Commit Graph

232 Commits

Author SHA1 Message Date
Cryptite
0fd1e5c650 Multiple Entries with Scoreboards 2021-09-21 18:17:33 -05:00
Jake Potrebic
69548ae4ec Add config option for worlds affected by time cmd 2022-01-02 22:34:51 -08:00
Jason Penilla
25af4f1bec Expose vanilla BiomeProvider from WorldInfo 2022-01-06 15:59:06 -08:00
Spottedleaf
5be900b223 Validate usernames 2022-01-01 05:19:37 -08:00
egg82
61353ac496 Add root/admin user detection
This patch detects whether or not the server is currently executing as a privileged user and spits out a warning.
The warning serves as a sort-of PSA for newer server admins who don't understand the risks of running as root.
We've seen plenty of bad/malicious plugins hit markets, and there's been a few close-calls with exploits in the past.
Hopefully this helps mitigate some potential damage to servers, even if it is just a warning.

Co-authored-by: Noah van der Aa <ndvdaa@gmail.com>
2021-09-11 22:55:14 +02:00
Nassim Jahnke
457b4033ab Ensure valid vehicle status 2021-09-28 09:47:47 +02:00
stonar96
740e6b1eed Don't respond to ServerboundCommandSuggestionPacket when tab-complete is disabled 2021-09-12 00:14:21 +02:00
Jake Potrebic
ce689ae7e0 Fix merchant inventory not closing on entity removal 2021-09-02 00:24:06 -07:00
Spottedleaf
82a8294625 Oprimise map impl for tracked players
Reference2BooleanOpenHashMap is going to have
better lookups than HashMap.
2021-02-19 22:51:52 -08:00
Spottedleaf
c593e8510e Improve and expand AsyncCatcher
Log when the async catcher is tripped
  The chunk system can swallow the exception given it's all
  built with completablefuture, so ensure it is at least printed.

Add/move several async catchers

Async catch modifications to critical entity state
  These used to be here from Spigot, but were dropped with 1.17.
  Now in 1.17, this state is _even more_ critical than it was before,
  so these must exist to catch stupid plugins.

Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-08-25 20:17:12 -07:00
Spottedleaf
efb3bbf2bb Fix GameProfileCache concurrency
Separate lookup and state access locks prevent lookups
from stalling simple state access/write calls
2020-07-11 05:09:28 -07:00
Spottedleaf
7b293aba08 Do not run close logic for inventories on chunk unload
Still call the event and change the active container though. We
want to avoid close logic because it's possible to load the
chunk through it. This should also be OK from a leak prevention/
state desync POV because the TE is getting unloaded anyways.
2021-03-11 03:03:32 -08:00
Jakub Zacek
067c4e04bd Add methods to find targets for lightning strikes
== AT ==
public net.minecraft.server.level.ServerLevel findLightningRod(Lnet/minecraft/core/BlockPos;)Ljava/util/Optional;
2021-10-04 10:16:44 +02:00
Warrior
c754319985 Configurable item frame map cursor update interval 2021-08-13 01:14:38 +02:00
Andrew Steinborn
ac0d44684a Optimize entity tracker passenger checks 2021-08-08 00:52:54 -04:00
Jake Potrebic
0e4e270396 Add PlayerSetSpawnEvent 2021-05-19 18:59:10 -07:00
Professor Bloodstone
2e42192ea2 Allow skipping writing of comments to server.properties
Makes less git noise, as it won't update the date every single time

Use -DPaper.skipServerPropertiesComments=true flag to disable writing it
2021-07-23 02:32:04 +02:00
Noah van der Aa
bb3dbd3116 Prevent AFK kick while watching end credits 2021-07-24 16:54:11 +02:00
Phoenix616
e7de2be721 Don't apply cramming damage to players
It does not make a lot of sense to damage players if they get crammed,
 especially as the usecase of teleporting lots of players to the same
 location isn't too uncommon and killing all those players isn't
 really what one would expect to happen.

For those who really want it a config option is provided.
2021-06-20 16:35:42 +01:00
Jake Potrebic
818a84cfbe Fix kick event leave message not being sent 2021-07-07 16:19:41 -07:00
Jake Potrebic
485db97ad6 Add PlayerArmSwingEvent 2021-03-12 19:22:21 -08:00
Spottedleaf
9ce3172c9f Use getChunkIfLoadedImmediately in places
This prevents us from hitting chunk loads for chunks at or less-than
ticket level 33 (yes getChunkIfLoaded will actually perform a chunk
load in that case).
2019-07-08 00:13:36 -07:00
Spottedleaf
ac687d7ecb Fix PlayerDropItemEvent using wrong item 2021-06-20 21:55:59 -07:00
Jake Potrebic
75225eb102 Add PlayerKickEvent causes 2021-05-15 20:30:45 -07:00
Jake Potrebic
f61b2947ad Add cause to Weather/ThunderChangeEvents 2020-12-02 18:23:26 -08:00
Andrew Steinborn
cc2c25ba55 Add Unix domain socket support 2021-05-11 17:39:22 -04:00
Nassim Jahnke
5392798da4 Move range check for block placing up 2022-06-08 10:52:18 +02:00
Jake Potrebic
d6b69e74a9 Expand PlayerGameModeChangeEvent 2021-05-15 10:04:43 -07:00
Riley Park
64365b4218 Add environment variable to disable server gui 2021-05-17 00:34:55 -07:00
Alvinn8
556bc3e8b5 Add Adventure message to PlayerAdvancementDoneEvent 2021-01-08 20:31:13 +01:00
Nassim Jahnke
3ab2001afb Add Channel initialization listeners 2021-04-29 21:19:33 +02:00
HexedHero
73239b4aa7 Expand PlayerRespawnEvent, fix passed parameter issues
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-04-23 22:42:42 +01:00
Jason Penilla
b9cab64e46 Implement methods to convert between Component and Brigadier's Message 2021-04-24 02:09:32 -07:00
chickeneer
a3c944c37b fix PlayerItemHeldEvent firing twice 2021-04-22 19:02:07 -07:00
Shane Freeder
635832cc39 Add bypass host check
Paper.bypassHostCheck

Seriously, fix your firewalls. -.-
2021-04-18 21:27:01 +01:00
Jason Penilla
a6eda6cb37 Enhance console tab completions for brigadier commands
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com>
2021-03-30 16:06:08 -07:00
Jason Penilla
273355e28c Don't ignore result of PlayerEditBookEvent 2021-04-05 18:35:15 -07:00
Trigary
f2e70c48f9 forced whitelist: use configurable kick message 2021-03-27 09:24:23 +01:00
Dmitry Sidorov
06ee0e08d7 Drop carried item when player has disconnected
Fixes disappearance of held items, when a player gets disconnected and PlayerDropItemEvent is cancelled.
Closes #5036
2021-02-04 20:32:01 +03:00
Anton Lindroth
a032df8427 Allow using signs inside spawn protection 2020-04-15 01:54:02 +02:00
Jake Potrebic
bf99953fa0 fix converting txt to json file 2021-01-04 19:49:15 -08:00
AlexProgrammerDE
73deb32107 Improve ServerGUI
- Added logo to server frame
- Show tps in the server stats
2020-10-03 08:27:40 +02:00
lukas81298
9ba22a1143 added option to disable pathfinding updates on block changes 2021-01-25 14:37:57 +01:00
William Blake Galbreath
48c492c4d1 Add EntityMoveEvent 2020-02-11 21:56:48 -06:00
Yive
e3b367dcae Reset shield blocking on dimension change 2021-01-24 08:55:19 -08:00
Jake Potrebic
0faa210781 Make schedule command per-world 2021-01-04 19:52:44 -08:00
Jake Potrebic
239e7a6b37 Add RegistryAccess for managing Registries
RegistryAccess is independant from CraftServer and
doesn't require one to be created allowing the
org.bukkit.Registry class to be loaded earlier.

== AT ==
public net.minecraft.server.RegistryLayer STATIC_ACCESS
2023-02-27 18:28:39 -08:00
Mariell Hoversholm
23b8639dbf Add sendOpLevel API 2020-12-29 15:03:03 +01:00
Jason Penilla
921d396ffa Fix villager boat exploit 2021-01-11 12:43:51 -08:00
Shane Freeder
cabf9f914d Remove stale POIs 2021-01-09 14:17:07 +01:00