Paper/nms-patches/EntityVillager.patch

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--- a/net/minecraft/server/EntityVillager.java
+++ b/net/minecraft/server/EntityVillager.java
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@@ -7,6 +7,14 @@
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import javax.annotation.Nullable;
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import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
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+// CraftBukkit start
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+import org.bukkit.Bukkit;
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+import org.bukkit.craftbukkit.entity.CraftVillager;
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+import org.bukkit.craftbukkit.inventory.CraftMerchantRecipe;
+import org.bukkit.entity.Villager;
+import org.bukkit.event.entity.VillagerAcquireTradeEvent;
+import org.bukkit.event.entity.VillagerReplenishTradeEvent;
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+// CraftBukkit end
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public class EntityVillager extends EntityAgeable implements NPC, IMerchant {
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@@ -38,7 +46,7 @@
public EntityVillager(World world, int i) {
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super(EntityTypes.VILLAGER, world);
- this.inventory = new InventorySubcontainer(new ChatComponentText("Items"), 8);
+ this.inventory = new InventorySubcontainer(new ChatComponentText("Items"), 8, (CraftVillager) this.getBukkitEntity()); // CraftBukkit add argument
this.setProfession(i);
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this.setSize(0.6F, 1.95F);
((Navigation) this.getNavigation()).a(true);
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@@ -120,7 +128,14 @@
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MerchantRecipe merchantrecipe = (MerchantRecipe) iterator.next();
if (merchantrecipe.h()) {
- merchantrecipe.a(this.random.nextInt(6) + this.random.nextInt(6) + 2);
+ // CraftBukkit start
+ int bonus = this.random.nextInt(6) + this.random.nextInt(6) + 2;
+ VillagerReplenishTradeEvent event = new VillagerReplenishTradeEvent((Villager) this.getBukkitEntity(), merchantrecipe.asBukkit(), bonus);
+ Bukkit.getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ merchantrecipe.a(event.getBonus());
+ }
+ // CraftBukkit end
}
}
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@@ -434,7 +449,20 @@
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for (int l = 0; l < k; ++l) {
EntityVillager.IMerchantRecipeOption entityvillager_imerchantrecipeoption = aentityvillager_imerchantrecipeoption3[l];
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- entityvillager_imerchantrecipeoption.a(this, this.trades, this.random);
+ // CraftBukkit start
+ // this is a hack. this must be done because otherwise, if
+ // mojang adds a new type of villager merchant option, it will need to
+ // have event handling added manually. this is better than having to do that.
+ MerchantRecipeList list = new MerchantRecipeList();
+ entityvillager_imerchantrecipeoption.a(this, list, this.random);
+ for (MerchantRecipe recipe : list) {
+ VillagerAcquireTradeEvent event = new VillagerAcquireTradeEvent((Villager) getBukkitEntity(), recipe.asBukkit());
+ Bukkit.getPluginManager().callEvent(event);
+ if (!event.isCancelled()) {
+ this.trades.add(CraftMerchantRecipe.fromBukkit(event.getRecipe()).toMinecraft());
+ }
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+ }
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+ // CraftBukkit end
}
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}