Adding PLAYER_DROP_ITEM event hook

This commit is contained in:
James Logsdon 2011-02-11 16:49:51 -05:00 committed by Erik Broes
parent 71f97ffc5b
commit 82931a601d

View File

@ -4,9 +4,12 @@ import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftItemDrop;
import org.bukkit.entity.Player;
import org.bukkit.event.entity.EntityDamageByEntityEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
import org.bukkit.event.player.PlayerDropItemEvent;
// CraftBukkit end
public abstract class EntityHuman extends EntityLiving {
@ -216,6 +219,22 @@ public abstract class EntityHuman extends EntityLiving {
entityitem.motZ += Math.sin((double) f1) * (double) f;
}
// CraftBukkit start
Player player = (Player)this.getBukkitEntity();
CraftServer server = ((WorldServer)world).getServer();
CraftItemDrop drop = new CraftItemDrop(server, entityitem);
PlayerDropItemEvent event = new PlayerDropItemEvent(player, drop);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
org.bukkit.inventory.ItemStack stack = drop.getItemStack();
stack.setAmount(1);
player.getInventory().addItem(stack);
return;
}
// CraftBukkit end
this.a(entityitem);
}
}