1.13 - add more blocks.
This commit is contained in:
parent
cd142dd822
commit
6e2d611e9b
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@ -21,8 +21,10 @@ import org.bukkit.Material;
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import fr.neatmonster.nocheatplus.compat.BridgeMaterial;
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import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
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import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitDoor;
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import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitFence;
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import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitGate;
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import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitTrapDoor;
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import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitShapeModel;
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import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitShulkerBox;
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import fr.neatmonster.nocheatplus.compat.bukkit.model.BukkitSlab;
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@ -39,6 +41,8 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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protected final Map<Material, BukkitShapeModel> shapeModels = new HashMap<Material, BukkitShapeModel>();
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// Blocks that change shape based on interaction or redstone.
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private static final BukkitShapeModel MODEL_DOOR = new BukkitDoor();
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private static final BukkitShapeModel MODEL_TRAP_DOOR = new BukkitTrapDoor();
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private static final BukkitShapeModel MODEL_GATE = new BukkitGate(
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0.375, 1.5);
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private static final BukkitShapeModel MODEL_SHULKER_BOX = new BukkitShulkerBox();
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@ -55,29 +59,42 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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0.375, 1.5);
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// Static blocks.
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// Static blocks (random heights).
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private static final BukkitShapeModel MODEL_FLOWER_POT = new BukkitStatic(
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0.33, 0.375); // TODO: XZ really?
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private static final BukkitShapeModel MODEL_GROUND_HEAD= new BukkitStatic(
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0.25, 0.5); // TODO: XZ-really? 275 ?
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private static final BukkitShapeModel MODEL_SINGLE_CHEST = new BukkitStatic(
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0.062, .875);
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0.062, .875); // TODO: 0.0625?
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private static final BukkitShapeModel MODEL_CACTUS = new BukkitStatic(
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0.0625, 1.0);
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private static final BukkitShapeModel MODEL_LILY_PAD = new BukkitStatic(
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0.09375);
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// Static blocks with full xz-bounds sorted by height.
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT16_1 = new BukkitStatic(
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0.0625);
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT16_9 = new BukkitStatic(
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0.5625);
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT16_15 = new BukkitStatic(
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0.9375);
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT8_1 = new BukkitStatic(
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0.125);
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT8_3 = new BukkitStatic(
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0.375);
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT16_9 = new BukkitStatic(
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0.5625);
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT4_3 = new BukkitStatic(
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0.75);
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private static final BukkitShapeModel MODEL_XZ100_HEIGHT16_15 = new BukkitStatic(
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0.9375);
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// TODO: enchanting table
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// TODO: doors, trap doors
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// TODO: Portals, end portal frame, ...
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/*
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* TODO:
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* BREWING_STAND, CAULDRON, CONDUIT, HOPPER, END_PORTAL_FRAME,
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* CHORUS_FLOWER, CHORUS_PLANT, COCOA,
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* DRAGON_EGG, TURTLE_EGG, SEA_PICKLE,
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* VINE, LADDER,
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* CAKE,
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*/
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// TODO: anvils, dead coral fans
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// TODO: END_ROD: 0.075 + 0.3, 0.925 - 0.3 / 1.0 -> BukkitCenteredFacing +-
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// TODO: wall heads, chorus flower, other static, CAKE?
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public MCAccessBukkitModern() {
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super();
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@ -115,12 +132,11 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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processedBlocks.add(mat);
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}
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// 16/15 height, full xz bounds.
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for (Material mat : new Material[] {
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Material.GRASS_PATH, BridgeMaterial.FARMLAND
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}) {
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addModel(mat, MODEL_XZ100_HEIGHT16_15);
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}
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// Cactus.
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addModel(Material.CACTUS, MODEL_CACTUS);
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// Lily pad
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addModel(BridgeMaterial.LILY_PAD, MODEL_LILY_PAD);
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// 1/8 height.
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for (Material mat : new Material[] {
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@ -137,6 +153,20 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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addModel(mat, MODEL_XZ100_HEIGHT8_3);
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}
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// 3/4 height.
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for (Material mat : new Material[] {
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BridgeMaterial.ENCHANTING_TABLE
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}) {
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addModel(mat, MODEL_XZ100_HEIGHT4_3);
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}
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// 16/15 height, full xz bounds.
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for (Material mat : new Material[] {
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Material.GRASS_PATH, BridgeMaterial.FARMLAND
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}) {
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addModel(mat, MODEL_XZ100_HEIGHT16_15);
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}
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// Thin fence: Glass panes, iron bars.
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for (final Material mat : MaterialUtil.addBlocks(
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MaterialUtil.GLASS_PANES, BridgeMaterial.IRON_BARS)) {
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@ -172,7 +202,7 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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addModel(mat, MODEL_FLOWER_POT);
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}
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// Carpets
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// Carpets.
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for (final Material mat : MaterialUtil.CARPETS) {
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addModel(mat, MODEL_XZ100_HEIGHT16_1);
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}
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@ -182,6 +212,16 @@ public class MCAccessBukkitModern extends MCAccessBukkit {
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addModel(mat, MODEL_GROUND_HEAD);
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}
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// Doors.
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for (final Material mat : MaterialUtil.ALL_DOORS) {
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addModel(mat, MODEL_DOOR);
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}
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// Trapdoors.
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for (final Material mat : MaterialUtil.ALL_TRAP_DOORS) {
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addModel(mat, MODEL_TRAP_DOOR);
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}
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// Sort to processed by flags.
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for (final Material mat : Material.values()) {
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final long flags = BlockProperties.getBlockFlags(mat);
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@ -0,0 +1,144 @@
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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package fr.neatmonster.nocheatplus.compat.bukkit.model;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockFace;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.type.Door;
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import org.bukkit.block.data.type.Door.Hinge;
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import fr.neatmonster.nocheatplus.utilities.map.BlockCache;
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public class BukkitDoor implements BukkitShapeModel {
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/**
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*
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* @param facing
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* @param hinge
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* @param isOpen
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* @return The block face of the block the door is standing on, indicating
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* where the door is.
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*/
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private static final BlockFace getWhereTheDoorIsFace(
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final BlockFace facing, final Hinge hinge,
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final boolean isOpen) {
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// For idiots:
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/*
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* Facing: Door is closing the opposite side of the block, so the
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* "outside" is south.
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*/
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/*
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* Hinge: Looking into the facing direction, hinge is left or right.
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*/
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// Bukkit.getServer().broadcastMessage("hinge=" + hinge
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// + " / facing=" + facing
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// + " / open=" + isOpen);
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// Let's play north and south:
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switch (facing) {
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case NORTH:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.WEST;
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}
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else {
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return BlockFace.EAST;
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}
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}
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else {
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return BlockFace.SOUTH;
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}
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case SOUTH:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.EAST;
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}
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else {
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return BlockFace.WEST;
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}
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}
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else {
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return BlockFace.NORTH;
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}
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case EAST:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.NORTH;
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}
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else {
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return BlockFace.SOUTH;
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}
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}
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else {
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return BlockFace.WEST;
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}
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case WEST:
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if (isOpen) {
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if (hinge == Hinge.LEFT) {
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return BlockFace.SOUTH;
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}
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else {
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return BlockFace.NORTH;
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}
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}
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else {
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return BlockFace.EAST;
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}
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default:
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// Invalid
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return BlockFace.SELF;
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}
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}
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//private static final double doorWidthClosed = 0.2125;
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private static final double doorWidthOpen = 0.1875;
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@Override
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public double[] getShape(final BlockCache blockCache,
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final World world, final int x, final int y, final int z) {
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final Block block = world.getBlockAt(x, y, z);
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final BlockState state = block.getState();
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final BlockData blockData = state.getBlockData();
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if (blockData instanceof Door) {
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final Door door = (Door) blockData;
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final boolean isOpen = door.isOpen();
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final double doorWidth = doorWidthOpen; // isOpen ? doorWidthOpen : doorWidthClosed;
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switch(getWhereTheDoorIsFace(door.getFacing(),
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door.getHinge(), isOpen)) {
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case NORTH:
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return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, doorWidth};
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case SOUTH:
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return new double[] {0.0, 0.0, 1.0 - doorWidth, 1.0, 1.0, 1.0};
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case EAST:
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return new double[] {1.0 - doorWidth, 0.0, 0.0, 1.0, 1.0, 1.0};
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case WEST:
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return new double[] {0.0, 0.0, 0.0, doorWidth, 1.0, 1.0};
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default:
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break;
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}
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}
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return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, 1.0};
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}
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@Override
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public int getFakeData(final BlockCache blockCache,
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final World world, final int x, final int y, final int z) {
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return 0;
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}
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}
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@ -0,0 +1,78 @@
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/*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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package fr.neatmonster.nocheatplus.compat.bukkit.model;
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import org.bukkit.World;
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import org.bukkit.block.Block;
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import org.bukkit.block.BlockState;
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import org.bukkit.block.data.Bisected.Half;
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import org.bukkit.block.data.BlockData;
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import org.bukkit.block.data.Openable;
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import org.bukkit.block.data.type.TrapDoor;
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import fr.neatmonster.nocheatplus.utilities.map.BlockCache;
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public class BukkitTrapDoor implements BukkitShapeModel {
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private static final double closedHeight = 0.1875;
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private static final double openWidth = 0.1875;
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@Override
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public double[] getShape(final BlockCache blockCache,
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final World world, final int x, final int y, final int z) {
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final Block block = world.getBlockAt(x, y, z);
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final BlockState state = block.getState();
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final BlockData blockData = state.getBlockData();
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if (blockData instanceof TrapDoor) {
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final TrapDoor trapDoor = (TrapDoor) blockData;
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if (trapDoor.isOpen()) {
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switch(trapDoor.getFacing()) {
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case NORTH:
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return new double[] {0.0, 0.0, 1.0 - openWidth, 1.0, 1.0, 1.0};
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case SOUTH:
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return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, openWidth};
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case EAST:
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return new double[] {0.0, 0.0, 0.0, openWidth, 1.0, 1.0};
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case WEST:
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return new double[] {1.0 - openWidth, 0.0, 0.0, 1.0, 1.0, 1.0};
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default:
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break;
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}
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}
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else {
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return trapDoor.getHalf() == Half.BOTTOM
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? new double[] {0.0, 0.0, 0.0, 1.0, closedHeight, 1.0}
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: new double[] {0.0, 1.0 - closedHeight, 0.0, 1.0, 1.0, 1.0};
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}
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}
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return new double[] {0.0, 0.0, 0.0, 1.0, 1.0, 1.0};
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}
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@Override
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public int getFakeData(final BlockCache blockCache,
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final World world, final int x, final int y, final int z) {
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final Block block = world.getBlockAt(x, y, z);
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final BlockState state = block.getState();
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final BlockData blockData = state.getBlockData();
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if (blockData instanceof Openable) {
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return ((Openable) blockData).isOpen() ? 0x4 : 0;
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}
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else {
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return 0;
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}
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}
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}
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@ -18,6 +18,7 @@ import fr.neatmonster.nocheatplus.compat.blocks.BlockPropertiesSetup;
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import fr.neatmonster.nocheatplus.compat.blocks.init.BlockInit;
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import fr.neatmonster.nocheatplus.config.WorldConfigProvider;
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import fr.neatmonster.nocheatplus.logging.StaticLog;
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import fr.neatmonster.nocheatplus.utilities.map.BlockFlags;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties;
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import fr.neatmonster.nocheatplus.utilities.map.BlockProperties.BlockProps;
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@ -31,14 +32,15 @@ public class BlocksMC1_11 implements BlockPropertiesSetup {
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@Override
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public void setupBlockProperties(WorldConfigProvider<?> worldConfigProvider) {
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long solidFlags = BlockProperties.F_SOLID | BlockProperties.F_GROUND;
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// 218 OBSERVER
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// Wiki (16-11-25): 17.5, 2.65, 1.32, 0.9, 0.7, 0.45
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BlockProperties.setBlockProps("OBSERVER", new BlockProps(BlockProperties.woodPickaxe, 6,
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BlockProperties.secToMs(15.0, 2.2, 1.1, 0.7, 0.55, 0.45)));
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BlockProperties.setBlockFlags("OBSERVER", solidFlags);
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BlockProperties.setBlockProps("OBSERVER",
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new BlockProps(BlockProperties.woodPickaxe, 6,
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BlockProperties.secToMs(15.0, 2.2, 1.1, 0.7, 0.55, 0.45)));
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BlockProperties.setBlockFlags("OBSERVER",
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BlockFlags.FULLY_SOLID_BOUNDS);
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// ALL SORTS OF SHULKER BOXES
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StaticLog.logInfo("Added block-info for Minecraft 1.11 blocks.");
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}
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@ -82,7 +82,9 @@ public class BlocksMC1_5 implements BlockPropertiesSetup {
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| BlockProperties.F_XZ100);
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// 152 Block of Redstone
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BlockInit.setAs("REDSTONE_BLOCK", BridgeMaterial.ENCHANTING_TABLE);
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BlockInit.setPropsAs("REDSTONE_BLOCK", BridgeMaterial.ENCHANTING_TABLE);
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BlockProperties.setBlockFlags("REDSTONE_BLOCK",
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BlockFlags.FULLY_SOLID_BOUNDS);
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// 153 Nether Quartz Ore
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BlockInit.setAs(BridgeMaterial.NETHER_QUARTZ_ORE, Material.COAL_ORE);
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@ -75,8 +75,7 @@ public class BlocksMC1_9 implements BlockPropertiesSetup {
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BlockInit.setAs(BridgeMaterial.END_STONE_BRICKS, Material.SANDSTONE);
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// 207(BEETROOT_BLOCK)
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BlockFlags.addFlags(BridgeMaterial.BEETROOTS, ground);
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BlockProperties.setBlockProps(BridgeMaterial.BEETROOTS, instant);
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BlockInit.setInstantPassable(BridgeMaterial.BEETROOTS);
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// 208(GRASS_PATH / SOLID+GROUND)
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BlockInit.setAs("GRASS_PATH", BridgeMaterial.GRASS_BLOCK); // Later it'll be lower!
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@ -34,6 +34,9 @@ public class BlockFlags {
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/** SOLID and GROUND set. Treatment of SOLID/GROUND may be changed later. */
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public static final long SOLID_GROUND = BlockProperties.F_SOLID | BlockProperties.F_GROUND;
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/** Full bounds and solid (+ground). */
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public static final long FULLY_SOLID_BOUNDS = FULL_BOUNDS | SOLID_GROUND;
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/**
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* Set flags of id same as already set with flags for the given material.
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* (Uses BlockProperties.)
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@ -1451,6 +1451,9 @@ public class BlockProperties {
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setBlock(mat, indestructibleType);
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}
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||||
}
|
||||
|
||||
setBlockFlags(Material.BEDROCK, BlockFlags.FULLY_SOLID_BOUNDS);
|
||||
|
||||
// 95 Locked chest
|
||||
// blocks[95] = indestructibleType; // Locked chest (prevent crash with 1.7).
|
||||
if (BridgeMaterial.has("locked_chest")) {
|
||||
|
|
|
@ -148,6 +148,18 @@ public class MaterialUtil {
|
|||
public static final Set<Material> ALL_BUTTONS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("_button", AlmostBoolean.YES, "legacy"));
|
||||
|
||||
public static final Set<Material> ALL_DOORS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null, Arrays.asList("_door"), AlmostBoolean.YES,
|
||||
"trap", "legacy")
|
||||
);
|
||||
|
||||
public static final Set<Material> ALL_TRAP_DOORS = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getByPrefixAndSuffix(
|
||||
null, Arrays.asList("trapdoor", "trap_door"), AlmostBoolean.YES,
|
||||
"legacy")
|
||||
);
|
||||
|
||||
public static final Set<Material> ALL_PRESSURE_PLATES = Collections.unmodifiableSet(
|
||||
BridgeMaterial.getBySuffix("_pressure_plate", AlmostBoolean.YES, "legacy"));
|
||||
|
||||
|
@ -326,17 +338,17 @@ public class MaterialUtil {
|
|||
"sandstone",
|
||||
"command_block"
|
||||
), AlmostBoolean.YES, "legacy"),
|
||||
"observer", "structure_block",
|
||||
"note_block", "tnt",
|
||||
"barrier", "structure_block",
|
||||
"note_block", "tnt",
|
||||
"piston", "sticky_piston", "piston_base", "piston_sticky_base",
|
||||
"dispenser", "dropper", "furnace",
|
||||
"dispenser", "dropper", "furnace", "observer",
|
||||
"pumpkin", "melon_block", "hay_block", "bone_block",
|
||||
"nether_wart_block",
|
||||
"snow_block", "ice", "magma_block",
|
||||
"diamond_block", "gold_block", "iron_block", "coal_block",
|
||||
"emerald_block", "lapis_block", "redstone_block",
|
||||
"purpur_block", "smooth_stone", "smooth_quartz", "quartz_block",
|
||||
"quartz_pillar",
|
||||
"quartz_pillar", "bookshelf",
|
||||
"sand", "stone", "gravel", "dirt", "grass_block", "grass",
|
||||
"sea_lantern", "redstone_lamp", "glowstone", "sponge", "wet_sponge"
|
||||
));
|
||||
|
@ -450,18 +462,17 @@ public class MaterialUtil {
|
|||
Arrays.asList("coral_fan", "coral_wall_fan", "coral"),
|
||||
AlmostBoolean.YES, "dead", "legacy"),
|
||||
BridgeMaterial.getAllBlocks("attached_melon_stem", "attached_pumpkin_stem",
|
||||
"allium", "dandelion", "dandelion_yellow", "double_plant", "fern",
|
||||
"kelp", "kelp_plant", "large_fern", "lilac", "melon_stem",
|
||||
"nether_wart", "nether_warts", "oxeye_daisy", "peony", "poppy",
|
||||
"red_rose", "rose_red", "seagrass", "sunflower", "tall_seagrass",
|
||||
"yellow_flower"
|
||||
// TODO: Ground or not: "beetroots", "beetroot_block"
|
||||
"allium", "dandelion", "dandelion_yellow",
|
||||
"double_plant", "fern", "kelp", "kelp_plant", "large_fern",
|
||||
"lilac", "melon_stem", "nether_wart", "nether_warts",
|
||||
"oxeye_daisy", "peony", "poppy", "red_rose", "rose_red",
|
||||
"seagrass", "sunflower", "tall_seagrass", "yellow_flower"
|
||||
),
|
||||
new HashSet<Material>(Arrays.asList(BridgeMaterial.TALL_GRASS,
|
||||
BridgeMaterial.WHEAT_CROPS, BridgeMaterial.CARROTS,
|
||||
BridgeMaterial.POTATOES, BridgeMaterial.GRASS,
|
||||
Material.PUMPKIN_STEM, Material.MELON_STEM,
|
||||
BridgeMaterial.SUGAR_CANE))
|
||||
BridgeMaterial.SUGAR_CANE, BridgeMaterial.BEETROOTS))
|
||||
));
|
||||
|
||||
/**
|
||||
|
|
Loading…
Reference in New Issue