[CI-SKIP] Rebuild patches

This commit is contained in:
Shane Freeder 2019-12-15 18:33:43 +00:00
parent ff8a48b9d1
commit 8782be3bb0
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@ -1,9 +1,9 @@
From 4360aea0767807d156608cd70a55eaa2b2eacf1d Mon Sep 17 00:00:00 2001
From 404c8ec69e874c98023af9914dd56c7863dbc99a Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 4 Jul 2018 03:39:51 -0400
Subject: [PATCH] Avoid Chunk Lookups for Entity/TileEntity Current Chunk
SPECIAL 1.14.1 NOTE:
SPECIAL 1.14.1 NOTE:
This patch caused a memory leak since the tile entity's chunk was set to null
before it was removed. Ensure this issue is resolved!
@ -13,7 +13,6 @@ to the object directly on the Entity/TileEntity object we can directly grab.
Use that local value instead to reduce lookups in many hot places.
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 985f30372..67159b8a8 100644
--- a/src/main/java/net/minecraft/server/World.java
@ -72,5 +71,5 @@ index 83fb8737a..c473c7d16 100644
}
--
2.22.0
2.24.1