Add TNTPrimeEvent

This commit is contained in:
Mark Vainomaa 2018-07-15 22:17:55 +03:00
parent cc6614603e
commit 0961228e4c

View File

@ -0,0 +1,125 @@
package com.destroystokyo.paper.event.block;
import org.bukkit.Material;
import org.bukkit.block.Block;
import org.bukkit.enchantments.Enchantment;
import org.bukkit.entity.Entity;
import org.bukkit.entity.Player;
import org.bukkit.entity.TNTPrimed;
import org.bukkit.event.Cancellable;
import org.bukkit.event.HandlerList;
import org.bukkit.event.block.BlockEvent;
import org.jetbrains.annotations.ApiStatus;
import org.jetbrains.annotations.NotNull;
import org.jetbrains.annotations.Nullable;
/**
* Called when TNT block is about to turn into {@link TNTPrimed}
* <p>
* Cancelling it won't turn TNT into {@link TNTPrimed} and leaves
* the TNT block as-is
*
* @author Mark Vainomaa
* @deprecated use {@link org.bukkit.event.block.TNTPrimeEvent}
*/
@Deprecated(forRemoval = true, since = "1.19.4")
public class TNTPrimeEvent extends BlockEvent implements Cancellable {
private static final HandlerList HANDLER_LIST = new HandlerList();
@NotNull private final PrimeReason reason;
@Nullable private final Entity primerEntity;
private boolean cancelled;
@ApiStatus.Internal
public TNTPrimeEvent(@NotNull Block theBlock, @NotNull PrimeReason reason, @Nullable Entity primerEntity) {
super(theBlock);
this.reason = reason;
this.primerEntity = primerEntity;
}
/**
* Gets the TNT prime reason
*
* @return Prime reason
*/
@NotNull
public PrimeReason getReason() {
return this.reason;
}
/**
* Gets the TNT primer {@link Entity}.
* <p>
* It's {@code null} if {@link #getReason()} is {@link PrimeReason#REDSTONE} or {@link PrimeReason#FIRE}.
* It's not {@code null} if {@link #getReason()} is {@link PrimeReason#ITEM} or {@link PrimeReason#PROJECTILE}
* It might be {@code null} if {@link #getReason()} is {@link PrimeReason#EXPLOSION}
*
* @return The {@link Entity} who primed the TNT
*/
@Nullable
public Entity getPrimerEntity() {
return this.primerEntity;
}
/**
* Gets whether spawning {@link TNTPrimed} should be cancelled or not
*
* @return Whether spawning {@link TNTPrimed} should be cancelled or not
*/
@Override
public boolean isCancelled() {
return this.cancelled;
}
/**
* Sets whether to cancel spawning {@link TNTPrimed} or not
*
* @param cancel whether spawning {@link TNTPrimed} should be cancelled or not
*/
@Override
public void setCancelled(boolean cancel) {
this.cancelled = cancel;
}
@NotNull
@Override
public HandlerList getHandlers() {
return HANDLER_LIST;
}
@NotNull
public static HandlerList getHandlerList() {
return HANDLER_LIST;
}
public enum PrimeReason {
/**
* When TNT prime was caused by other explosion (chain reaction)
*/
EXPLOSION,
/**
* When TNT prime was caused by fire
*/
FIRE,
/**
* When {@link Player} used {@link Material#FLINT_AND_STEEL} or
* {@link Material#FIRE_CHARGE} on given TNT block
*/
ITEM,
/**
* When TNT prime was caused by an {@link Entity} shooting TNT
* using a bow with {@link Enchantment#FLAME} enchantment
*/
PROJECTILE,
/**
* When redstone power triggered the TNT prime
*/
REDSTONE
}
}