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Fixed dispensers not working.
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@ -52,8 +52,7 @@ public class TileEntityDispenser extends TileEntity implements IInventory {
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int j = 1;
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for (int k = 0; k < this.items.length; ++k) {
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if (this.items[k] != null && this.b.nextInt(j) == 0) {
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if (this.items[k].count != 0) continue; // CraftBukkit
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if (this.items[k] != null && this.items[k].count != 0 && this.b.nextInt(j) == 0) { // CraftBukkit
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i = k;
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++j;
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}
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