mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 21:19:00 +01:00
[Bleeding] Added getting and setting drops to all appropriate events. Fixes BUKKIT-397 and fixes BUKKIT-1252
- Allows drops in creative mode by adding items to the getDrops() list - Contents of containers are not reported - Contents of storage minecarts are not reported
This commit is contained in:
parent
8d62de7055
commit
5ba8928041
@ -164,6 +164,7 @@ public class Block {
|
||||
public final Material material;
|
||||
public float frictionFactor;
|
||||
private String name;
|
||||
protected ArrayList<ItemStack> dropList; // CraftBukkit
|
||||
|
||||
protected Block(int i, Material material) {
|
||||
this.bR = true;
|
||||
@ -358,6 +359,17 @@ public class Block {
|
||||
}
|
||||
|
||||
protected void a(World world, int i, int j, int k, ItemStack itemstack) {
|
||||
// CraftBukkit start - the logic of this function is moved into finishDrop
|
||||
if (this.dropList != null) {
|
||||
this.dropList.add(itemstack);
|
||||
} else {
|
||||
this.finishDrop(world, i, j, k, itemstack);
|
||||
}
|
||||
}
|
||||
|
||||
public final void finishDrop(World world, int i, int j, int k, ItemStack itemstack) {
|
||||
this.dropList = null;
|
||||
// CraftBukkit end
|
||||
if (!world.isStatic) {
|
||||
float f = 0.7F;
|
||||
double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
|
||||
@ -529,6 +541,23 @@ public class Block {
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
entityhuman.c(0.025F);
|
||||
// CraftBukkit start - A way to separate statistics from the logic of determining what to drop
|
||||
this.doActualDrop(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
|
||||
public void doActualDrop(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
for (ItemStack stack : dropList) {
|
||||
finishDrop(world, i, j, k, stack);
|
||||
}
|
||||
}
|
||||
|
||||
public void setDrops(ArrayList<ItemStack> drops) {
|
||||
this.dropList = drops;
|
||||
}
|
||||
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
this.dropList = new ArrayList<ItemStack>();
|
||||
// CraftBukkit end
|
||||
if (this.b() && !this.isTileEntity && EnchantmentManager.hasSilkTouchEnchantment(entityhuman.inventory)) {
|
||||
ItemStack itemstack = this.a_(l);
|
||||
|
||||
@ -540,6 +569,7 @@ public class Block {
|
||||
|
||||
this.b(world, i, j, k, l, i1);
|
||||
}
|
||||
return this.dropList; // CraftBukkit
|
||||
}
|
||||
|
||||
protected ItemStack a_(int i) {
|
||||
|
@ -129,14 +129,16 @@ public class BlockBed extends BlockDirectional {
|
||||
}
|
||||
} else if (world.getTypeId(i + a[j1][0], j, k + a[j1][1]) != this.id) {
|
||||
world.setTypeId(i, j, k, 0);
|
||||
/* CraftBukkit - Move this to on break instead of on physics
|
||||
if (!world.isStatic) {
|
||||
this.b(world, i, j, k, i1, 0);
|
||||
}
|
||||
// */
|
||||
}
|
||||
}
|
||||
|
||||
public int getDropType(int i, Random random, int j) {
|
||||
return d(i) ? 0 : Item.BED.id;
|
||||
return /* d(i) ? 0 CraftBukkit : */ Item.BED.id;
|
||||
}
|
||||
|
||||
private void s() {
|
||||
@ -190,9 +192,9 @@ public class BlockBed extends BlockDirectional {
|
||||
}
|
||||
|
||||
public void dropNaturally(World world, int i, int j, int k, int l, float f, int i1) {
|
||||
if (!d(l)) {
|
||||
//if (!d(l)) { // CraftBukkit
|
||||
super.dropNaturally(world, i, j, k, l, f, 0);
|
||||
}
|
||||
// } // CraftBukkit
|
||||
}
|
||||
|
||||
public int g() {
|
||||
|
@ -96,6 +96,7 @@ public class BlockCrops extends BlockFlower {
|
||||
|
||||
for (int k1 = 0; k1 < j1; ++k1) {
|
||||
if (world.random.nextInt(15) <= l) {
|
||||
/* CraftBukkit start - Identical logic to superclass method; defer to that method
|
||||
float f1 = 0.7F;
|
||||
float f2 = world.random.nextFloat() * f1 + (1.0F - f1) * 0.5F;
|
||||
float f3 = world.random.nextFloat() * f1 + (1.0F - f1) * 0.5F;
|
||||
@ -104,6 +105,8 @@ public class BlockCrops extends BlockFlower {
|
||||
|
||||
entityitem.pickupDelay = 10;
|
||||
world.addEntity(entityitem);
|
||||
// */
|
||||
this.a(world, i, j, k, new ItemStack(Item.SEEDS));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList; // CraftBukkit
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockDeadBush extends BlockFlower {
|
||||
@ -26,9 +27,25 @@ public class BlockDeadBush extends BlockFlower {
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
/* CraftBukkit start - moved this line into calculateDrops
|
||||
this.a(world, i, j, k, new ItemStack(Block.DEAD_BUSH, 1, l));
|
||||
*/
|
||||
this.doActualDrop(world, entityhuman, i, j, k, l);
|
||||
// CraftBukkit end
|
||||
} else {
|
||||
super.a(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit start - Calculate drops
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
super.dropList = new ArrayList<ItemStack>();
|
||||
this.a(world, i, j, k, new ItemStack(Block.DEAD_BUSH, 1, l));
|
||||
return super.dropList;
|
||||
} else {
|
||||
return super.calculateDrops(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
@ -169,10 +169,11 @@ public class BlockDoor extends Block {
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
/* CraftBukkit start - Move the drop to on break instead of on physics
|
||||
if (!world.isStatic) {
|
||||
this.b(world, i, j, k, i1, 0);
|
||||
}
|
||||
// CraftBukkit start
|
||||
// */
|
||||
} else if (l > 0 && Block.byId[l].isPowerSource()) {
|
||||
org.bukkit.World bworld = world.getWorld();
|
||||
org.bukkit.block.Block block = bworld.getBlockAt(i, j, k);
|
||||
@ -195,7 +196,7 @@ public class BlockDoor extends Block {
|
||||
}
|
||||
|
||||
public int getDropType(int i, Random random, int j) {
|
||||
return (i & 8) != 0 ? 0 : (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
|
||||
return /* (i & 8) != 0 ? 0 CraftBukkit : */ (this.material == Material.ORE ? Item.IRON_DOOR.id : Item.WOOD_DOOR.id);
|
||||
}
|
||||
|
||||
public MovingObjectPosition a(World world, int i, int j, int k, Vec3D vec3d, Vec3D vec3d1) {
|
||||
|
@ -1,5 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList; // CraftBukkit
|
||||
import java.util.Random;
|
||||
|
||||
import org.bukkit.event.block.LeavesDecayEvent; // CraftBukkit
|
||||
@ -161,12 +162,28 @@ public class BlockLeaves extends BlockTransparant {
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
/* CraftBukkit start - moved this line into calculateDrops
|
||||
this.a(world, i, j, k, new ItemStack(Block.LEAVES.id, 1, l & 3));
|
||||
*/
|
||||
this.doActualDrop(world, entityhuman, i, j, k, l);
|
||||
// CraftBukkit end
|
||||
} else {
|
||||
super.a(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit start - Calculate drops
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
super.dropList = new ArrayList<ItemStack>();
|
||||
this.a(world, i, j, k, new ItemStack(Block.LEAVES.id, 1, l & 3));
|
||||
return super.dropList;
|
||||
} else {
|
||||
return super.calculateDrops(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
protected int getDropData(int i) {
|
||||
return i & 3;
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList; // CraftBukkit
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockLongGrass extends BlockFlower {
|
||||
@ -26,9 +27,25 @@ public class BlockLongGrass extends BlockFlower {
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
/* CraftBukkit start - moved this line into calculateDrops
|
||||
this.a(world, i, j, k, new ItemStack(Block.LONG_GRASS, 1, l));
|
||||
*/
|
||||
this.doActualDrop(world, entityhuman, i, j, k, l);
|
||||
// CraftBukkit end
|
||||
} else {
|
||||
super.a(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit start - Calculate drops
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
super.dropList = new ArrayList<ItemStack>();
|
||||
this.a(world, i, j, k, new ItemStack(Block.LONG_GRASS, 1, l));
|
||||
return super.dropList;
|
||||
} else {
|
||||
return super.calculateDrops(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
@ -13,9 +13,28 @@ public class BlockPistonExtension extends Block {
|
||||
this.c(0.5F);
|
||||
}
|
||||
|
||||
// CraftBukkit start - Support getDrops() in BlockBreakEvent
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int d) {
|
||||
super.calculateDrops(world, entityhuman, i, j, k, d);
|
||||
int l = world.getData(i, j, k) & 0x7;
|
||||
if (l > 5 || l < 0) return super.dropList;
|
||||
int i1 = Facing.OPPOSITE_FACING[b(l)];
|
||||
|
||||
i += Facing.b[i1];
|
||||
j += Facing.c[i1];
|
||||
k += Facing.d[i1];
|
||||
int j1 = world.getTypeId(i, j, k);
|
||||
|
||||
if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) {
|
||||
super.dropList.add(new ItemStack(Block.byId[j1], 1));
|
||||
}
|
||||
return super.dropList;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
public void remove(World world, int i, int j, int k) {
|
||||
super.remove(world, i, j, k);
|
||||
int l = world.getData(i, j, k);
|
||||
int l = world.getData(i, j, k) & 0x7;
|
||||
if (l > 5 || l < 0) return; // CraftBukkit - fixed a piston AIOOBE issue.
|
||||
int i1 = Facing.OPPOSITE_FACING[b(l)];
|
||||
|
||||
@ -27,7 +46,7 @@ public class BlockPistonExtension extends Block {
|
||||
if (j1 == Block.PISTON.id || j1 == Block.PISTON_STICKY.id) {
|
||||
l = world.getData(i, j, k);
|
||||
if (BlockPiston.e(l)) {
|
||||
Block.byId[j1].b(world, i, j, k, l, 0);
|
||||
//Block.byId[j1].b(world, i, j, k, l, 0); // CraftBukkit - drop moved into drop list
|
||||
world.setTypeId(i, j, k, 0);
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList; // CraftBukkit
|
||||
import java.util.Random;
|
||||
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
|
||||
@ -54,19 +55,32 @@ public class BlockSnow extends Block {
|
||||
}
|
||||
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
/* CraftBukkit start - This logic is exactly the same as in the superclass method, so defer it there
|
||||
int i1 = Item.SNOW_BALL.id;
|
||||
float f = 0.7F;
|
||||
double d0 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
|
||||
double d1 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
|
||||
double d2 = (double) (world.random.nextFloat() * f) + (double) (1.0F - f) * 0.5D;
|
||||
EntityItem entityitem = new EntityItem(world, (double) i + d0, (double) j + d1, (double) k + d2, new ItemStack(i1, 1, 0));
|
||||
// This is done so that getDrops() in the BlockBreakEvent works properly.
|
||||
|
||||
entityitem.pickupDelay = 10;
|
||||
world.addEntity(entityitem);
|
||||
// */
|
||||
super.doActualDrop(world, entityhuman, i, j, k, l);
|
||||
// CraftBukkit end
|
||||
world.setTypeId(i, j, k, 0);
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
}
|
||||
|
||||
// CraftBukkit start - Calculate drops
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
super.dropList = new ArrayList<ItemStack>();
|
||||
this.a(world, i, j, k, new ItemStack(Item.SNOW_BALL.id, 1, 1));
|
||||
return super.dropList;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
public int getDropType(int i, Random random, int j) {
|
||||
return Item.SNOW_BALL.id;
|
||||
}
|
||||
|
@ -158,6 +158,7 @@ public class BlockStem extends BlockFlower {
|
||||
|
||||
for (int j1 = 0; j1 < 3; ++j1) {
|
||||
if (world.random.nextInt(15) <= l) {
|
||||
/* CraftBukkit - Identical logic to superclass method; defer there
|
||||
float f1 = 0.7F;
|
||||
float f2 = world.random.nextFloat() * f1 + (1.0F - f1) * 0.5F;
|
||||
float f3 = world.random.nextFloat() * f1 + (1.0F - f1) * 0.5F;
|
||||
@ -166,6 +167,8 @@ public class BlockStem extends BlockFlower {
|
||||
|
||||
entityitem.pickupDelay = 10;
|
||||
world.addEntity(entityitem);
|
||||
// */
|
||||
this.a(world, i, j, k, new ItemStack(item));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -1,5 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList; // CraftBukkit
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockTNT extends Block {
|
||||
@ -41,7 +42,9 @@ public class BlockTNT extends Block {
|
||||
public void postBreak(World world, int i, int j, int k, int l) {
|
||||
if (!world.isStatic) {
|
||||
if ((l & 1) == 0) {
|
||||
/* CraftBukkit - Move this earlier so the block break event can see it
|
||||
this.a(world, i, j, k, new ItemStack(Block.TNT.id, 1, 0));
|
||||
// */
|
||||
} else {
|
||||
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F));
|
||||
|
||||
@ -51,6 +54,14 @@ public class BlockTNT extends Block {
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit start - Calculate drops
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
super.dropList = new ArrayList<ItemStack>();
|
||||
this.a(world, i, j, k, new ItemStack(Block.TNT.id, 1, 0));
|
||||
return super.dropList;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
public void attack(World world, int i, int j, int k, EntityHuman entityhuman) {
|
||||
if (entityhuman.T() != null && entityhuman.T().id == Item.FLINT_AND_STEEL.id) {
|
||||
world.setRawData(i, j, k, 1);
|
||||
|
@ -1,5 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList; // CraftBukkit
|
||||
import java.util.Random;
|
||||
|
||||
public class BlockVine extends Block {
|
||||
@ -286,9 +287,25 @@ public class BlockVine extends Block {
|
||||
public void a(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
entityhuman.a(StatisticList.C[this.id], 1);
|
||||
/* CraftBukkit start - moved this line into calculateDrops
|
||||
this.a(world, i, j, k, new ItemStack(Block.VINE, 1, 0));
|
||||
*/
|
||||
this.doActualDrop(world, entityhuman, i, j, k, l);
|
||||
// CraftBukkit end
|
||||
} else {
|
||||
super.a(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
|
||||
// CraftBukkit start - Calculate drops
|
||||
public ArrayList<ItemStack> calculateDrops(World world, EntityHuman entityhuman, int i, int j, int k, int l) {
|
||||
if (!world.isStatic && entityhuman.T() != null && entityhuman.T().id == Item.SHEARS.id) {
|
||||
super.dropList = new ArrayList<ItemStack>();
|
||||
this.a(world, i, j, k, new ItemStack(Block.VINE, 1, 0));
|
||||
return super.dropList;
|
||||
} else {
|
||||
return super.calculateDrops(world, entityhuman, i, j, k, l);
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
@ -4,6 +4,7 @@ import java.util.List;
|
||||
import java.util.Random;
|
||||
|
||||
// CraftBukkit start
|
||||
import java.util.ArrayList;
|
||||
import java.util.UUID;
|
||||
import org.bukkit.Bukkit;
|
||||
import org.bukkit.block.BlockFace;
|
||||
@ -17,6 +18,7 @@ import org.bukkit.event.vehicle.VehicleBlockCollisionEvent;
|
||||
import org.bukkit.event.vehicle.VehicleEnterEvent;
|
||||
import org.bukkit.event.vehicle.VehicleExitEvent;
|
||||
import org.bukkit.craftbukkit.entity.CraftPlayer;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.event.entity.EntityCombustEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByBlockEvent;
|
||||
import org.bukkit.event.entity.EntityDamageByEntityEvent;
|
||||
@ -1337,12 +1339,18 @@ public abstract class Entity {
|
||||
final PluginManager pluginManager = Bukkit.getPluginManager();
|
||||
|
||||
if (thisBukkitEntity instanceof Painting) {
|
||||
PaintingBreakByEntityEvent event = new PaintingBreakByEntityEvent((Painting) thisBukkitEntity, stormBukkitEntity);
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
PaintingBreakByEntityEvent event = new PaintingBreakByEntityEvent((Painting) thisBukkitEntity, stormBukkitEntity, drops);
|
||||
pluginManager.callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
||||
// Something might've been added to the list of drops, so drop them
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
this.a(CraftItemStack.createNMSItemStack(stack), 0.0f);
|
||||
}
|
||||
}
|
||||
|
||||
EntityDamageByEntityEvent event = new EntityDamageByEntityEvent(stormBukkitEntity, thisBukkitEntity, EntityDamageEvent.DamageCause.LIGHTNING, 5);
|
||||
|
@ -1,9 +1,11 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
// CraftBukkit start
|
||||
import org.bukkit.Location;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Vehicle;
|
||||
import org.bukkit.event.vehicle.VehicleCreateEvent;
|
||||
import org.bukkit.event.vehicle.VehicleDamageEvent;
|
||||
@ -111,7 +113,19 @@ public class EntityBoat extends Entity {
|
||||
this.aV();
|
||||
if (this.getDamage() > 40) {
|
||||
// CraftBukkit start
|
||||
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker);
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
|
||||
int j;
|
||||
|
||||
for (j = 0; j < 3; ++j) {
|
||||
drops.add(new CraftItemStack(Block.WOOD.id, 1));
|
||||
}
|
||||
|
||||
for (j = 0; j < 2; ++j) {
|
||||
drops.add(new CraftItemStack(Item.STICK.id,1));
|
||||
}
|
||||
|
||||
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, attacker, drops);
|
||||
this.world.getServer().getPluginManager().callEvent(destroyEvent);
|
||||
|
||||
if (destroyEvent.isCancelled()) {
|
||||
@ -124,6 +138,7 @@ public class EntityBoat extends Entity {
|
||||
this.passenger.mount(this);
|
||||
}
|
||||
|
||||
/* CraftBukkit - This logic has been moved up before the event firing
|
||||
int j;
|
||||
|
||||
for (j = 0; j < 3; ++j) {
|
||||
@ -133,8 +148,14 @@ public class EntityBoat extends Entity {
|
||||
for (j = 0; j < 2; ++j) {
|
||||
this.a(Item.STICK.id, 1, 0.0F);
|
||||
}
|
||||
// */
|
||||
|
||||
this.die();
|
||||
// CraftBukkit start
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
this.a(CraftItemStack.createNMSItemStack(stack), 0.0f);
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
return true;
|
||||
@ -302,24 +323,39 @@ public class EntityBoat extends Entity {
|
||||
if (this.positionChanged && d3 > 0.2D) {
|
||||
if (!this.world.isStatic) {
|
||||
// CraftBukkit start
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null);
|
||||
this.world.getServer().getPluginManager().callEvent(destroyEvent);
|
||||
|
||||
if (!destroyEvent.isCancelled()) {
|
||||
// CraftBukkit end
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
/* CraftBukkit end
|
||||
this.die();
|
||||
// CraftBukkit - deferred to after the event */
|
||||
|
||||
int k;
|
||||
|
||||
for (k = 0; k < 3; ++k) {
|
||||
/* CraftBukkit - add to drop list instead of immediately dropping
|
||||
this.a(Block.WOOD.id, 1, 0.0F);
|
||||
// */
|
||||
drops.add(new CraftItemStack(Block.WOOD.id, 1));
|
||||
}
|
||||
|
||||
for (k = 0; k < 2; ++k) {
|
||||
/* CraftBukkit - add to drop list instead of immediately dropping
|
||||
this.a(Item.STICK.id, 1, 0.0F);
|
||||
// */
|
||||
drops.add(new CraftItemStack(Item.STICK.id,1));
|
||||
}
|
||||
} // CraftBukkit
|
||||
// CraftBukkit start
|
||||
drops.add(new CraftItemStack(Item.MINECART.id,1));
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, null, drops);
|
||||
this.world.getServer().getPluginManager().callEvent(destroyEvent);
|
||||
|
||||
if (!destroyEvent.isCancelled()) {
|
||||
this.die();
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
this.a(CraftItemStack.createNMSItemStack(stack), 0.0f);
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
} else {
|
||||
this.motX *= 0.9900000095367432D;
|
||||
|
@ -2,6 +2,7 @@ package net.minecraft.server;
|
||||
|
||||
// CraftBukkit start
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Location;
|
||||
@ -17,6 +18,7 @@ import org.bukkit.event.vehicle.VehicleUpdateEvent;
|
||||
import org.bukkit.util.Vector;
|
||||
import org.bukkit.inventory.InventoryHolder;
|
||||
import org.bukkit.craftbukkit.entity.CraftHumanEntity;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
// CraftBukkit end
|
||||
|
||||
public class EntityMinecart extends Entity implements IInventory {
|
||||
@ -146,22 +148,35 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
this.aV();
|
||||
this.setDamage(this.getDamage() + i * 10);
|
||||
if (this.getDamage() > 40) {
|
||||
if (this.passenger != null) {
|
||||
this.passenger.mount(this);
|
||||
}
|
||||
|
||||
// CraftBukkit start
|
||||
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, passenger);
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
drops.add(new CraftItemStack(Item.MINECART.id,1));
|
||||
if (this.type == 1) {
|
||||
drops.add(new CraftItemStack(Block.CHEST.id,1));
|
||||
} else if (this.type == 2) {
|
||||
drops.add(new org.bukkit.inventory.ItemStack(Block.FURNACE.id,1));
|
||||
}
|
||||
VehicleDestroyEvent destroyEvent = new VehicleDestroyEvent(vehicle, passenger, drops);
|
||||
this.world.getServer().getPluginManager().callEvent(destroyEvent);
|
||||
|
||||
if (destroyEvent.isCancelled()) {
|
||||
this.setDamage(40); // Maximize damage so this doesn't get triggered again right away
|
||||
return true;
|
||||
}
|
||||
|
||||
// CraftBukkit end
|
||||
|
||||
if (this.passenger != null) {
|
||||
this.passenger.mount(this);
|
||||
}
|
||||
|
||||
this.die();
|
||||
this.a(Item.MINECART.id, 1, 0.0F);
|
||||
// CraftBukkit start - Drop items from the event
|
||||
for(org.bukkit.inventory.ItemStack stack : drops) {
|
||||
this.a(CraftItemStack.createNMSItemStack(stack), 0.0f);
|
||||
}
|
||||
// CraftBukkit end
|
||||
// this.a(Item.MINECART.id, 1, 0.0F); // CraftBukkit - handled by main drop loop
|
||||
if (this.type == 1) {
|
||||
EntityMinecart entityminecart = this;
|
||||
|
||||
@ -193,9 +208,9 @@ public class EntityMinecart extends Entity implements IInventory {
|
||||
}
|
||||
}
|
||||
|
||||
this.a(Block.CHEST.id, 1, 0.0F);
|
||||
// this.a(Block.CHEST.id, 1, 0.0F); // CraftBukkit - handled by main drop loop
|
||||
} else if (this.type == 2) {
|
||||
this.a(Block.FURNACE.id, 1, 0.0F);
|
||||
// this.a(Block.FURNACE.id, 1, 0.0F); // CraftBukkit - handled by main drop loop
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1,5 +1,12 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
// CraftBukkit start
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
// CraftBukkit end
|
||||
|
||||
public class EntityMushroomCow extends EntityCow {
|
||||
|
||||
public EntityMushroomCow(World world) {
|
||||
@ -16,7 +23,11 @@ public class EntityMushroomCow extends EntityCow {
|
||||
return true;
|
||||
} else if (itemstack != null && itemstack.id == Item.SHEARS.id && this.getAge() >= 0) {
|
||||
// CraftBukkit start
|
||||
org.bukkit.event.player.PlayerShearEntityEvent event = new org.bukkit.event.player.PlayerShearEntityEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), this.getBukkitEntity());
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
drops.add(new CraftItemStack(Block.RED_MUSHROOM.id, 1));
|
||||
}
|
||||
org.bukkit.event.player.PlayerShearEntityEvent event = new org.bukkit.event.player.PlayerShearEntityEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), this.getBukkitEntity(), drops);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
@ -34,9 +45,15 @@ public class EntityMushroomCow extends EntityCow {
|
||||
entitycow.V = this.V;
|
||||
this.world.addEntity(entitycow);
|
||||
|
||||
/* CraftBukkit start - This logic moved up to before the event is fired ...
|
||||
for (int i = 0; i < 5; ++i) {
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY + (double) this.length, this.locZ, new ItemStack(Block.RED_MUSHROOM)));
|
||||
}
|
||||
// ... and replaced by this logic */
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY + this.length, this.locZ, CraftItemStack.createNMSItemStack(stack)));
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -4,6 +4,7 @@ import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
// CraftBukkit start
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Painting;
|
||||
import org.bukkit.event.painting.PaintingBreakByEntityEvent;
|
||||
import org.bukkit.event.painting.PaintingBreakEvent.RemoveCause;
|
||||
@ -125,6 +126,8 @@ public class EntityPainting extends Entity {
|
||||
this.f = 0;
|
||||
if (!this.survives()) {
|
||||
// CraftBukkit start
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
drops.add(new CraftItemStack(Item.PAINTING.id, 1));
|
||||
Material material = this.world.getMaterial((int) this.locX, (int) this.locY, (int) this.locZ);
|
||||
RemoveCause cause;
|
||||
if (material.equals(Material.WATER)) {
|
||||
@ -135,7 +138,7 @@ public class EntityPainting extends Entity {
|
||||
} else {
|
||||
cause = RemoveCause.PHYSICS;
|
||||
}
|
||||
PaintingBreakEvent event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), cause);
|
||||
PaintingBreakEvent event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), cause, drops);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled() || dead) {
|
||||
@ -144,7 +147,12 @@ public class EntityPainting extends Entity {
|
||||
// CraftBukkit end
|
||||
|
||||
this.die();
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
|
||||
// CraftBukkit start - replace following line with the loop
|
||||
//this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, CraftItemStack.createNMSItemStack(stack)));
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
}
|
||||
}
|
||||
@ -214,12 +222,14 @@ public class EntityPainting extends Entity {
|
||||
public boolean damageEntity(DamageSource damagesource, int i) {
|
||||
if (!this.dead && !this.world.isStatic) {
|
||||
// CraftBukkit start
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
drops.add(new CraftItemStack(Item.PAINTING.id, 1));
|
||||
PaintingBreakEvent event = null;
|
||||
if (damagesource.getEntity() != null) {
|
||||
event = new PaintingBreakByEntityEvent((Painting) this.getBukkitEntity(), damagesource.getEntity() == null ? null : damagesource.getEntity().getBukkitEntity());
|
||||
event = new PaintingBreakByEntityEvent((Painting) this.getBukkitEntity(), damagesource.getEntity().getBukkitEntity(), drops);
|
||||
} else {
|
||||
if (damagesource == DamageSource.FIRE) {
|
||||
event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), RemoveCause.FIRE);
|
||||
event = new PaintingBreakEvent((Painting) this.getBukkitEntity(), RemoveCause.FIRE, drops);
|
||||
}
|
||||
// TODO: Could put other stuff here?
|
||||
}
|
||||
@ -236,7 +246,12 @@ public class EntityPainting extends Entity {
|
||||
|
||||
this.die();
|
||||
this.aV();
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
|
||||
// CraftBukkit start - replace following line with the loop
|
||||
//this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, new ItemStack(Item.PAINTING)));
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
this.world.addEntity(new EntityItem(this.world, this.locX, this.locY, this.locZ, CraftItemStack.createNMSItemStack(stack)));
|
||||
}
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -3,8 +3,12 @@ package net.minecraft.server;
|
||||
import java.util.Random;
|
||||
|
||||
// CraftBukkit start
|
||||
import java.util.ArrayList;
|
||||
import java.util.List;
|
||||
|
||||
import org.bukkit.Material;
|
||||
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
import org.bukkit.craftbukkit.inventory.CraftItemStack;
|
||||
import org.bukkit.entity.Sheep;
|
||||
// CraftBukkit end
|
||||
|
||||
@ -80,7 +84,12 @@ public class EntitySheep extends EntityAnimal {
|
||||
if (itemstack != null && itemstack.id == Item.SHEARS.id && !this.isSheared() && !this.isBaby()) {
|
||||
if (!this.world.isStatic) {
|
||||
// CraftBukkit start
|
||||
org.bukkit.event.player.PlayerShearEntityEvent event = new org.bukkit.event.player.PlayerShearEntityEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), this.getBukkitEntity());
|
||||
int i = 1 + this.random.nextInt(3);
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
for (int j = 0; j < i; ++j) {
|
||||
drops.add(new CraftItemStack(Block.WOOL.id, 1, (short) this.getColor()));
|
||||
}
|
||||
org.bukkit.event.player.PlayerShearEntityEvent event = new org.bukkit.event.player.PlayerShearEntityEvent((org.bukkit.entity.Player) entityhuman.getBukkitEntity(), this.getBukkitEntity(), drops);
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
@ -89,11 +98,15 @@ public class EntitySheep extends EntityAnimal {
|
||||
// CraftBukkit end
|
||||
|
||||
this.setSheared(true);
|
||||
/* CraftBukkit start - Moved this line to before the event is fired
|
||||
int i = 1 + this.random.nextInt(3);
|
||||
|
||||
// And this logic is changed to use the drop list from the event
|
||||
for (int j = 0; j < i; ++j) {
|
||||
EntityItem entityitem = this.a(new ItemStack(Block.WOOL.id, 1, this.getColor()), 1.0F);
|
||||
|
||||
// */
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
EntityItem entityitem = this.a(CraftItemStack.createNMSItemStack(stack), 1.0f);
|
||||
// CraftBukkit end
|
||||
entityitem.motY += (double) (this.random.nextFloat() * 0.05F);
|
||||
entityitem.motX += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
|
||||
entityitem.motZ += (double) ((this.random.nextFloat() - this.random.nextFloat()) * 0.1F);
|
||||
|
@ -1,7 +1,6 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
// CraftBukkit start
|
||||
import org.bukkit.event.block.BlockBreakEvent;
|
||||
import org.bukkit.event.block.BlockDamageEvent;
|
||||
import org.bukkit.craftbukkit.event.CraftEventFactory;
|
||||
import org.bukkit.event.Event;
|
||||
@ -201,37 +200,24 @@ public class ItemInWorldManager {
|
||||
}
|
||||
|
||||
public boolean breakBlock(int i, int j, int k) {
|
||||
int l = this.world.getTypeId(i, j, k);
|
||||
int i1 = this.world.getData(i, j, k);
|
||||
|
||||
// CraftBukkit start
|
||||
if (this.player instanceof EntityPlayer) {
|
||||
org.bukkit.block.Block block = this.world.getWorld().getBlockAt(i, j, k);
|
||||
|
||||
// Tell client the block is gone immediately then process events
|
||||
if (world.getTileEntity(i, j, k) == null) {
|
||||
Packet53BlockChange packet = new Packet53BlockChange(i, j, k, this.world);
|
||||
|
||||
packet.material = 0;
|
||||
packet.data = 0;
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(packet);
|
||||
}
|
||||
|
||||
BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) this.player.getBukkitEntity());
|
||||
this.world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
// Let the client know the block still exists
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
if (player instanceof EntityPlayer) {
|
||||
if(CraftEventFactory.callBlockBreakEvent(this.world, i, j, k, l, i1, this.isCreative(), this.player)) {
|
||||
return false;
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
int l = this.world.getTypeId(i, j, k);
|
||||
int i1 = this.world.getData(i, j, k);
|
||||
|
||||
this.world.a(this.player, 2001, i, j, k, l + (this.world.getData(i, j, k) << 12));
|
||||
boolean flag = this.b(i, j, k);
|
||||
|
||||
if (this.isCreative()) {
|
||||
// CraftBukkit start - honour additions to drop list
|
||||
Block.byId[l].doActualDrop(this.world, this.player, i, j, k, i1);
|
||||
// CraftBukkit end
|
||||
((EntityPlayer) this.player).netServerHandler.sendPacket(new Packet53BlockChange(i, j, k, this.world));
|
||||
} else {
|
||||
ItemStack itemstack = this.player.T();
|
||||
|
@ -1,6 +1,8 @@
|
||||
package org.bukkit.craftbukkit.event;
|
||||
|
||||
import java.net.InetAddress;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
|
||||
@ -16,10 +18,12 @@ import net.minecraft.server.EntityItem;
|
||||
import net.minecraft.server.EntityLiving;
|
||||
import net.minecraft.server.EntityPlayer;
|
||||
import net.minecraft.server.EntityPotion;
|
||||
import net.minecraft.server.IInventory;
|
||||
import net.minecraft.server.InventoryCrafting;
|
||||
import net.minecraft.server.Item;
|
||||
import net.minecraft.server.ItemStack;
|
||||
import net.minecraft.server.Packet101CloseWindow;
|
||||
import net.minecraft.server.Packet53BlockChange;
|
||||
import net.minecraft.server.World;
|
||||
import net.minecraft.server.WorldServer;
|
||||
|
||||
@ -485,6 +489,7 @@ public class CraftEventFactory {
|
||||
public static ItemStack callPreCraftEvent(InventoryCrafting matrix, ItemStack result, InventoryView lastCraftView, boolean isRepair) {
|
||||
CraftInventoryCrafting inventory = new CraftInventoryCrafting(matrix, matrix.resultInventory);
|
||||
inventory.setResult(new CraftItemStack(result));
|
||||
|
||||
PrepareItemCraftEvent event = new PrepareItemCraftEvent(inventory, lastCraftView, isRepair);
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
|
||||
@ -506,4 +511,42 @@ public class CraftEventFactory {
|
||||
Bukkit.getPluginManager().callEvent(event);
|
||||
return event;
|
||||
}
|
||||
|
||||
public static boolean callBlockBreakEvent(World world, int x, int y, int z, int id, int data, boolean creative, EntityHuman player) {
|
||||
net.minecraft.server.Block blockType = net.minecraft.server.Block.byId[id];
|
||||
Block block = world.getWorld().getBlockAt(x, y, z);
|
||||
|
||||
// Tell client the block is gone immediately then process events
|
||||
if (world.getTileEntity(x, y, z) == null) {
|
||||
Packet53BlockChange packet = new Packet53BlockChange(x, y, z, world);
|
||||
|
||||
packet.material = 0;
|
||||
packet.data = 0;
|
||||
((EntityPlayer) player).netServerHandler.sendPacket(packet);
|
||||
}
|
||||
|
||||
List<org.bukkit.inventory.ItemStack> drops = new ArrayList<org.bukkit.inventory.ItemStack>();
|
||||
if (!creative && player.b(blockType)) {
|
||||
for (ItemStack stack : blockType.calculateDrops(world, player, x, y, z, data)) {
|
||||
drops.add(new CraftItemStack(stack));
|
||||
}
|
||||
}
|
||||
|
||||
BlockBreakEvent event = new BlockBreakEvent(block, (org.bukkit.entity.Player) player.getBukkitEntity(), drops);
|
||||
world.getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
// Let the client know the block still exists
|
||||
((EntityPlayer) player).netServerHandler.sendPacket(new Packet53BlockChange(x, y, z, world));
|
||||
return true;
|
||||
}
|
||||
|
||||
ArrayList<ItemStack> toDrop = new ArrayList<ItemStack>();
|
||||
for (org.bukkit.inventory.ItemStack stack : drops) {
|
||||
toDrop.add(CraftItemStack.createNMSItemStack(stack));
|
||||
}
|
||||
blockType.setDrops(toDrop);
|
||||
|
||||
return false; // Event not cancelled
|
||||
}
|
||||
}
|
||||
|
Loading…
Reference in New Issue
Block a user