Dragons now throw events when creating portals

This commit is contained in:
Nathan Adams 2012-01-15 12:00:38 +00:00
parent 233de0de2c
commit 65f30fd99d
2 changed files with 61 additions and 13 deletions

View File

@ -9,8 +9,13 @@ import org.bukkit.craftbukkit.CraftWorld;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityExplodeEvent;
import org.bukkit.Location;
import org.bukkit.event.entity.EntityCreatePortalEvent;
import java.util.ArrayList;
import org.bukkit.PortalType;
import org.bukkit.block.BlockState;
import org.bukkit.craftbukkit.util.BlockStateListPopulator;
// CraftBukkit end
public class EntityEnderDragon extends EntityComplex {
@ -584,6 +589,10 @@ public class EntityEnderDragon extends EntityComplex {
BlockEnderPortal.a = true;
byte b0 = 4;
// CraftBukkit start - Replace any "this.world" in the following with just "world"!
EntityCreatePortalEvent event = new EntityCreatePortalEvent(this.getBukkitEntity(), new ArrayList<BlockState>(), PortalType.ENDER);
BlockStateListPopulator world = new BlockStateListPopulator(this.world.getWorld(), event.getBlocks());
for (int l = k - 1; l <= k + 32; ++l) {
for (int i1 = i - b0; i1 <= i + b0; ++i1) {
@ -595,29 +604,39 @@ public class EntityEnderDragon extends EntityComplex {
if (d2 <= (double) b0 - 0.5D) {
if (l < k) {
if (d2 <= (double) (b0 - 1) - 0.5D) {
this.world.setTypeId(i1, l, j1, Block.BEDROCK.id);
world.setTypeId(i1, l, j1, Block.BEDROCK.id);
}
} else if (l > k) {
this.world.setTypeId(i1, l, j1, 0);
world.setTypeId(i1, l, j1, 0);
} else if (d2 > (double) (b0 - 1) - 0.5D) {
this.world.setTypeId(i1, l, j1, Block.BEDROCK.id);
world.setTypeId(i1, l, j1, Block.BEDROCK.id);
} else {
this.world.setTypeId(i1, l, j1, Block.ENDER_PORTAL.id);
world.setTypeId(i1, l, j1, Block.ENDER_PORTAL.id);
}
}
}
}
}
this.world.setTypeId(i, k + 0, j, Block.BEDROCK.id);
this.world.setTypeId(i, k + 1, j, Block.BEDROCK.id);
this.world.setTypeId(i, k + 2, j, Block.BEDROCK.id);
this.world.setTypeId(i - 1, k + 2, j, Block.TORCH.id);
this.world.setTypeId(i + 1, k + 2, j, Block.TORCH.id);
this.world.setTypeId(i, k + 2, j - 1, Block.TORCH.id);
this.world.setTypeId(i, k + 2, j + 1, Block.TORCH.id);
this.world.setTypeId(i, k + 3, j, Block.BEDROCK.id);
this.world.setTypeId(i, k + 4, j, Block.DRAGON_EGG.id);
world.setTypeId(i, k + 0, j, Block.BEDROCK.id);
world.setTypeId(i, k + 1, j, Block.BEDROCK.id);
world.setTypeId(i, k + 2, j, Block.BEDROCK.id);
world.setTypeId(i - 1, k + 2, j, Block.TORCH.id);
world.setTypeId(i + 1, k + 2, j, Block.TORCH.id);
world.setTypeId(i, k + 2, j - 1, Block.TORCH.id);
world.setTypeId(i, k + 2, j + 1, Block.TORCH.id);
world.setTypeId(i, k + 3, j, Block.BEDROCK.id);
world.setTypeId(i, k + 4, j, Block.DRAGON_EGG.id);
this.world.getServer().getPluginManager().callEvent(event);
if (!event.isCancelled()) {
for (BlockState state : event.getBlocks()) {
state.update(true);
}
}
// CraftBukkit end
BlockEnderPortal.a = false;
}

View File

@ -0,0 +1,29 @@
package org.bukkit.craftbukkit.util;
import java.util.List;
import org.bukkit.World;
import org.bukkit.block.BlockState;
public class BlockStateListPopulator {
private final World world;
private final List<BlockState> list;
public BlockStateListPopulator(World world, List<BlockState> list) {
this.world = world;
this.list = list;
}
public void setTypeId(int x, int y, int z, int type) {
BlockState state = world.getBlockAt(x, y, z).getState();
state.setTypeId(type);
list.add(state);
}
public List<BlockState> getList() {
return list;
}
public World getWorld() {
return world;
}
}