Paper/Spigot-Server-Patches/0239-EntityShootBowEvent-consumeArrow-and-getArrowItem-AP.patch

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From 7c485268911d96a10af630157b83d208318c108b Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 15 Jun 2013 19:51:17 -0400
Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
Adds ability to get what arrow was shot, and control if it should be consumed.
diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
index e575d3cff7..85157e80d2 100644
--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
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@@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
index 50b815dc89..4ec02c8ce7 100644
--- a/src/main/java/net/minecraft/server/ItemBow.java
+++ b/src/main/java/net/minecraft/server/ItemBow.java
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@@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon {
if ((double) f >= 0.1D) {
boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
+ boolean consumeArrow = true; // Paper
if (!world.isClientSide) {
ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
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@@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon {
entityarrow.setOnFire(100);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
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@@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon {
itemstack.damage(1, entityhuman, (entityhuman1) -> {
entityhuman1.d(entityhuman.getRaisedHand());
});
- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
+ consumeArrow = event.getConsumeArrow(); // Paper
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+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
}
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@@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon {
}
world.a((EntityHuman) null, entityhuman.locX, entityhuman.locY, entityhuman.locZ, SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
itemstack1.subtract(1);
if (itemstack1.isEmpty()) {
entityhuman.inventory.f(itemstack1);
2019-04-30 03:20:24 +02:00
diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
index 670b0b33ae..5d58d5e356 100644
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--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
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@@ -220,7 +220,7 @@ public class ItemCrossbow extends ItemProjectileWeapon {
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((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 12d4300437..47338c692a 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -50,6 +50,7 @@ import net.minecraft.server.GeneratorAccess;
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import net.minecraft.server.IBlockData;
import net.minecraft.server.IChatBaseComponent;
import net.minecraft.server.IInventory;
+import net.minecraft.server.IProjectile;
import net.minecraft.server.ItemActionContext;
import net.minecraft.server.ItemStack;
import net.minecraft.server.Items;
@@ -457,16 +458,16 @@ public class CraftEventFactory {
/**
* EntityShootBowEvent
*/
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- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
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- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
itemInHand = null;
}
- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
Bukkit.getPluginManager().callEvent(event);
return event;
--
2.21.0