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Fix calling CombustEvent caused by enchantment
The CombustEvent created when an Entity attacks with a fire enchanted weapon was never raised through the plugin manager. Thanks for pointing it out EdGruberman!
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@ -844,6 +844,8 @@ public abstract class EntityHuman extends EntityLiving {
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if (l > 0) {
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if (l > 0) {
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// CraftBukkit start - raise a combust event when somebody hits with a fire enchanted item
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// CraftBukkit start - raise a combust event when somebody hits with a fire enchanted item
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EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), l*4);
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EntityCombustByEntityEvent combustEvent = new EntityCombustByEntityEvent(this.getBukkitEntity(), entity.getBukkitEntity(), l*4);
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Bukkit.getPluginManager().callEvent(combustEvent);
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if (!combustEvent.isCancelled()) {
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if (!combustEvent.isCancelled()) {
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entity.setOnFire(combustEvent.getDuration());
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entity.setOnFire(combustEvent.getDuration());
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}
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}
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