Erik Broes
61ec751ca1
Update for 1.1_01 renames.
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We know these updates (can) break plugins bypassing Bukkit. They are needed for
smooth updates however. There will be another one right before before 1.1-R1.
2012-01-15 10:52:37 +01:00
Erik Broes
7219d4dd85
Updated to Minecraft 1.1
2012-01-12 23:10:13 +01:00
Erik Broes
7f079a0cd6
Fix CraftBukkit comments.
2012-01-12 12:07:38 +01:00
Nathan Adams
8fbe78a2c3
Updated to use mc-dev rename revision 1
2011-11-30 21:46:19 +00:00
Erik Broes
ba608f55e4
Remove expensive debugcalls from production code
2011-11-26 18:27:39 +01:00
Erik Broes
345ea36c7b
Update for 1.0.0
2011-11-20 00:01:33 -08:00
Dinnerbone
5b2c774edc
Update for Minecraft 1.8
2011-09-15 01:23:52 +01:00
Dinnerbone
a679e7f380
Update to Minecraft 1.7
2011-06-30 15:19:25 +01:00
Erik Broes
a98c7ba2c7
Massive renaming update in nms. If you bypassed Bukkit, you will likely break.
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Also minimized all the nms diffs and generic cleanups all around.
2011-06-27 00:47:03 +02:00
Erik Broes
6dbd710bbf
Update for 1.6.5
2011-05-30 22:37:34 -04:00
Dinnerbone
6903f20242
Implemented 1.6!
2011-05-26 13:48:22 +01:00
Erik Broes
309846d732
Whitespace + general cleanup
2011-05-15 13:41:46 +02:00
Erik Broes
a6c8a36dce
Update for 1.5_02.
2011-04-21 04:25:46 -04:00
Erik Broes
483a878b8b
Update for 1.4_00_01 -- if you bypassed Bukkit, you will most likely break.
2011-04-20 19:05:14 +02:00
Dinnerbone
87c36febeb
Updated to Minecraft version 1.4
2011-03-31 21:40:00 +01:00
Erik Broes
09aa37fe4a
Generic code cleanup
2011-02-23 14:12:33 +01:00
Dinnerbone
f759e0b60d
Update to Minecraft 1.3 beta
2011-02-23 02:37:56 +00:00
Dinnerbone
f659231e34
N.M.S cleanup in preparation for update
2011-02-21 22:30:01 +00:00
VictorD
bf9a55049e
Second part of NPE and arctan update :3
2011-02-20 23:22:28 +01:00
James Logsdon
e3011157b1
Added Creature.setTarget per jlogsdon
2011-02-09 13:27:28 +00:00
Erik Broes
df69047324
Port to new mc-dev format.
2011-01-30 13:24:39 +01:00
Taylor Kelly
c07e32c1de
EntityTargetEvent
2011-01-26 14:26:24 -05:00
Andrew Ardill
1cbde901ba
Entity audit. Adds checks for null entities, and adds conformity.
2011-01-21 16:54:30 +11:00
Andrew Ardill
26a590f030
fixed imports on all Entities
2011-01-18 17:16:05 +11:00
Andrew Ardill
6a3b096fb8
Addition of all Entity classes.
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Each Entity creates a corresponding instance of a Craft Entity, to be
used whenever sending instances to an event handler with
getBukkitEntity().
2011-01-18 00:13:33 +08:00
Andrew Ardill
5209e17e1b
Adding all Entities into CraftBukkit.
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These are needed to properly allow for determining class type, in
accordance with current practice.
2011-01-18 00:13:32 +08:00