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Add permission for speeding.
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@ -199,6 +199,10 @@ public class SurvivalFly extends Check {
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if (from.isOnGround() || to.isOnGround())
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data.jumpAmplifier = 0D;
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// Speeding bypass permission:
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if (hDistanceAboveLimit > 0 && player.hasPermission(Permissions.MOVING_SURVIVALFLY_SPEEDING))
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hDistanceAboveLimit = 0D;
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final double result = (Math.max(hDistanceAboveLimit, 0D) + Math.max(vDistanceAboveLimit, 0D)) * 100D;
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data.survivalFlyJumpPhase++;
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@ -139,6 +139,7 @@ public class Permissions {
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public static final String MOVING_SURVIVALFLY = MOVING + ".survivalfly";
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public static final String MOVING_SURVIVALFLY_BLOCKING = MOVING_SURVIVALFLY + ".blocking";
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public static final String MOVING_SURVIVALFLY_SNEAKING = MOVING_SURVIVALFLY + ".sneaking";
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public static final String MOVING_SURVIVALFLY_SPEEDING = MOVING_SURVIVALFLY + ".speeding";
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public static final String MOVING_SURVIVALFLY_SPRINTING = MOVING_SURVIVALFLY + ".sprinting";
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public static final String MOVING_SURVIVALFLY_STEP = MOVING_SURVIVALFLY + ".step";
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