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Don't allow explosions at the top of the world to wrap around. This fixes BUKKIT-232, thanks to wilsonsd for the PR.
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@ -78,7 +78,7 @@ public class Explosion {
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f1 -= (Block.byId[k1].a(this.source) + 0.3F) * f2;
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}
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if (f1 > 0.0F) {
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if (f1 > 0.0F && i1 < world.height && i1 >= 0) { // CraftBukkit - Don't wrap explosions
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this.blocks.add(new ChunkPosition(l, i1, j1));
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}
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