missing `SKYLAND` environment type. Refine your monster spawning settings to suit your tastes. If you want a permanent day, plugins like [TimeShift](http://dev.bukkit.org/projects/timeshift/) can help you with that, too.
|
||||||
|
|
||||||
## Is there a way to have each world's inventories separate from each other?
|
## Is there a way to have each world's inventories separate from each other?
|
||||||
Yes. [Multiverse-Inventories](https://github.com/Multiverse/Multiverse-Core/wiki/Home-(Inventories)) is a plugin designed for this purpose.
|
Yes. [Multiverse-Inventories](https://github.com/Multiverse/Multiverse-Core/wiki/Home-(Inventories)) is a plugin designed for this purpose.
|
||||||
|
Loading…
Reference in New Issue
Block a user