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[Slightly breaking] setType(Id) will not longer reuse the previous data value
of the block and instead reset the the data value to the block's default
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@ -121,7 +121,8 @@ public class CraftBlock implements Block {
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}
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public boolean setTypeId(final int type, final boolean applyPhysics) {
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return setTypeIdAndData(type, getData(), applyPhysics);
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net.minecraft.server.Block block = getNMSBlock(type);
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return setTypeIdAndData(type, (byte) block.toLegacyData(block.getBlockData()), applyPhysics);
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}
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public boolean setTypeIdAndData(final int type, final byte data, final boolean applyPhysics) {
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