asofold
509347e78b
Update a TODO.
2013-01-25 00:14:43 +01:00
asofold
405f33e90e
Remove debug output for boats.
2013-01-24 23:53:39 +01:00
asofold
85131dcadb
[BLEEDING] Re-sharpen NoFall, configurable.
...
Fall damage events for violations are not cancelled anymore due to the
"moved too quickly" bypass. Instead the player is dealt 3 more damage
than normal and added to the hover checking if that is activated.
Further a config flag allows to specify if to reset the NoFall data, set
to false by default, thus victims of Minecraft false-positives are at
doubled suffering.
punished
2013-01-24 23:49:31 +01:00
asofold
940e7d83e3
Add class-member checks for failing constructors (compat).
2013-01-24 21:38:31 +01:00
asofold
f485fc7a2d
Fix for non-blocks in setupBlockProperties.
2013-01-24 20:46:33 +01:00
asofold
15c04a3115
Also check for too high numbers as arguments to getLag.
2013-01-23 18:54:19 +01:00
asofold
944f3469d0
Random safeguard for breaking-time (fastbreak).
2013-01-23 18:30:30 +01:00
asofold
6a70f0a010
Accoutn for lag in chat.commands.
2013-01-23 03:07:17 +01:00
asofold
cce67ac67c
Account for TickTask resetting.
2013-01-23 03:06:52 +01:00
asofold
60114eb6eb
Do account for ms == 0.
2013-01-23 02:21:09 +01:00
asofold
fdb58eefca
Logics for beginners.
2013-01-23 02:11:22 +01:00
asofold
67b3b9ea00
Make TickTask.getLag more precise.
2013-01-23 02:08:02 +01:00
asofold
9b75979dee
(Hot-) fix negative indices on TickTask.getLag.
2013-01-23 02:06:31 +01:00
asofold
3ad3309e43
Correct block break time penalties for under-water and off-ground.
...
Also adds API to get and set those.
2013-01-22 19:56:07 +01:00
asofold
07d8573e9e
[Bleeding] Check vehicle-morepackets for players riding pigs.
2013-01-22 18:43:04 +01:00
asofold
542dafc6f7
Add default config for allowinstantbreak.
2013-01-21 06:06:48 +01:00
asofold
8d1ee85d9d
Add compatibility option to set blocks as instantly breakable.
2013-01-21 05:59:52 +01:00
asofold
b54b558322
Minor tweak :p.
2013-01-21 02:10:08 +01:00
asofold
f0ea06bea6
Also ignore hover for players inside of vehicles.
2013-01-21 02:08:25 +01:00
asofold
4f3e4fad65
(Not putting hover in at respawn due to chunk sending.)
2013-01-20 17:18:36 +01:00
asofold
0eaa8fd1b5
Ignore dead / sleeping directly on hover.
2013-01-20 06:53:31 +01:00
asofold
f940e1e359
More to the order of things.
2013-01-20 05:59:46 +01:00
asofold
c457d27616
MCAccessBukkit: Fail too for transparent, zombies.
2013-01-20 05:50:50 +01:00
asofold
762ae9174d
[BLEEDING] Some missing parts [might still be missing some].
...
Set to bleeding, because the last commits are. Bukkit-API-only access
shortly tested. There will be issues, but this might help over the
darkest of days.
2013-01-20 05:25:21 +01:00
asofold
4c6798b979
Typo / log level.
2013-01-20 04:35:35 +01:00
asofold
835ae9cb26
Add ability to run extra BlockProperties setup if MCAccess implements
...
the interface.
2013-01-20 04:31:00 +01:00
asofold
ee1f410dae
[SAFETY COMMIT, REFACTOR, BREAKING]
...
Moving big parts of code between sub-projects. Some refactoring was
needed to unlink some classes. Deprecated methods removed. Some utility
methods were moved to differently named utilities. Few signatures
changed (e.g. BlockProperties.init). Most changes should only concern
bugs or developers who dug into some NCP deeply (not sure those exist).
It should still all be there.
2013-01-20 04:18:08 +01:00
asofold
8e313f4a47
[SAFETY COMMIT, INCOMPLETE] RAW: Add support for bukkit-api-only.
2013-01-20 00:51:09 +01:00
asofold
c8c4d4c9cc
Add a method to set a config property for all configs at once.
2013-01-19 21:43:31 +01:00
asofold
9810c5c46b
Add more info in case MCAccess can not be set.
2013-01-18 23:06:50 +01:00
asofold
48c2d0ea53
Add fine grained permissions for Rei's Minimap's radar.
...
This merges pull request 4 (@slide23) in a slightly altered way, with
a little delay.
2013-01-18 22:43:16 +01:00
asofold
f9b45921b1
Move mod messages to a utility.
2013-01-18 22:37:23 +01:00
asofold
f3a5e572b3
Set last damage cause for NoFall.dealDamage.
2013-01-18 22:18:42 +01:00
asofold
00cf2886cd
Add unused PlayerData class for "discussion".
2013-01-18 16:43:07 +01:00
asofold
53ba5725da
Typo.
2013-01-18 16:34:48 +01:00
asofold
c0ddeef104
Fix players counting for logins checks if already denied to login.
...
Also lets "tempkick" feature come first.
2013-01-18 00:09:42 +01:00
asofold
76d70f7b3b
[INSTABLE] 1.4.7 support (cb-dev).
2013-01-17 19:20:44 +01:00
asofold
0bc526e957
Set dependency for NCPCompatCB2545 to 1.4.6-R0.3.
2013-01-17 18:21:41 +01:00
asofold
fd2469490a
[Bleeding] Replace LagMeasureTask by TickTask.
...
Contains some fixes. Removes the debugging message for lag. Might
in some places use wild guesses for lag estimation
(TickTask.getLag(1000) < 1.5).
2013-01-17 01:47:07 +01:00
asofold
48705669dd
Increase tick after all processing.
2013-01-16 23:06:23 +01:00
asofold
2550e3059e
Update Metrics class.
2013-01-16 23:05:47 +01:00
asofold
e34ad4fcdf
Fix concurrent modification exception for a part.
...
Only set the hover ticks on teleporting events. On setting back players
in MovingListener.onTick, this will be prevented now. However actions
might still cause trouble, so some non-blocking stuff would be good here
(a removeFroHover set, some other way of keeping track).
2013-01-15 18:32:31 +01:00
asofold
d693d3a690
Code duplication for test.
2013-01-14 19:48:36 +01:00
asofold
9850a0e3bb
[BLEEDING] Add simple hover check.
2013-01-14 18:49:49 +01:00
asofold
91420f9edf
Add TickListener component.
...
TickTask allows registration and calls on each tick.
2013-01-14 04:23:39 +01:00
asofold
6d245c62a7
Add "ncp unexmpt * [...]", use with care.
...
Might unexempt npcs if another plugin used this for such.
2013-01-14 02:40:12 +01:00
asofold
6cfe46c117
Make resetting fall distance for teleports configurable.
2013-01-14 02:24:11 +01:00
asofold
e05275fd73
A little more grace for fast falling (vacc).
2013-01-14 02:09:31 +01:00
asofold
5879fba502
[Bleeding] Set the players fall distance on successful teleports.
...
Might cause issues.
2013-01-14 01:55:13 +01:00
asofold
fed73d519b
[Bleeding] Adapt teleport handling to cancelled events better.
...
Also will invalidate currently processed moving events.
2013-01-14 01:49:27 +01:00