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SPIGOT-4471: Use wall time for zombie drowning & enhance checks
Thanks Zach Brown for outline of issue with drowned zombies.
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parent
e693496c17
commit
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@ -4,17 +4,40 @@
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import java.util.UUID;
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import javax.annotation.Nullable;
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+//CraftBukkit start
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+// CraftBukkit start
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+import org.bukkit.event.entity.CreatureSpawnEvent;
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+import org.bukkit.event.entity.EntityCombustByEntityEvent;
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+import org.bukkit.event.entity.EntityCombustEvent;
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+import org.bukkit.event.entity.EntityTargetEvent;
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+//CraftBukkit end
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+// CraftBukkit end
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+
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public class EntityZombie extends EntityMonster {
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protected static final IAttribute c = (new AttributeRanged((IAttribute) null, "zombie.spawnReinforcements", 0.0D, 0.0D, 1.0D)).a("Spawn Reinforcements Chance");
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@@ -182,7 +189,14 @@
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@@ -21,6 +28,7 @@
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private int bJ;
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private float bK;
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private float bL;
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+ private int lastTick = MinecraftServer.currentTick; // CraftBukkit - add field
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public EntityZombie(EntityTypes<?> entitytypes, World world) {
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super(entitytypes, world);
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@@ -143,8 +151,12 @@
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public void tick() {
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if (!this.world.isClientSide) {
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- if (this.dG()) {
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- --this.bJ;
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+ // CraftBukkit start - Use wall time instead of ticks for conversion
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+ if (this.dG() && this.isAlive()) {
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+ int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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+ this.lastTick = MinecraftServer.currentTick;
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+ this.bJ -= elapsedTicks;
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+ // CraftBukkit end
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if (this.bJ < 0) {
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this.dE();
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}
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@@ -182,7 +194,14 @@
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}
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if (flag) {
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@ -30,7 +53,7 @@
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}
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}
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@@ -221,7 +235,7 @@
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@@ -221,7 +240,7 @@
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entityzombie.setCustomNameVisible(this.getCustomNameVisible());
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}
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@ -39,7 +62,7 @@
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this.die();
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}
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}
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@@ -252,8 +266,8 @@
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@@ -252,8 +271,8 @@
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if (this.world.getType(new BlockPosition(i1, j1 - 1, k1)).q() && this.world.getLightLevel(new BlockPosition(i1, j1, k1)) < 10) {
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entityzombie.setPosition((double) i1, (double) j1, (double) k1);
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if (!this.world.isPlayerNearby((double) i1, (double) j1, (double) k1, 7.0D) && this.world.a_(entityzombie, entityzombie.getBoundingBox()) && this.world.getCubes(entityzombie, entityzombie.getBoundingBox()) && !this.world.containsLiquid(entityzombie.getBoundingBox())) {
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@ -50,7 +73,7 @@
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entityzombie.prepare(this.world.getDamageScaler(new BlockPosition(entityzombie)), (GroupDataEntity) null, (NBTTagCompound) null);
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this.getAttributeInstance(EntityZombie.c).b(new AttributeModifier("Zombie reinforcement caller charge", -0.05000000074505806D, 0));
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entityzombie.getAttributeInstance(EntityZombie.c).b(new AttributeModifier("Zombie reinforcement callee charge", -0.05000000074505806D, 0));
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@@ -276,7 +290,14 @@
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@@ -276,7 +295,14 @@
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float f = this.world.getDamageScaler(new BlockPosition(this)).b();
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if (this.getItemInMainHand().isEmpty() && this.isBurning() && this.random.nextFloat() < f * 0.3F) {
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@ -66,7 +89,7 @@
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}
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}
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@@ -372,7 +393,7 @@
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@@ -372,7 +398,7 @@
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entityzombievillager.setCustomNameVisible(entityvillager.getCustomNameVisible());
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}
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@ -75,7 +98,7 @@
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this.world.a((EntityHuman) null, 1026, new BlockPosition(this), 0);
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}
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@@ -422,7 +443,7 @@
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@@ -422,7 +448,7 @@
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entitychicken1.setPositionRotation(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
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entitychicken1.prepare(difficultydamagescaler, (GroupDataEntity) null, (NBTTagCompound) null);
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entitychicken1.s(true);
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@ -84,7 +107,7 @@
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this.startRiding(entitychicken1);
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}
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}
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@@ -495,7 +516,7 @@
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@@ -495,7 +521,7 @@
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}
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public void die(DamageSource damagesource) {
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@ -93,7 +116,7 @@
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if (damagesource.getEntity() instanceof EntityCreeper) {
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EntityCreeper entitycreeper = (EntityCreeper) damagesource.getEntity();
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@@ -508,6 +529,7 @@
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@@ -508,6 +534,7 @@
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}
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}
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}
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@ -8,9 +8,12 @@
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public EntityZombieVillager(World world) {
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super(EntityTypes.ZOMBIE_VILLAGER, world);
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@@ -56,6 +57,11 @@
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@@ -54,8 +55,13 @@
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}
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public void tick() {
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if (!this.world.isClientSide && this.isConverting()) {
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- if (!this.world.isClientSide && this.isConverting()) {
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+ if (!this.world.isClientSide && this.isConverting() && this.isAlive()) { // CraftBukkit
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int i = this.dK();
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+ // CraftBukkit start - Use wall time instead of ticks for villager conversion
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+ int elapsedTicks = MinecraftServer.currentTick - this.lastTick;
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