Evenprime
ed0a36879c
Option to add and remove custom actions in the wizard
2011-05-16 14:27:01 +02:00
Evenprime
8705328021
Added warning in case allow-flight is set to false in
...
server.properties.
2011-05-16 13:36:54 +02:00
Evenprime
5725209bc6
Log time AND date to logfile
2011-05-14 18:08:43 +02:00
Evenprime
c6aa6b213b
Implemented extremely simple (and incomplete) YAML parser to no longer
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depend on external libraries like SnakeYAML.
2011-05-14 17:54:11 +02:00
Evenprime
29361d0867
Fixed bug related to new action handling + finished implementing
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custom Actions
2011-05-13 14:00:00 +02:00
Evenprime
cc5c946141
Simpified custom commands - only allow choice if repetition is wanted
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or not, but no longer choice about intervals for repetition.
2011-05-12 18:05:19 +02:00
Evenprime
d10b85c12d
Integration of custom actions into existing checks
2011-05-10 17:19:26 +02:00
Evenprime
c5f910de21
Additional implementations for the configuration GUI and custom
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actions
2011-05-10 14:04:03 +02:00
Evenprime
fe9a868169
Further integration of the new configuration system + package
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refactoring
2011-05-04 07:58:39 +02:00
Evenprime
c989b9f025
Finished automated GUI generation out of a Options Tree
2011-05-03 18:05:14 +02:00
Evenprime
f13fcf39e1
Initial test for GUI configuration tool
2011-05-02 19:04:34 +02:00
Evenprime
b656644b29
Fix for a bug with Minecarts /and probably other vehicles) that only
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happens if players destroy their cart instead of leaving it.
2011-05-01 23:42:26 +02:00
Evenprime
11e18e0423
Fixed bug that caused part of the moving check to be executed twice.
2011-05-01 02:00:42 +02:00
Evenprime
e404a65b0f
Code cleanup and big performance improvement of "moving" check
2011-04-30 23:36:02 +02:00
Evenprime
ff2f9244a6
Fixed bug that would cause part of the moving check to not work at all
2011-04-30 07:06:05 +02:00
Evenprime
bc45bac045
Implemented "fakesneak" check - detecting players that "sneak too
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fast" + again some code moving for better readability
2011-04-29 18:12:18 +02:00
Evenprime
5d0585d546
Method renaming and moving data around + only cache and update really
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used permissions
2011-04-28 18:33:31 +02:00
Evenprime
6a5b9f2a20
Split itemdupe check into itemdupe and bogusitems checks + logging
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instead of just System.out.println
2011-04-27 11:17:51 +02:00
Evenprime
85a52c5fbf
Improved itemdupe check + reliable fix for the underlying problem
2011-04-26 21:04:06 +02:00
Evenprime
d0ba809f2a
Rewritten speedhack check to detect much earlier and only if the
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server doesn't lag + measure server lag every half second
2011-04-26 16:11:45 +02:00
Evenprime
18cb95ab5e
More refactoring + seperate data objects for each check, only created
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on demand + some whitespace code formatting
2011-04-25 22:44:54 +02:00
Evenprime
d9b73cbb67
Code refactoring + cleaner seperation between speedhack and moving
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check + only register listeners for activated checks
2011-04-25 21:53:27 +02:00
Evenprime
cce01cca1a
Allow using permission nocheat.itemdupe to bypass the new check.
2011-04-25 17:51:46 +02:00
Evenprime
385c807c10
A fix for a new itemduplication bug involving Workbenches, but may
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also fix other such bugs due to its generic nature.
2011-04-25 14:03:17 +02:00
Evenprime
eb3ddabbc3
Keep orientation of teleported player when teleporting
2011-04-17 14:41:58 +02:00
Evenprime
6d0f26d814
A little code refactoring + fixed portals with Essentials
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Move events that don't move the player at all, events after a respawn,
events after a teleport between worlds and events after a move that I
didn't track (e.g. because the player had permissions set accordingly,
was riding a vehicle) are now ignored.
2011-04-17 14:30:18 +02:00
Evenprime
f75a7ecaa1
Better compatibility with Essentials "jail" plus big performance
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improvements
2011-04-15 19:57:28 +02:00
Evenprime
05db6c58af
Performance measurement for moving check
2011-04-14 17:06:22 +02:00
Evenprime
a3a8e64127
First rudimentary implementation of a new "sneakrun" check - still
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needs refinement
2011-04-13 20:04:24 +02:00
Evenprime
8fe02be3b5
Fixed configuration of new option allowflying
2011-04-11 16:57:40 +02:00
Evenprime
3855ed7987
Show "flying" in the console startup info as an active check (if not
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allowed)
2011-04-11 16:53:32 +02:00
Evenprime
910f5e8d84
Version bump
2011-04-11 16:48:58 +02:00
Evenprime
467fb90ad1
Shutdown logging to file in a clean way if the plugin gets disabled
2011-04-11 16:45:30 +02:00
Evenprime
7390acdd39
Removed "precisevelocity" option because it is no longer needed +
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added option to allow flying generally + much more reliable way to
determine a players velocity before Minecraft taints the values
2011-04-11 16:12:13 +02:00
Evenprime
2781965d53
Updated Readme with link to bukkit forum
2011-04-10 22:20:55 +02:00
Evenprime
004748dbd3
Fixed concurrentModificationException
2011-04-10 22:08:05 +02:00
Evenprime
bbe2250e0a
put under MIT License
2011-04-10 16:52:45 +02:00
Evenprime
3082133e40
Option to decide between two variants for supporting velocity
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(standard and "less precise" for compatibility with other plugins +
cleanup function running at regular intervals + permission to allow
flying
2011-04-10 15:20:41 +02:00
Evenprime
5268c6a11a
Simpler method for bedteleport check (now that the interfaces for beds
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are implemented in bukkit)
2011-04-10 13:52:21 +02:00
Evenprime
7e065d19dd
Changed priority of logging destinations (log to more important
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locations like the log file and console before logging to chat/irc)
2011-04-08 09:57:14 +02:00
Evenprime
8e04bdece9
Fixed recursion within error handling of Permissions plugin
2011-04-08 09:43:47 +02:00
Evenprime
9ef5282905
Plugin rename from "NoCheatPlugin" to "NoCheat" and configurable
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speedhack check log message + v0.8
2011-04-04 20:44:14 +02:00
Evenprime
f8eff5ee25
Renamed to NoCheat + configurable moving check messages
2011-04-04 20:20:03 +02:00
Evenprime
18a46a996c
removed forgotten debug output
2011-04-04 15:04:45 +02:00
Evenprime
b702801d2b
Changed config file constructor
2011-04-04 14:49:34 +02:00
Evenprime
3f7f537fc0
v0.7.8: Fixed config file creation/initialization + Walking on Fence
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no longer causes false positives
2011-04-03 22:43:31 +02:00
Evenprime
c47c2d98e8
Code Refactoring plus preparations for custom events
2011-04-03 20:36:06 +02:00
Evenprime
085cad8ee8
Preparations for implementation of Custom Actions + better lag
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resistance for the Moving-check in combination with serverside
velocity changes for the player
2011-04-01 22:02:58 +02:00
Evenprime
4535efd2eb
A bit code cleanup and new method to remove data for no longer online
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players.
2011-03-30 12:50:59 +02:00
Evenprime
a9c85d231e
Workaround for changed PLAYER_MOVE event logic + catch and
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handle Permissions exceptions + Version 0.7.7
2011-03-30 07:33:30 +02:00