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Remove spambot instructions from Instructions.txt
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@ -751,61 +751,6 @@
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It gets increased for every message/command by 1 and reset to zero when
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It gets increased for every message/command by 1 and reset to zero when
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the "timeframe" has passed.
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the "timeframe" has passed.
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BOT:
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This check will try to identify if players connect over an open proxy
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to the server. This is common behaviour of spam-tools that join the
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server with a lot of accounts at once. If players are identified as
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using such a proxy, they may have to submit to a lot stricter spam
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check than "normal" players.
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active:
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Should this check upon login be done at all. The check will run in
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the background and therefore may not be instantly done.
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timeframe:
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For how many seconds should messages and commands be counted, before
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the counters get reset and counting starts at zero again. This will
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override the value of the "normal" spam check for as long as the test
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hasn't finished or if the player is considered to be connecting from
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a proxy server.
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messagelimit:
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How many "normal" chat messages may be sent within the timeframe. All
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messages that don't start with "/" are considered "normal". This will
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override the value of the "normal" spam check for as long as the test
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hasn't finished or if the player is considered to be connecting from
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a proxy server.
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commandlimit:
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How many commands may be issued within the timeframe. Some mods (e.g.
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TooManyItems) send a command on every mouse-click, which may cause
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problems if this is set too low. So choose wisely. Every message that
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starts with "/" is considered a command, even if the command doesn't
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exist. This will override the value of the "normal" spam check for
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as long as the test hasn't finished or if the player is considered
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to be connecting from a proxy server.
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servers:
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What "dnsbl" servers should be used for testing the player for proxy
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usage. Servers have to be seperated by whitespace. The more servers
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you use, the longer the check will take (although it is still very
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fast anyway). You can find a list of usable servers here:
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http://www.dnsbl.info/dnsbl-list.php
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actions:
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What should happen if a player'S IP is blacklisted at at least one
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of the "dnsbl" servers. Default is:
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- blacklisted on 1 server, log the incident
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- blacklisted on 2 servers, flag the players as "spambot" and use
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the stricter spam limits for the rest of his stay on the server.
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- blacklisted on 4 servers, log and kick the player immediatly.
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Make sure to adapt limits to the number of servers you use and their
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quality at detecting proxy servers. You'll get a list of the servers
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that blacklisted the player when he gets logged. That should help
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you to find out if a server fails and never/always blacklists player
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IPs. The Violation Level (VL) for this check is number of servers
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that blacklisted the players IP.
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------------------------------ FIGHT Subsection --------------------------------
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------------------------------ FIGHT Subsection --------------------------------
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