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Adding PLAYER_DROP_ITEM event hook
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@ -4,9 +4,12 @@ import java.util.List;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftItemDrop;
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import org.bukkit.entity.Player;
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import org.bukkit.event.entity.EntityDamageByEntityEvent;
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import org.bukkit.event.entity.EntityDamageEvent;
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import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
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import org.bukkit.event.player.PlayerDropItemEvent;
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// CraftBukkit end
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public abstract class EntityHuman extends EntityLiving {
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@ -216,6 +219,22 @@ public abstract class EntityHuman extends EntityLiving {
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entityitem.motZ += Math.sin((double) f1) * (double) f;
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}
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// CraftBukkit start
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Player player = (Player)this.getBukkitEntity();
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CraftServer server = ((WorldServer)world).getServer();
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CraftItemDrop drop = new CraftItemDrop(server, entityitem);
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PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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org.bukkit.inventory.ItemStack stack = drop.getItemStack();
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stack.setAmount(1);
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player.getInventory().addItem(stack);
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return;
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}
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// CraftBukkit end
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this.a(entityitem);
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}
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}
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