Remove some patches

This commit is contained in:
Owen1212055 2023-12-06 15:09:14 -05:00
parent d0a41fbabf
commit 8e37c573ec
4 changed files with 4 additions and 78 deletions

View File

@ -112,18 +112,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
return 0;
}
- return EnchantmentHelper.getItemEnchantmentLevel(CraftEnchantment.bukkitToMinecraft(ench), this.handle);
+ // Paper start - replace to allow custom enchantments
+ final ListTag enchantments = this.handle.getEnchantmentTags();
+ for (int i = 0; i < enchantments.size(); i++) {
+ final CompoundTag tag = enchantments.getCompound(i);
+ final String id = tag.getString(CraftMetaItem.ENCHANTMENTS_ID.NBT);
+ final Enchantment enchant = Enchantment.getByKey(CraftNamespacedKey.fromStringOrNull(id));
+ if (ench.equals(enchant)) {
+ return EnchantmentHelper.getEnchantmentLevel(tag);
+ }
+ }
+ return 0;
+ // Paper end - replace to allow custom enchantments
+ return EnchantmentHelper.getItemEnchantmentLevel(CraftEnchantment.getRaw(ench), handle);
}
@Override

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@ -1,35 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 17 Oct 2018 19:17:27 -0400
Subject: [PATCH] MC-50319: Check other worlds for shooter of projectiles
Say a player shoots an arrow through a nether portal, the game
would lose the shooter for determining things such as Player Kills,
because the entity is in another world.
If the projectile fails to find the shooter in the current world, check
other worlds.
diff --git a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
+++ b/src/main/java/net/minecraft/world/entity/projectile/Projectile.java
@@ -0,0 +0,0 @@ public abstract class Projectile extends Entity implements TraceableEntity {
ServerLevel worldserver = (ServerLevel) world;
this.cachedOwner = worldserver.getEntity(this.ownerUUID);
+ // Paper start - check all worlds
+ if (this.cachedOwner == null) {
+ for (final ServerLevel level : this.level().getServer().getAllLevels()) {
+ if (level == this.level()) continue;
+ final Entity entity = level.getEntity(this.ownerUUID);
+ if (entity != null) {
+ this.cachedOwner = entity;
+ break;
+ }
+ }
+ }
+ // Paper end
return this.cachedOwner;
}
}

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@ -1,28 +0,0 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: virustotalop <virustotalop@gmail.com>
Date: Thu, 16 Apr 2020 20:51:32 -0700
Subject: [PATCH] Optimize brigadier child sorting performance
diff --git a/src/main/java/com/mojang/brigadier/tree/CommandNode.java b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/com/mojang/brigadier/tree/CommandNode.java
+++ b/src/main/java/com/mojang/brigadier/tree/CommandNode.java
@@ -0,0 +0,0 @@ import java.util.function.Predicate;
import net.minecraft.commands.CommandSourceStack;
public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
- private final Map<String, CommandNode<S>> children = new LinkedHashMap<>();
+ private Map<String, CommandNode<S>> children = com.google.common.collect.Maps.newTreeMap(); // Paper - Switch to tree map for automatic sorting
private final Map<String, LiteralCommandNode<S>> literals = new LinkedHashMap<>();
private final Map<String, ArgumentCommandNode<S, ?>> arguments = new LinkedHashMap<>();
public Predicate<S> requirement;
@@ -0,0 +0,0 @@ public abstract class CommandNode<S> implements Comparable<CommandNode<S>> {
this.arguments.put(node.getName(), (ArgumentCommandNode<S, ?>) node);
}
}
+
+ // Paper - Remove manual sorting, it is no longer needed
}
public void findAmbiguities(final AmbiguityConsumer<S> consumer) {

View File

@ -64,9 +64,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
} else {
if (this.ownerUUID != null) {
@@ -0,0 +0,0 @@ public abstract class Projectile extends Entity implements TraceableEntity {
}
}
// Paper end
ServerLevel worldserver = (ServerLevel) world;
this.cachedOwner = worldserver.getEntity(this.ownerUUID);
+ this.refreshProjectileSource(false); // Paper
return this.cachedOwner;
}