asofold
|
89cbbfdddb
|
Optimize/correct block-interact checking.
|
2013-02-17 17:04:06 +01:00 |
|
asofold
|
5f5d571264
|
Also prevent using item-in-hand or using interacted-block fpor
cancelled interact events.
|
2013-02-17 16:25:28 +01:00 |
|
asofold
|
1d44fe66be
|
Check BlockInteract first.
|
2013-02-17 16:20:13 +01:00 |
|
asofold
|
28a28b2e54
|
Fastest return first.
|
2013-02-17 14:32:29 +01:00 |
|
asofold
|
5c3f79c09d
|
Add convenience methods to BlockCache.
|
2013-02-17 14:21:23 +01:00 |
|
asofold
|
68a807a564
|
Correct a method name in BlockProperties.
Old one is deprecated now.
|
2013-02-17 14:07:22 +01:00 |
|
asofold
|
3dbe5fcda8
|
Add constructor without arguments to RayTracing for convenience.
|
2013-02-17 13:56:13 +01:00 |
|
asofold
|
0c5a6981e7
|
Merge pull request #11 from MyPictures/master
Outdated Jenkins link
|
2013-02-15 17:54:13 -08:00 |
|
MyPictures
|
69b2e287dd
|
Fix outdated jenkins link in Readme.md
|
2013-02-16 02:44:34 +01:00 |
|
asofold
|
45ba3b931e
|
Reduce false positives for god-mode.
At maxNoDamageTicks/2 damage can rule.
|
2013-02-15 20:39:11 +01:00 |
|
asofold
|
dbf87093e3
|
[Bleeding] Simplify passable-ray-tracing.
Just comment out the from-collides check, since it should be included in
the actual ray-tracing check. Should give some speed-up.
|
2013-02-15 18:59:12 +01:00 |
|
asofold
|
cbe0b5c0d7
|
Workaround for standing on the block below a cactus (simplistic).
|
2013-02-15 18:53:38 +01:00 |
|
asofold
|
0fff534cd1
|
Allow stuck players to jump upwards if head is free.
|
2013-02-15 15:53:56 +01:00 |
|
asofold
|
29f5a153a5
|
Fix isSameBlock(Location), add convenience methods isBlockAbove.
|
2013-02-15 15:46:19 +01:00 |
|
asofold
|
1264cdb240
|
[Bleeding] Add ray-tracing for passable check.
By default this only checks for block-transitions and vclip down.
|
2013-02-15 13:59:36 +01:00 |
|
asofold
|
9f7d3c6cfc
|
Add basic ray-tracing support.
|
2013-02-13 21:26:26 +01:00 |
|
asofold
|
7d5e5deb24
|
Adjust Metrics.
1. Removed setting timeouts explicitly.
2. Schedule logging the error before throwing the exception.
|
2013-02-12 22:58:03 +01:00 |
|
asofold
|
73cbac3b8f
|
Putting workaround right. At the cost of some swimup foggyness.
|
2013-02-09 00:26:02 +01:00 |
|
asofold
|
08427fb3f1
|
Reduce false positives with survivalfly + swimup (jump, half-steps).
|
2013-02-09 00:07:03 +01:00 |
|
asofold
|
602b4c70b4
|
Basically ignore events with zero damage for god-mode.
|
2013-02-08 19:46:00 +01:00 |
|
asofold
|
c6ed76167a
|
Set all noswing actions to only log from vl>10 on.
|
2013-02-08 19:24:45 +01:00 |
|
asofold
|
43264adf40
|
Adjust moving debug output: Show both v/h, but only if active.
|
2013-02-08 14:23:45 +01:00 |
|
asofold
|
83eb9c8564
|
Reset velocity specs for one-time-use velocity.
|
2013-02-08 14:03:55 +01:00 |
|
asofold
|
aa3c48059c
|
Attempt to further reduce false positives with exiting boats.
|
2013-02-08 13:52:20 +01:00 |
|
asofold
|
06fdca5f25
|
Sharpen lost-ground conditions.
|
2013-02-08 13:31:35 +01:00 |
|
asofold
|
409f5e5878
|
Workaround for jumping onto flower pots.
|
2013-02-08 13:01:35 +01:00 |
|
asofold
|
d3966b3ccd
|
Adapt lost-ground check to recent fix in PlayerLocation.isOnGround.
This should reduce false positives with running down "stairs" made of
full blocks by a lot.
|
2013-02-08 12:28:26 +01:00 |
|
asofold
|
bcd62f09a8
|
Move some debug output to a method.
|
2013-02-08 11:13:46 +01:00 |
|
asofold
|
dd9e5d3873
|
Code simplification.
|
2013-02-08 11:10:51 +01:00 |
|
asofold
|
a12ffcf916
|
Correct vl for fastclick to include current violation.
|
2013-02-08 09:49:38 +01:00 |
|
asofold
|
df4705d0d8
|
Let inventory.fastclick not execute actions with heavier lag spikes.
It will execute cancel, if the actions for the former vl contain it, but
the vl will not be increased, neither will actions be executed.
|
2013-02-08 09:47:13 +01:00 |
|
asofold
|
df005b4181
|
More grace to velocity handling, configurable.
Before full revert or recode: a moderate (smaller than
before) minimal grace amount for the counters is used now.
|
2013-02-06 18:43:34 +01:00 |
|
asofold
|
261fca021d
|
Add comments, reorder slightly.
|
2013-02-06 17:42:04 +01:00 |
|
asofold
|
7399bfa8ee
|
More haste.
|
2013-02-05 11:02:47 +01:00 |
|
asofold
|
2b8dd41461
|
Reduce some false positives with survivalfly. [Not finished.]
|
2013-02-05 01:52:15 +01:00 |
|
asofold
|
fcd18ead24
|
Make god-mode lag boundaries configurable.
|
2013-02-04 23:48:37 +01:00 |
|
asofold
|
f126a13be5
|
Don't let freedom go below 0.
|
2013-02-04 23:03:04 +01:00 |
|
asofold
|
6c8c6adca5
|
Attempt to fix repeated adding of velocity.
Effects on hacks have to be evaluated further.
|
2013-02-04 10:10:46 +01:00 |
|
asofold
|
c49b1fb7b6
|
Change appearance of the output of the lag command.
|
2013-02-04 09:21:06 +01:00 |
|
asofold
|
cf065d6da2
|
Correct cncp link.
|
2013-02-03 23:22:46 +01:00 |
|
asofold
|
5eb3476c1d
|
Update readme.md.
|
2013-02-03 23:21:22 +01:00 |
|
asofold
|
ae01377606
|
Set version to 3.8.10-ALPHA to keep it somewhat consistent, switch back
with 3.8.11.
|
2013-02-03 22:50:35 +01:00 |
|
asofold
|
38a2fdfb27
|
Bump version.
|
2013-02-03 22:10:26 +01:00 |
|
asofold
|
6a0a4188c1
|
Sharpen vertical-accounting.
Also use first bucket, if count matches.
Demand at least gravity getting added.
|
2013-02-03 21:55:01 +01:00 |
|
asofold
|
d897c99a23
|
[Bleeding] Adjust velocity handling.
Mainly horizontal velocity. Should reduce abuse potential for small
amounts of velocity added. Repeated adding of velocity might pose
problems, still.
|
2013-02-03 21:37:00 +01:00 |
|
asofold
|
5711a261a0
|
Bump version.
|
2013-02-03 21:35:15 +01:00 |
|
asofold
|
f5676cc635
|
Attempt to fix ladder climb up check.
Adds concept to ignore certain flags for isOnGround checking.
|
2013-02-03 19:16:55 +01:00 |
|
asofold
|
7bc9b709cd
|
Bump version.
|
2013-02-03 18:41:42 +01:00 |
|
asofold
|
c3b0bf1012
|
Fixes pending...
swimup: Speed corrected.
vertical velocity: reset only with to on ground or small velocity.
|
2013-02-03 18:37:06 +01:00 |
|
asofold
|
ec70fb1df4
|
[Bleeding] Change how vertical velocity is applied, reset both h/v on
certain occasions.
|
2013-02-03 18:20:49 +01:00 |
|