Remove spambot instructions from Instructions.txt

This commit is contained in:
Evenprime 2012-02-20 21:22:34 +01:00
parent 2cda41cb55
commit ac907989e0

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@ -751,61 +751,6 @@
It gets increased for every message/command by 1 and reset to zero when
the "timeframe" has passed.
BOT:
This check will try to identify if players connect over an open proxy
to the server. This is common behaviour of spam-tools that join the
server with a lot of accounts at once. If players are identified as
using such a proxy, they may have to submit to a lot stricter spam
check than "normal" players.
active:
Should this check upon login be done at all. The check will run in
the background and therefore may not be instantly done.
timeframe:
For how many seconds should messages and commands be counted, before
the counters get reset and counting starts at zero again. This will
override the value of the "normal" spam check for as long as the test
hasn't finished or if the player is considered to be connecting from
a proxy server.
messagelimit:
How many "normal" chat messages may be sent within the timeframe. All
messages that don't start with "/" are considered "normal". This will
override the value of the "normal" spam check for as long as the test
hasn't finished or if the player is considered to be connecting from
a proxy server.
commandlimit:
How many commands may be issued within the timeframe. Some mods (e.g.
TooManyItems) send a command on every mouse-click, which may cause
problems if this is set too low. So choose wisely. Every message that
starts with "/" is considered a command, even if the command doesn't
exist. This will override the value of the "normal" spam check for
as long as the test hasn't finished or if the player is considered
to be connecting from a proxy server.
servers:
What "dnsbl" servers should be used for testing the player for proxy
usage. Servers have to be seperated by whitespace. The more servers
you use, the longer the check will take (although it is still very
fast anyway). You can find a list of usable servers here:
http://www.dnsbl.info/dnsbl-list.php
actions:
What should happen if a player'S IP is blacklisted at at least one
of the "dnsbl" servers. Default is:
- blacklisted on 1 server, log the incident
- blacklisted on 2 servers, flag the players as "spambot" and use
the stricter spam limits for the rest of his stay on the server.
- blacklisted on 4 servers, log and kick the player immediatly.
Make sure to adapt limits to the number of servers you use and their
quality at detecting proxy servers. You'll get a list of the servers
that blacklisted the player when he gets logged. That should help
you to find out if a server fails and never/always blacklists player
IPs. The Violation Level (VL) for this check is number of servers
that blacklisted the players IP.
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