available/configuration is outdated. Improved FastBreak, NoPwnage and
SurvivalFly checks. Re-added the 'Moved too quickly fix' (it needs to be
manually enabled in the configuration).
packets introspection. By the way, the Instructions.txt file has
been removed, the Ant task is now disabled by default. Some little other
changes, but mostly JavaDoc additions. Enjoy!
entities at the same time (using a forcefield for example);
+ [BedFlying] Added a new check to prevent players from flying (and also
canceling fall damages) by sending fake bed leaving packets;
+ [NoPwnage] Added new options in the configuration to change all the
displayed messages (message displayed when asking for the completion of
a captcha, etc.);
= [FastBreak] Added the type of the broken block in the message
displayed in the chat/console to reduce the number of false positives;
+ [WaterWalk] Check completely rewritten to be more accurate;
= [General] Fixed configuration not be reloaded correctly;
= [NoPwnage] Fixed kicks not being executed properly;
= [NoPwnage] Fixed captcha disabling the check forever for a player when
he successfully enters it;
= [Running] Fixed an issue happening when players where standing on a
fence into water (was also happening with the WaterWalk check);
= [Running] Fixed an issue happening when players where trying to jump
out of a cobweb while still being in the air (false flying warnings).
+ [General] Added more tolerance when checking player's permissions
+ [Running] Added a speed limit when climbing into water/lava
= [General] Fixed an issue when getting a check's parameters
= [MorePacketsVehicle] Fixed an issue when destroying Minecarts
= [NoPwnage] Fixed the NoPwnage not kicking the players correctly
= [Running] Fixed an issue occurring when falling on ladders
- [Running] Removed the "velocity-changed-by-plugins" detection
while blocking
+ [Critical] Added a new check to prevent players from only making
criticals hits
= [NoFall] Fixed the false positive when falling into unclimbable vines
= [NoPwnage] Fixed an exception when getting message's parameters
= [Unpushable] Fixed the issues when two players are colliding
= [Running] Fixed players being able to move normally into cobweb
- [Unpushable] Disabled the check by default (consider it as
experimental)