Fix javadoc errors in previous commits

By: md_5 <git@md-5.net>
This commit is contained in:
Bukkit/Spigot 2021-03-04 09:20:27 +11:00
parent 5d55e7241c
commit 2ae343b93f

View File

@ -505,7 +505,7 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
/** /**
* Get the regeneration rate (1 health per x ticks) of * Get the regeneration rate (1 health per x ticks) of
* the HumanEntity when they have saturation and * the HumanEntity when they have saturation and
* their food level is >= 20. Default is 10. * their food level is {@literal >=} 20. Default is 10.
* *
* @return the regeneration rate * @return the regeneration rate
*/ */
@ -514,7 +514,7 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
/** /**
* Set the regeneration rate (1 health per x ticks) of * Set the regeneration rate (1 health per x ticks) of
* the HumanEntity when they have saturation and * the HumanEntity when they have saturation and
* their food level is >= 20. Default is 10. * their food level is {@literal >=} 20. Default is 10.
* Not affected if the world's difficulty is peaceful. * Not affected if the world's difficulty is peaceful.
* *
* @param ticks the amount of ticks to gain 1 health. * @param ticks the amount of ticks to gain 1 health.
@ -524,7 +524,7 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
/** /**
* Get the regeneration rate (1 health per x ticks) of * Get the regeneration rate (1 health per x ticks) of
* the HumanEntity when they have no saturation and * the HumanEntity when they have no saturation and
* their food level is >= 18. Default is 80. * their food level is {@literal >=} 18. Default is 80.
* *
* @return the regeneration rate * @return the regeneration rate
*/ */
@ -533,7 +533,7 @@ public interface HumanEntity extends LivingEntity, AnimalTamer, InventoryHolder
/** /**
* Get the regeneration rate (1 health per x ticks) of * Get the regeneration rate (1 health per x ticks) of
* the HumanEntity when they have no saturation and * the HumanEntity when they have no saturation and
* their food level is >= 18. Default is 80. * their food level is {@literal >=} 18. Default is 80.
* Not affected if the world's difficulty is peaceful. * Not affected if the world's difficulty is peaceful.
* *
* @param ticks the amount of ticks to gain 1 health. * @param ticks the amount of ticks to gain 1 health.