Paper/src/main/java/net/minecraft/server/BlockFire.java

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package net.minecraft.server;
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import java.util.Random;
// CraftBukkit start
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
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import org.bukkit.event.block.BlockBurnEvent;
import org.bukkit.event.block.BlockSpreadEvent;
import org.bukkit.material.MaterialData;
// CraftBukkit end
public class BlockFire extends Block {
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private int[] a = new int[256];
private int[] b = new int[256];
protected BlockFire(int i, int j) {
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super(i, j, Material.FIRE);
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this.a(true);
}
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public void h() {
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this.a(Block.WOOD.id, 5, 20);
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this.a(Block.FENCE.id, 5, 20);
this.a(Block.WOOD_STAIRS.id, 5, 20);
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this.a(Block.LOG.id, 5, 5);
this.a(Block.LEAVES.id, 30, 60);
this.a(Block.BOOKSHELF.id, 30, 20);
this.a(Block.TNT.id, 15, 100);
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this.a(Block.LONG_GRASS.id, 60, 100);
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this.a(Block.WOOL.id, 30, 60);
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this.a(Block.VINE.id, 15, 100);
}
private void a(int i, int j, int k) {
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this.a[i] = j;
this.b[i] = k;
}
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public AxisAlignedBB e(World world, int i, int j, int k) {
return null;
}
public boolean a() {
return false;
}
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public boolean b() {
return false;
}
public int a(Random random) {
return 0;
}
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public int c() {
return 40;
}
public void a(World world, int i, int j, int k, Random random) {
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boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id;
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if (!this.canPlace(world, i, j, k)) {
world.setTypeId(i, j, k, 0);
}
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if (!flag && world.u() && (world.s(i, j, k) || world.s(i - 1, j, k) || world.s(i + 1, j, k) || world.s(i, j, k - 1) || world.s(i, j, k + 1))) {
world.setTypeId(i, j, k, 0);
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} else {
int l = world.getData(i, j, k);
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if (l < 15) {
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world.setRawData(i, j, k, l + random.nextInt(3) / 2);
}
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world.c(i, j, k, this.id, this.c());
if (!flag && !this.g(world, i, j, k)) {
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if (!world.e(i, j - 1, k) || l > 3) {
world.setTypeId(i, j, k, 0);
}
} else if (!flag && !this.b(world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
world.setTypeId(i, j, k, 0);
} else {
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this.a(world, i + 1, j, k, 300, random, l);
this.a(world, i - 1, j, k, 300, random, l);
this.a(world, i, j - 1, k, 250, random, l);
this.a(world, i, j + 1, k, 250, random, l);
this.a(world, i, j, k - 1, 300, random, l);
this.a(world, i, j, k + 1, 300, random, l);
// CraftBukkit start - Call to stop spread of fire.
org.bukkit.Server server = world.getServer();
org.bukkit.World bworld = world.getWorld();
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IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
org.bukkit.block.Block fromBlock = bworld.getBlockAt(i, j, k);
// CraftBukkit end
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for (int i1 = i - 1; i1 <= i + 1; ++i1) {
for (int j1 = k - 1; j1 <= k + 1; ++j1) {
for (int k1 = j - 1; k1 <= j + 4; ++k1) {
if (i1 != i || k1 != j || j1 != k) {
int l1 = 100;
if (k1 > j + 1) {
l1 += (k1 - (j + 1)) * 100;
}
int i2 = this.h(world, i1, k1, j1);
if (i2 > 0) {
int j2 = (i2 + 40) / (l + 30);
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if (j2 > 0 && random.nextInt(l1) <= j2 && (!world.u() || !world.s(i1, k1, j1)) && !world.s(i1 - 1, k1, k) && !world.s(i1 + 1, k1, j1) && !world.s(i1, k1, j1 - 1) && !world.s(i1, k1, j1 + 1)) {
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int k2 = l + random.nextInt(5) / 4;
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if (k2 > 15) {
k2 = 15;
}
// CraftBukkit start - Call to stop spread of fire.
org.bukkit.block.Block block = bworld.getBlockAt(i1, k1, j1);
if (block.getTypeId() != Block.FIRE.id) {
BlockIgniteEvent event = new BlockIgniteEvent(block, igniteCause, null);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
continue;
}
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org.bukkit.block.BlockState blockState = bworld.getBlockAt(i1, k1, j1).getState();
blockState.setTypeId(this.id);
blockState.setData(new MaterialData(this.id, (byte) k2));
BlockSpreadEvent spreadEvent = new BlockSpreadEvent(blockState.getBlock(), fromBlock, blockState);
server.getPluginManager().callEvent(spreadEvent);
if (!spreadEvent.isCancelled()) {
blockState.update(true);
}
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}
// CraftBukkit end
}
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}
}
}
}
}
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}
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}
}
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private void a(World world, int i, int j, int k, int l, Random random, int i1) {
int j1 = this.b[world.getTypeId(i, j, k)];
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if (random.nextInt(l) < j1) {
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boolean flag = world.getTypeId(i, j, k) == Block.TNT.id;
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// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(i, j, k);
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BlockBurnEvent event = new BlockBurnEvent(theBlock);
world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
return;
}
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// CraftBukkit end
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if (random.nextInt(i1 + 10) < 5 && !world.s(i, j, k)) {
int k1 = i1 + random.nextInt(5) / 4;
if (k1 > 15) {
k1 = 15;
}
world.setTypeIdAndData(i, j, k, this.id, k1);
} else {
world.setTypeId(i, j, k, 0);
}
if (flag) {
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Block.TNT.postBreak(world, i, j, k, 1);
}
}
}
private boolean g(World world, int i, int j, int k) {
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return this.b(world, i + 1, j, k) ? true : (this.b(world, i - 1, j, k) ? true : (this.b(world, i, j - 1, k) ? true : (this.b(world, i, j + 1, k) ? true : (this.b(world, i, j, k - 1) ? true : this.b(world, i, j, k + 1)))));
}
private int h(World world, int i, int j, int k) {
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byte b0 = 0;
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if (!world.isEmpty(i, j, k)) {
return 0;
} else {
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int l = this.f(world, i + 1, j, k, b0);
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l = this.f(world, i - 1, j, k, l);
l = this.f(world, i, j - 1, k, l);
l = this.f(world, i, j + 1, k, l);
l = this.f(world, i, j, k - 1, l);
l = this.f(world, i, j, k + 1, l);
return l;
}
}
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public boolean q_() {
return false;
}
public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
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return this.a[iblockaccess.getTypeId(i, j, k)] > 0;
}
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public int f(World world, int i, int j, int k, int l) {
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int i1 = this.a[world.getTypeId(i, j, k)];
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return i1 > l ? i1 : l;
}
public boolean canPlace(World world, int i, int j, int k) {
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return world.e(i, j - 1, k) || this.g(world, i, j, k);
}
public void doPhysics(World world, int i, int j, int k, int l) {
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if (!world.e(i, j - 1, k) && !this.g(world, i, j, k)) {
world.setTypeId(i, j, k, 0);
}
}
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public void a(World world, int i, int j, int k) {
if (world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.b_(world, i, j, k)) {
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if (!world.e(i, j - 1, k) && !this.g(world, i, j, k)) {
world.setTypeId(i, j, k, 0);
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} else {
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world.c(i, j, k, this.id, this.c());
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}
}
}
}