Paper/patches/server/0191-Configurable-sprint-interruption-on-attack.patch

25 lines
1.3 KiB
Diff
Raw Normal View History

2021-06-11 14:02:28 +02:00
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Brokkonaut <hannos17@gmx.de>
Date: Sat, 14 Apr 2018 20:20:46 +0200
Subject: [PATCH] Configurable sprint interruption on attack
If the sprint interruption is disabled players continue sprinting when they attack entities.
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 8fc8e7a6fff002a6022f5a4579a229238af08348..3bdd77d2e91be5182c32761f736e7cccccb08978 100644
2021-06-11 14:02:28 +02:00
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
2022-12-07 19:52:24 +01:00
@@ -1284,7 +1284,11 @@ public abstract class Player extends LivingEntity {
2021-06-11 14:02:28 +02:00
}
this.setDeltaMovement(this.getDeltaMovement().multiply(0.6D, 1.0D, 0.6D));
- this.setSprinting(false);
+ // Paper start - Configuration option to disable automatic sprint interruption
+ if (!level.paperConfig().misc.disableSprintInterruptionOnAttack) {
2021-06-11 14:02:28 +02:00
+ this.setSprinting(false);
+ }
+ // Paper end
}
if (flag3) {