Paper/src/main/java/net/minecraft/server/EntityPainting.java

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package net.minecraft.server;
import java.util.ArrayList;
import java.util.List;
// CraftBukkit start
import org.bukkit.entity.Painting;
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
import org.bukkit.event.painting.PaintingBreakEvent.RemoveCause;
import org.bukkit.event.painting.PaintingBreakEvent;
// CraftBukkit end
public class EntityPainting extends Entity {
private int f;
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public int direction;
public int x;
public int y;
public int z;
public EnumArt art;
public EntityPainting(World world) {
super(world);
this.f = 0;
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this.direction = 0;
this.height = 0.0F;
this.b(0.5F, 0.5F);
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this.art = EnumArt.values()[this.random.nextInt(EnumArt.values().length)]; // CraftBukkit - generate a non-null painting
}
public EntityPainting(World world, int i, int j, int k, int l) {
this(world);
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this.x = i;
this.y = j;
this.z = k;
ArrayList arraylist = new ArrayList();
EnumArt[] aenumart = EnumArt.values();
int i1 = aenumart.length;
for (int j1 = 0; j1 < i1; ++j1) {
EnumArt enumart = aenumart[j1];
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this.art = enumart;
this.setDirection(l);
if (this.survives()) {
arraylist.add(enumart);
}
}
if (arraylist.size() > 0) {
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this.art = (EnumArt) arraylist.get(this.random.nextInt(arraylist.size()));
}
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this.setDirection(l);
}
protected void b() {}
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public void setDirection(int i) {
this.direction = i;
this.lastYaw = this.yaw = (float) (i * 90);
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float f = (float) this.art.B;
float f1 = (float) this.art.C;
float f2 = (float) this.art.B;
if (i != 0 && i != 2) {
f = 0.5F;
} else {
f2 = 0.5F;
}
f /= 32.0F;
f1 /= 32.0F;
f2 /= 32.0F;
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float f3 = (float) this.x + 0.5F;
float f4 = (float) this.y + 0.5F;
float f5 = (float) this.z + 0.5F;
float f6 = 0.5625F;
if (i == 0) {
f5 -= f6;
}
if (i == 1) {
f3 -= f6;
}
if (i == 2) {
f5 += f6;
}
if (i == 3) {
f3 += f6;
}
if (i == 0) {
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f3 -= this.c(this.art.B);
}
if (i == 1) {
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f5 += this.c(this.art.B);
}
if (i == 2) {
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f3 += this.c(this.art.B);
}
if (i == 3) {
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f5 -= this.c(this.art.B);
}
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f4 += this.c(this.art.C);
this.setPosition((double) f3, (double) f4, (double) f5);
float f7 = -0.00625F;
this.boundingBox.c((double) (f3 - f - f7), (double) (f4 - f1 - f7), (double) (f5 - f2 - f7), (double) (f3 + f + f7), (double) (f4 + f1 + f7), (double) (f5 + f2 + f7));
}
private float c(int i) {
return i == 32 ? 0.5F : (i == 64 ? 0.5F : 0.0F);
}
public void F_() {
if (this.f++ == 100 && !this.world.isStatic) {
this.f = 0;
if (!this.dead && !this.survives()) {
// CraftBukkit start
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Material material = this.world.getMaterial((int) this.locX, (int) this.locY, (int) this.locZ);
RemoveCause cause;
if (material.equals(Material.WATER)) {
cause = RemoveCause.WATER;
} else if (!material.equals(Material.AIR)) {
// TODO: This feels insufficient to catch 100% of suffocation cases
cause = RemoveCause.OBSTRUCTION;
} else {
cause = RemoveCause.PHYSICS;
}
PaintingBreakEvent event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), cause);
this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled() || dead) {
return;
}
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// CraftBukkit end
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this.die();
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
}
}
}
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public boolean survives() {
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if (this.world.getCubes(this, this.boundingBox).size() > 0) {
return false;
} else {
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int i = this.art.B / 16;
int j = this.art.C / 16;
int k = this.x;
int l = this.y;
int i1 = this.z;
if (this.direction == 0) {
k = MathHelper.floor(this.locX - (double) ((float) this.art.B / 32.0F));
}
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if (this.direction == 1) {
i1 = MathHelper.floor(this.locZ - (double) ((float) this.art.B / 32.0F));
}
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if (this.direction == 2) {
k = MathHelper.floor(this.locX - (double) ((float) this.art.B / 32.0F));
}
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if (this.direction == 3) {
i1 = MathHelper.floor(this.locZ - (double) ((float) this.art.B / 32.0F));
}
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l = MathHelper.floor(this.locY - (double) ((float) this.art.C / 32.0F));
int j1;
for (int k1 = 0; k1 < i; ++k1) {
for (j1 = 0; j1 < j; ++j1) {
Material material;
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if (this.direction != 0 && this.direction != 2) {
material = this.world.getMaterial(this.x, l + j1, i1 + k1);
} else {
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material = this.world.getMaterial(k + k1, l + j1, this.z);
}
if (!material.isBuildable()) {
return false;
}
}
}
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List list = this.world.getEntities(this, this.boundingBox);
for (j1 = 0; j1 < list.size(); ++j1) {
if (list.get(j1) instanceof EntityPainting) {
return false;
}
}
return true;
}
}
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public boolean o_() {
return true;
}
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public boolean damageEntity(DamageSource damagesource, int i) {
if (!this.dead && !this.world.isStatic) {
// CraftBukkit start
PaintingBreakEvent event = null;
if (damagesource.getEntity() != null) {
event = new PaintingBreakByEntityEvent((Painting) this.getBukkitEntity(), damagesource.getEntity() == null ? null : damagesource.getEntity().getBukkitEntity());
} else {
if (damagesource == DamageSource.FIRE) {
event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), RemoveCause.FIRE);
}
// TODO: Could put other stuff here?
}
if (event != null) {
this.world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
return true;
}
}
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if (dead) return true;
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// CraftBukkit end
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this.die();
this.aW();
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
}
return true;
}
public void b(NBTTagCompound nbttagcompound) {
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nbttagcompound.setByte("Dir", (byte) this.direction);
nbttagcompound.setString("Motive", this.art.A);
nbttagcompound.setInt("TileX", this.x);
nbttagcompound.setInt("TileY", this.y);
nbttagcompound.setInt("TileZ", this.z);
}
public void a(NBTTagCompound nbttagcompound) {
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this.direction = nbttagcompound.getByte("Dir");
this.x = nbttagcompound.getInt("TileX");
this.y = nbttagcompound.getInt("TileY");
this.z = nbttagcompound.getInt("TileZ");
String s = nbttagcompound.getString("Motive");
EnumArt[] aenumart = EnumArt.values();
int i = aenumart.length;
for (int j = 0; j < i; ++j) {
EnumArt enumart = aenumart[j];
if (enumart.A.equals(s)) {
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this.art = enumart;
}
}
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if (this.art == null) {
this.art = EnumArt.KEBAB;
}
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this.setDirection(this.direction);
}
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public void move(double d0, double d1, double d2) {
if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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if (dead) return; // CraftBukkit
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this.die();
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}
}
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public void b_(double d0, double d1, double d2) {
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/* CraftBukkit start - not needed for paintings
if (!this.world.isStatic && !this.dead && d0 * d0 + d1 * d1 + d2 * d2 > 0.0D) {
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this.die();
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
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}
// CraftBukkit end */
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}
}