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Reuse ItemInWorldManager, and stop applying ability changes. Fixes BUKKIT-1811
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@ -107,10 +107,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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this.setPosition(position.x + 0.5, position.y, position.z + 0.5);
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}
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this.dimension = ((WorldServer) this.world).dimension;
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int oldMode = itemInWorldManager.getGameMode();
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this.itemInWorldManager = new ItemInWorldManager((WorldServer) world);
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this.itemInWorldManager.player = this;
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this.itemInWorldManager.setGameMode(oldMode);
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this.itemInWorldManager.a((WorldServer) world);
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// CraftBukkit end
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}
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