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Loosen throttle strictness.
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parent
39935eb3f2
commit
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46
src/main/java/net/minecraft/server/NetworkAcceptThread.java
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46
src/main/java/net/minecraft/server/NetworkAcceptThread.java
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package net.minecraft.server;
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import java.io.IOException;
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import java.net.InetAddress;
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import java.net.Socket;
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class NetworkAcceptThread extends Thread {
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final MinecraftServer a;
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final NetworkListenThread b;
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NetworkAcceptThread(NetworkListenThread networklistenthread, String s, MinecraftServer minecraftserver) {
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super(s);
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this.b = networklistenthread;
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this.a = minecraftserver;
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}
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public void run() {
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while (this.b.b) {
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try {
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Socket socket = NetworkListenThread.a(this.b).accept();
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if (socket != null) {
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synchronized (NetworkListenThread.b(this.b)) {
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InetAddress inetaddress = socket.getInetAddress();
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if (NetworkListenThread.b(this.b).containsKey(inetaddress) && System.currentTimeMillis() - ((Long) NetworkListenThread.b(this.b).get(inetaddress)).longValue() < 6000L) { // CraftBukkit
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NetworkListenThread.b(this.b).put(inetaddress, Long.valueOf(System.currentTimeMillis()));
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socket.close();
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continue;
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}
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NetworkListenThread.b(this.b).put(inetaddress, Long.valueOf(System.currentTimeMillis()));
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}
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NetLoginHandler netloginhandler = new NetLoginHandler(this.a, socket, "Connection #" + NetworkListenThread.c(this.b));
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NetworkListenThread.a(this.b, netloginhandler);
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}
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} catch (IOException ioexception) {
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ioexception.printStackTrace();
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}
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}
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}
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}
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107
src/main/java/net/minecraft/server/NetworkListenThread.java
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107
src/main/java/net/minecraft/server/NetworkListenThread.java
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@ -0,0 +1,107 @@
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package net.minecraft.server;
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import java.net.InetAddress;
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import java.net.ServerSocket;
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import java.net.Socket;
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import java.util.ArrayList;
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import java.util.HashMap;
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import java.util.logging.Level;
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import java.util.logging.Logger;
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import java.io.IOException; // CraftBukkit
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public class NetworkListenThread {
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public static Logger a = Logger.getLogger("Minecraft");
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private ServerSocket d;
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private Thread e;
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public volatile boolean b = false;
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private int f = 0;
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private ArrayList g = new ArrayList();
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private ArrayList h = new ArrayList();
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public MinecraftServer c;
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private HashMap i = new HashMap();
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public NetworkListenThread(MinecraftServer minecraftserver, InetAddress inetaddress, int i) throws IOException { // CraftBukkit
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this.c = minecraftserver;
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this.d = new ServerSocket(i, 0, inetaddress);
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this.d.setPerformancePreferences(0, 2, 1);
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this.b = true;
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this.e = new NetworkAcceptThread(this, "Listen thread", minecraftserver);
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this.e.start();
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}
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public void a(Socket socket) {
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InetAddress inetaddress = socket.getInetAddress();
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HashMap hashmap = this.i;
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synchronized (this.i) {
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this.i.remove(inetaddress);
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}
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}
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public void a(NetServerHandler netserverhandler) {
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this.h.add(netserverhandler);
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}
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private void a(NetLoginHandler netloginhandler) {
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if (netloginhandler == null) {
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throw new IllegalArgumentException("Got null pendingconnection!");
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} else {
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this.g.add(netloginhandler);
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}
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}
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public void a() {
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int i;
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for (i = 0; i < this.g.size(); ++i) {
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NetLoginHandler netloginhandler = (NetLoginHandler) this.g.get(i);
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try {
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netloginhandler.a();
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} catch (Exception exception) {
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netloginhandler.disconnect("Internal server error");
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a.log(Level.WARNING, "Failed to handle packet: " + exception, exception);
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}
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if (netloginhandler.c) {
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this.g.remove(i--);
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}
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netloginhandler.networkManager.a();
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}
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for (i = 0; i < this.h.size(); ++i) {
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NetServerHandler netserverhandler = (NetServerHandler) this.h.get(i);
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try {
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netserverhandler.a();
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} catch (Exception exception1) {
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a.log(Level.WARNING, "Failed to handle packet: " + exception1, exception1);
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netserverhandler.disconnect("Internal server error");
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}
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if (netserverhandler.disconnected) {
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this.h.remove(i--);
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}
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netserverhandler.networkManager.a();
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}
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}
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static ServerSocket a(NetworkListenThread networklistenthread) {
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return networklistenthread.d;
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}
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static HashMap b(NetworkListenThread networklistenthread) {
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return networklistenthread.i;
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}
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static int c(NetworkListenThread networklistenthread) {
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return networklistenthread.f++;
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}
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static void a(NetworkListenThread networklistenthread, NetLoginHandler netloginhandler) {
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networklistenthread.a(netloginhandler);
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}
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}
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