Jake Potrebic
121534e841
ItemStack repair check API
2021-05-15 22:11:11 -07:00
Jake Potrebic
d6b69e74a9
Expand PlayerGameModeChangeEvent
2021-05-15 10:04:43 -07:00
Connor Linfoot
f283a61ad3
Add basic Datapack API
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-05-16 15:07:34 +01:00
MeFisto94
637bb9a05d
Add a "should burn in sunlight" API for Phantoms and Skeletons
2021-05-11 00:48:33 +02:00
Jake Potrebic
b70d1e8bdc
Inventory#close
2021-05-11 14:54:56 -07:00
Tamion
c8c11363a0
Add HiddenPotionEffect API
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== AT ==
public net.minecraft.world.effect.MobEffectInstance hiddenEffect
2023-11-05 09:51:28 +01:00
Owen1212055
f24aec2051
Add EntityBlockStorage#clearEntities()
2021-04-05 18:12:29 -04:00
HexedHero
2329a7b1c8
Add more WanderingTrader API
2021-05-06 14:56:43 +01:00
Nassim Jahnke
3ab2001afb
Add Channel initialization listeners
2021-04-29 21:19:33 +02:00
Jason Penilla
b9cab64e46
Implement methods to convert between Component and Brigadier's Message
2021-04-24 02:09:32 -07:00
Jake Potrebic
80878ac918
More World API
2020-07-07 10:52:34 -07:00
Jake Potrebic
12f070c05a
add get-set drop chance to EntityEquipment
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== AT ==
public net.minecraft.world.entity.Mob getEquipmentDropChance(Lnet/minecraft/world/entity/EquipmentSlot;)F
2021-04-22 00:28:11 -07:00
Jake Potrebic
6a311ade3a
add isDeeplySleeping to HumanEntity
2021-04-08 17:36:10 -07:00
Owen1212055
8cf2001602
Set area affect cloud rotation
2021-04-05 16:58:20 -04:00
Jason Penilla
a6eda6cb37
Enhance console tab completions for brigadier commands
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-03-30 16:06:08 -07:00
Nassim Jahnke
85a8224261
Expose protocol version
2021-03-26 11:23:17 +01:00
Jake Potrebic
d0185eb56e
Expand world key API
2021-01-06 00:34:04 -08:00
Jake Potrebic
53ea19c9bd
Add Block#isValidTool
2020-07-06 12:44:31 -07:00
AlexProgrammerDE
73deb32107
Improve ServerGUI
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- Added logo to server frame
- Show tps in the server stats
2020-10-03 08:27:40 +02:00
Tom
90c30bbb0b
Expose Tracked Players
2021-02-26 16:24:25 -06:00
Jason Penilla
41fd1852ae
Merchant#getRecipes should return an immutable list
2021-02-10 14:53:36 -08:00
Trigary
f8a55d3645
fix dead slime setSize invincibility
2021-02-05 22:12:13 +01:00
ysl3000
6b65e03d85
living entity allow attribute registration
2020-10-24 16:37:44 +02:00
Aleksander Jagiello
0312fd2b42
Add getMainThreadExecutor to BukkitScheduler
2021-01-24 22:17:54 +01:00
BillyGalbreath
6888386225
Allow adding items to BlockDropItemEvent
2021-01-20 14:23:37 -06:00
Nassim Jahnke
a85863338c
Expand EntityUnleashEvent
2021-01-29 15:13:11 +01:00
Madeline Miller
b69f8fb10b
Add BlockPreDispenseEvent
2021-01-17 13:16:09 +10:00
Jake Potrebic
239e7a6b37
Add RegistryAccess for managing Registries
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RegistryAccess is independant from CraftServer and
doesn't require one to be created allowing the
org.bukkit.Registry class to be loaded earlier.
== AT ==
public net.minecraft.server.RegistryLayer STATIC_ACCESS
2023-02-27 18:28:39 -08:00
Mariell Hoversholm
23b8639dbf
Add sendOpLevel API
2020-12-29 15:03:03 +01:00
TheViperShow
36eff9b616
Add BlockFailedDispenseEvent
2020-04-22 09:40:38 +02:00
Jake Potrebic
1e05072232
Add WorldGameRuleChangeEvent
2020-12-20 16:41:44 -08:00
Jake Potrebic
b656aa3c21
Zombie API - breaking doors
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== AT ==
public net.minecraft.world.entity.monster.Zombie supportsBreakDoorGoal()Z
2020-11-18 11:32:46 -08:00
Madeline Miller
38ea31d1cb
API to get Material from Boats and Minecarts
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== AT ==
public net.minecraft.world.entity.vehicle.AbstractBoat getDropItem()Lnet/minecraft/world/item/Item;
2020-12-31 12:48:19 +10:00
Aikar
119c616ab9
Additional Block Material API
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Faster version for isSolid() that utilizes NMS's state for isSolid instead of the slower
process to do this in the Bukkit API
Adds API for buildable, replaceable, burnable too.
2020-12-30 19:43:01 -05:00
Jake Potrebic
dad7e25da8
Add OBSTRUCTED reason to BedEnterResult
2020-12-24 12:43:39 -08:00
Mark Vainomaa
1cedeb97af
Expose LivingEntity hurt direction
2020-12-13 05:32:05 +02:00
BillyGalbreath
b22a956d7c
Fix CraftSound backwards compatibility
2020-12-17 15:25:49 -06:00
Jake Potrebic
84581d0c6b
Add missing default perms for commands
2020-11-16 12:01:52 -08:00
Nassim Jahnke
e0fe76747b
More lightning API
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== AT ==
public net.minecraft.world.entity.LightningBolt life
public net.minecraft.world.entity.LightningBolt flashes
2020-07-26 14:44:09 +02:00
Nassim Jahnke
d1d54d35bf
Add PlayerItemCooldownEvent
2020-08-25 13:48:33 +02:00
Anrza
791377732e
Add LivingEntity#clearActiveItem
2020-07-15 12:08:49 +02:00
Esophose
253e7ed6c8
Fix Player spawnParticle x/y/z precision loss
2020-10-03 18:57:47 -06:00
Ineusia
c068010b34
Add Destroy Speed API
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Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2020-10-26 11:48:06 -05:00
Jake Potrebic
5b1f73e2dc
Beacon API - custom effect ranges
2020-06-24 12:39:08 -06:00
Alfie Smith
2d042873d8
Item no age & no player pickup
2020-11-07 01:20:33 +00:00
Jason Penilla
9ac98063a0
Fix client lag on advancement loading
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When new advancements are added via the UnsafeValues#loadAdvancement
API, it triggers a full datapack reload when this is not necessary. The
advancement is already loaded directly into the advancement registry,
and the point of saving the advancement to the Bukkit datapack seems to
be for persistence. By removing the call to reload datapacks when an
advancement is loaded, the client no longer completely freezes up when
adding a new advancement.
To ensure the client still receives the updated advancement data, we
manually reload the advancement data for all players, which
normally takes place as a part of the datapack reloading.
2020-10-31 11:49:01 -07:00
Mariell Hoversholm
8bac10ce5e
Add ignore discounts API
2020-11-09 20:44:51 +01:00
oxygencraft
30de939553
Add getOfflinePlayerIfCached(String)
2020-10-25 18:34:50 +11:00
William Blake Galbreath
691c4ee7b6
Villager#resetOffers
2019-10-07 00:15:37 -05:00
Spottedleaf
f24af9bc9c
Optimise getType calls
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Remove the map lookup for converting from Block->Bukkit Material
2020-06-03 11:37:13 -07:00