Fix wrong useItemInHand setting

By: Erik Broes <erikbroes@grum.nl>
This commit is contained in:
Bukkit/Spigot 2011-03-24 22:50:12 +01:00
parent b0cbecff2b
commit c51e8f2f54

View File

@ -30,7 +30,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
this.blockClicked = clickedBlock;
this.blockFace = clickedFace;
useItemInHand = item == null ? Result.DENY : Result.DEFAULT;
useItemInHand = Result.DEFAULT;
useClickedBlock = clickedBlock == null ? Result.DENY : Result.ALLOW;
}
@ -65,6 +65,7 @@ public class PlayerInteractEvent extends PlayerEvent implements Cancellable {
*/
public void setCancelled(boolean cancel) {
setUseInteractedBlock(cancel ? Result.DENY : useInteractedBlock() == Result.DENY ? Result.DEFAULT : useInteractedBlock());
setUseItemInHand(cancel ? Result.DENY : useItemInHand() == Result.DENY ? Result.DEFAULT : useItemInHand());
}
/**