Commit Graph

59 Commits

Author SHA1 Message Date
asofold
6f232e5dde Shuffle checks in fight listener 2013-07-11 01:51:36 +02:00
asofold
a8d1aded59 [BLEEDING] Adapt to health changes + set NCPCore dependency to 1.6.1. 2013-07-10 01:55:56 +02:00
asofold
ccc9c74a76 Remove double plus. 2013-07-09 17:59:27 +02:00
asofold
543dcf57f5 Metrics/ticks: Use rounding + de-tweak counting up to 20. 2013-07-09 17:16:47 +02:00
asofold
e1babee538 MCAccess: Get rid of Block_i method. 2013-07-09 12:05:06 +02:00
asofold
e69741f5dc Simplify MCAccess version tags for support of multiple sub-versions. 2013-07-09 11:47:16 +02:00
asofold
4035719597 Use a utility for getting the damage of damage-events as well. 2013-07-06 22:28:43 +02:00
asofold
9edfb14103 Move workarounds for health-API changes to a utility. 2013-07-06 20:37:11 +02:00
asofold
a7581d509d [TEST] Fix reflection for health changes. 2013-07-06 18:53:21 +02:00
asofold
fb4614d101 Use minimum of health and max health. 2013-07-06 16:07:57 +02:00
asofold
f315336005 [TEST] Attempt to fall back to reflection for health issues (one spot). 2013-07-06 15:48:26 +02:00
asofold
8929108152 Add option to not send any motd, move config for it to its own section. 2013-07-03 18:32:47 +02:00
asofold
4a581f8f91 I said i would try the endless loop one time. 2013-07-03 13:16:12 +02:00
asofold
01c3252f79 [BLEEDING] Auto detect "missing" VehicleMove events.
Like with pigs, players can ride other entities than would fire
VehicleMove events. To counter this NCP will detect for which entities
those events are fired and do the packet checks for those that don't.
2013-07-02 22:36:48 +02:00
asofold
d11e91f2e4 [BLEEDING/INSTABLE] Roughly adjust to 1.6.1 Bukkit API changes. 2013-07-02 12:13:33 +02:00
asofold
f894a8da39 [BLIND] Add factory for vanilla blocks + early addition of 1.6 blocks. 2013-07-01 15:34:33 +02:00
asofold
cd9930d3c0 Forgot that step. 2013-06-30 22:45:27 +02:00
asofold
3ba5f311b1 Add missing @GlobalConfig. 2013-06-30 22:27:22 +02:00
asofold
480264d0f1 Optimize ColorUtil.
* Use ChatColor.translateAlternateColorCode
* Use more (still too) complicated but faster method for color removal.
2013-06-30 22:24:57 +02:00
asofold
4085223594 Make messages configurable for hiding plugins. 2013-06-30 20:00:12 +02:00
asofold
3b337d968d Change config path for protectplugins. 2013-06-30 19:28:52 +02:00
asofold
90783e290f Lost update... 2013-06-30 03:03:43 +02:00
asofold
78f453c5c2 Update metrics. 2013-06-30 02:49:26 +02:00
asofold
3880808d06 [BLIND] Attempt to catch open inventories for portals and world changes. 2013-06-30 00:07:54 +02:00
asofold
c25b774721 Add hook versions to the "ncp version" command. 2013-06-22 17:13:54 +02:00
asofold
eca9c26be5 Attempt to fix high jump effect (5) + survivalfly (step). 2013-06-12 15:37:59 +02:00
asofold
21442c4e22 Use a filter permission to see if a player can use the root command.
The permission is set as child of all command permissions 
(sub commands of the root command). This is done in post enable to not
have to add it 100 times to the plugin.yml. Hopefully permission plugins
handle this right, superperms (permissions.yml) does.
2013-06-12 02:08:22 +02:00
asofold
00696c1624 Correct order of permission checking for the root command. 2013-06-12 01:08:10 +02:00
asofold
ae2d6142d9 Add command to turn notifications off and on again (per player). 2013-06-12 00:53:40 +02:00
asofold
4811fefb05 [COMMAND CHANGE] Remove delay feature from ncp ban/kick/tell/tempkick.
"ncp delay..." still is available.
2013-06-11 21:33:33 +02:00
asofold
8ea5eccaa0 Put commands on feet.
* Add a new base class for better sub-command handling also for
tab-completion (AbstractCommand).
* Alter package structure slightly, to group command-classes by purpose.
* Some renaming.
2013-06-11 21:17:06 +02:00
asofold
888c7d937a Add tags to PlayerData + implement a notify-off tag.
Not sure this is that much final, but PlayerData can now carry tags.
NoCheatPlus.sendAdminNotify... will now check PlayerData for the
"notify_off" tag, as a preparation for a command to turn off
notifications.
2013-06-11 20:06:57 +02:00
asofold
1d53115abe [BLEEDING] Add option to set prefixes for the logging messages. 2013-06-11 01:23:35 +02:00
asofold
2bf28c4982 [BLEEDING] Move configuration for logging back-ends to sub-sections. 2013-06-11 00:36:43 +02:00
asofold
be91af4e51 Rework PathUtils.
* Add processing for a new @Moved annotation for moving content to other
paths.
* Remove deprecated paths.
* Changed visibility of some static methods.
* Moderate renaming.
* Remove unused set.
* Ensure only string fields are processed (potential future issue).
2013-06-11 00:13:31 +02:00
asofold
b84235d31f Prefer this formatting, rather. 2013-06-10 19:27:13 +02:00
asofold
7805d8d486 Add ability to warn for use of deprecated paths. 2013-06-10 19:10:38 +02:00
asofold
228a6478a8 Remove RootConfPaths. 2013-06-10 18:32:43 +02:00
asofold
f7d2d44070 Fix two bounds issues for blockinteract.visible.
* Correct offset for null-bounds.
* NPE with null bounds in checkCollision.
2013-06-08 06:13:45 +02:00
asofold
36711fc98f Cleanup. 2013-06-07 19:30:10 +02:00
asofold
bd043f407d [Bleeding] Reduce false positives for blockinteract.visible.
Alternate positions are checked for both passable and ray-tracing. This
lacks a little bit abuse prevention, because up to nine times
ray-tracing can be checked, which can be used to cause load for the
server, limited by blockinteract.speed.
2013-06-07 19:24:33 +02:00
asofold
9231de2d60 Adapt comments for getCorrectedBounds. 2013-06-07 15:35:22 +02:00
asofold
8f862fb3f6 Outer space again! 2013-06-07 15:23:40 +02:00
asofold
44a9bcbbfc More appropriate message. 2013-06-04 19:41:15 +02:00
asofold
fc6a20ae0d Write to console if NOT suppressed. 2013-06-04 19:21:15 +02:00
asofold
f6819dc6d6 Add option to suppress warnings for consistency checks.
Currently only applies to the player-inconsistencies (DataMan). A
summary message will be written to console on disabling the plugin if
inconsistencies were found.
2013-06-04 19:18:35 +02:00
asofold
05ab822615 Remove Location reference for FightData on world changing. 2013-06-04 11:57:44 +02:00
asofold
a9f26e2d7d [BLIND] Quick fix for memory leak with unloaded worlds (MovingData). 2013-06-04 11:44:21 +02:00
asofold
b8141f5f32 Adjust interact.visible to use bounds (read details below!).
* Uses unmodified block bounds as returned by the server, this is not
the final version but does fix the door problem.
* Users that use the CompatBukkit (bukkitapionly) module should beware
of the current dev-line, because the block shapes can not be retrieved
with using the Bukkit-API only, thus some blocks squeezed between other
blocks can not be interacted with in a reliable way. This concerns
interacting with the sides that are directed towards solid blocks
mostly, so in most cases there still is a side possible to interact
with, but it might be the short side of a door, not convenient.
2013-06-01 14:48:23 +02:00
asofold
90f110146f Attempt to fix fall-damage issue with dealdamage=false (Ticket 548). 2013-05-30 20:41:48 +02:00