Commit Graph

2868 Commits

Author SHA1 Message Date
Aikar
65dbf5ff0c
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-08-30 14:02:15 -04:00
Josh Roy
7ed0f7f003
Fix NPE in getBedSpawnLocation (#4238) 2020-08-30 13:59:14 -04:00
foss-mc
6c138412fb
Fix CraftTeam null check (#4249) 2020-08-30 11:33:25 -04:00
Mariell Hoversholm
a67abf5b2a Increase visibility of a few methods
Fixes PaperMC/Paper#4094.
2020-08-29 10:22:30 +02:00
Aikar
7d69214b54
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
00bff0270 SPIGOT-5794: Do not skip PlayerInteractEvent
2020-08-29 00:17:19 -04:00
Mariell Hoversholm
cbfc236260
PortalCreateEvent needs to know its entity
Fixes PaperMC/Paper#4076.
2020-08-28 20:46:00 +02:00
Mariell Hoversholm
29032edb5b
Fix PersistentDataContainer contract violation (_->!null returns null) 2020-08-28 20:40:58 +02:00
Aikar
f42c53dfeb
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-08-28 07:42:03 -04:00
Mariell Hoversholm
3efe45f56d Port Eigencraft to 1.16 2020-08-28 13:38:55 +02:00
stonar96
0bad695802 Make engine-mode 2 truly random
Up to now a simple counter variable was used to iterate through the
hidden-blocks in engine-mode 2 while obfuscating. This results in low
quality obfuscation.

One could for example easily write a hack, which bypasses Anti-Xray
by not showing ores, which have a certain pattern.

Furthermore, engine-mode 1 is slightly optimized by this commit.
However, engine-mode 2 is probably somewhat slower. I did some tests but
I wasn't able to get stable results for some reason. Therefore this
needs further testing.

An optimized random algorithm is utilized to pick random blocks from the
hidden-blocks list. This implementation uses xorshift and integer
multiplication for bounding. The resulting distribution is negligibly
biased because xorshift doesn't generate 0 and integer multiplication
also implies biased results.
2020-08-28 13:20:21 +02:00
Shane Freeder
cd06ca5eb8
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
3f572834 #740: Fix EntityDamageEvent not being called for non EntityDamageSource for End Crystals
3c7143e7 SPIGOT-5953, SPIGOT-5914: Use LinkedHashMap to keep captured block states in order
2020-08-28 12:06:39 +01:00
Professor Bloodstone
ef36b4f80c Fix TNT not pushing creative players 2020-08-28 12:51:11 +02:00
JRoy
915fe5225e Fix hex colors not working in some kick messages 2020-08-28 12:29:41 +02:00
Aikar
757948dca3
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
e14c9acbe SPIGOT-6113: Ender Pearls thrown into portals that lead to disabled dimensions crash the server
97da39889 SPIGOT-6114: PlayerRespawnEvent player's location changed before event called
3b5c36769 SPIGOT-6115: Items being deleted on pick up with full inventory
2020-08-27 22:37:10 -04:00
Shane Freeder
0893de14dc
Fix reading the brand message from clients
Also try to catch the exception caused by clients/plugins seemingly
mangling this information
2020-08-27 17:11:13 +01:00
Shane Freeder
243d2313b9
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
323d6ca3 #535: Add EntityCategory API to LivingEntity
7d3323d8 #526: Add Block#applyBoneMeal()

CraftBukkit Changes:
bf451617 SPIGOT-6109: Improve loot handling
bfea4559 SPIGOT-6111: NPE in CraftHumanEntity#openWorkbench & CraftHumanEntity#openEnchanting
ee7116b4 Add note to CONTRIBUTING.md to suggest keeping commit messages / titles the same
eae15943 #721: Add EntityCategory API to LivingEntity
8c611560 #702: Add Block#applyBoneMeal()
8408de02 #716: Fix barrel open API playing sound twice
74b6982b #711: Add Full RGB support to the console
2020-08-27 14:37:37 +01:00
William Blake Galbreath
4cc7de6c51
Add playPickupItemAnimation to LivingEntity 2020-08-26 15:13:33 +01:00
Aikar
20fc1b5c2a
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
049120068 SPIGOT-6101: Store persist state of entities
0de8365dd SPIGOT-6103: Summoning an Eye of Ender throw an Error

Spigot Changes:
b5a13e6d Rebuild patches
2020-08-26 04:46:59 -04:00
Aikar
655258b339
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
9aafdc9a7 SPIGOT-6099: PlayerPortalEvent.setTo ignores world for end portal travel
2020-08-26 04:22:13 -04:00
Aikar
167b1db604
Fix some modded clients getting kicked for invalid payload - Fixes #4201 2020-08-25 20:06:04 -04:00
Aikar
7f0786cdd1
Fix enderdragon tracking range to honor vanilla 2020-08-25 19:38:19 -04:00
Shane Freeder
853f4168f4
Remove debug
Today is going to be a long day
2020-08-25 13:30:52 +01:00
Shane Freeder
4d7ea42991
fix config option in last commit 2020-08-25 13:23:58 +01:00
Shane Freeder
74d2746308
Buffer joins to world
This patch buffers the number of logins which will attempt to join
the world per tick, this attempts to reduce the impact that join floods
has on the server
2020-08-25 12:30:57 +01:00
Daniel Ennis
c97ce029e9
1.16.2 Release (#4123)
PaperMC believes that 1.16.2 is now ready for general release as we fixed the main issue plagueing the 1.16.x release, the MapLike data conversion issues.

Until now, it was not safe for a server to convert a world to 1.16.2 without data conversion issues around villages and potentially other things. If you did, those MapLike errors meant something went wrong.

This is now resolved.

Big thanks to all those that helped, notably @BillyGalbreath and @Proximyst who did large parts of the update process with me.

Please as always, backup your worlds and test before updating to 1.16.2!

If you update to 1.16.2, there is no going back to an older build than this.

---------------------------------

Co-authored-by: William Blake Galbreath <Blake.Galbreath@GMail.com>
Co-authored-by: Mariell Hoversholm <proximyst@proximyst.com>
Co-authored-by: krolik-exe <69214078+krolik-exe@users.noreply.github.com>
Co-authored-by: BillyGalbreath <BillyGalbreath@users.noreply.github.com>
Co-authored-by: stonar96 <minecraft.stonar96@gmail.com>
Co-authored-by: Shane Freeder <theboyetronic@gmail.com>
Co-authored-by: Jason <jasonpenilla2@me.com>
Co-authored-by: kashike <kashike@vq.lc>
Co-authored-by: Aurora <21148213+aurorasmiles@users.noreply.github.com>
Co-authored-by: KennyTV <kennytv@t-online.de>
Co-authored-by: commandblockguy <commandblockguy1@gmail.com>
Co-authored-by: DigitalRegent <misterwener@gmail.com>
Co-authored-by: ishland <ishlandmc@yeah.net>
2020-08-24 22:40:19 -04:00
DigitalRegent
627f4b8561
Brand support 2020-08-23 05:19:14 -07:00
Zach Brown
7470c3ef69
Do not let the server load chunks from newer versions (1.16.2+)
If the server attempts to load a chunk generated by a newer version of
the game, immediately stop the server to prevent data corruption.

You can override this functionality at your own peril.
2020-08-21 19:27:25 -04:00
Matt Baxter
60a5ca6d7d
Fix regex mistake in CB NBT int deserialization (#4146)
The existing regex is too open and allows for the absence of any actual
number data, detecting an NBT entry of just the letter "i" in upper or
lower case. This causes a single-character NBT entry to be processed as
an integer ending in "i", passing an empty String to to Integer.parseInt,
triggering an exception in loading the item.

This commit forces numbers to be present prior to the ending "i"
letter.
2020-08-17 10:13:15 -07:00
MrIvanPlays
2b4ce0b370 Restore incremental player saving
This patch was dropped in 1.14 . I couldn't find it in removed so I got it from 1.13
Tested with 30-40 players and works fine with default settings.
Closes https://github.com/PaperMC/Paper/issues/4070
2020-08-11 09:55:10 -04:00
Mariell Hoversholm
b91d964b17 Restore Pathfinder Optimizations from 1.15.2
We dropped the patch in 1.16.1 update due to it being a major conflict.
This restores it.

Co-Authored-By: Aikar <aikar@aikar.co>
2020-08-06 22:55:24 -04:00
Aikar
adadf16548 Drop syncPosition on teleportation patch
I'm not sure it was really helping, and now suspecting it might be causing issues
Movement sucks
2020-08-06 22:55:24 -04:00
Aikar
6f66fa5714
Fix Light Thread causing world memory leak - Fixes #4045 2020-08-06 20:02:20 -04:00
Aikar
6742309074
Improve EntityTargetLivingEntityEvent for 1.16 mobs
CraftBukkit has a bug in their implementation and is incorrectly handling forget
Also adds more target reasons for why it forgot target.

Fixes #4042
2020-08-06 19:38:49 -04:00
Aikar
9788250b10
Clean up a lot of obfuscation helpers and impls
This fixes a bug with obfuscation helpers for attack cooldown
But every other change should stay the same.

Cleaning up a lot of helpers that pointed to already unobfuscated items.
Also adds final to many of the obfhelpers to assist with inlining.

This is pretty much a patch maintenance
2020-08-02 01:39:36 -04:00
William Blake Galbreath
58a745eba0
Fix scoreboard vanilla colors not working in chat 2020-07-31 16:20:29 +01:00
Aikar
3cf2c52d95
Improve Light Optimizations more
Hopefully fixes #4030 and hopefully fixes #4025

Use the concurrent enqueue process for all light tasks.
Restore dedicated light thread, helpful for profiling and identifying light work
as well as lets us give it a boosted thread priority
2020-07-30 22:04:56 -04:00
Mariell Hoversholm
0b33230f2d Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eeb1042f #491: Add support to change block's lid state

CraftBukkit Changes:
8fb65851 #660: Add support to change block's lid state
2020-07-29 16:01:09 -04:00
Aikar
960d992fd2
Further improve Chunk Light Prioritization
This is as fast as its going to get outside of making the light engine calculations it self faster.

Fixes #4022
2020-07-29 01:51:57 -04:00
Aikar
0d19e4579b
Fix deadlock issue with watchdog stopping
Fixes #4008
2020-07-28 22:22:46 -04:00
Aikar
baf1fabe9e
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
c3a22e78 SPIGOT-6032: Add best effort target events for new entities
2020-07-28 22:22:46 -04:00
Aikar
6e7dc3f81d
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
52fd29c0d SPIGOT-6033: Bukkit.getUnsafe().getMaterial() won't match renamed block materials
2020-07-28 04:36:52 -04:00
Spottedleaf
dafc7b8f8d
Fix off by one error for scheduling block ticks (#4014)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>

Fixes #4015
2020-07-28 01:19:11 -04:00
Spottedleaf
a8ef09b82c
Tighten logic for handling target tick times in tick scheduler (#4010)
No longer rely on world time as plugins like to screw it up.

Add a new flag -Dpaper.ticklist-max-tick-delay= that
will automatically drop any tick entries that have a delay
exceeding the specified amount. This is only useful
for cleaning up a world that has been corrupted by
certain blocks having a huge tick delay.

Aimed at resolving #3251

Also fix an issue with some rails connecting incorrectly
that I found when testing.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-27 23:05:27 -04:00
Aikar
d5ccd41393
Remove ability to disable async chunks unless single core cpu
Too many people try to disable async chunks thinking its the cure
to some mysterious problem.

It is not possible to fully disable async chunks, and the portion
that this config controls is so minor in the grand scheme of things.

People are needlessly hurting their server following bad advice, so
just kill this config except for the people who might actually benefit from it.
2020-07-27 23:01:56 -04:00
Aikar
76728529f9
Fix Light Prioritization Issues
Ensures light priorities are properly processed before processing new
work, skipping the threads queue.

also stops processing work on task submission.

Also drops dead chunks light work to not waste time on work thats going to be discarded.

Fixes #3986
Fixes #4002
Fixes #3951
2020-07-27 22:54:45 -04:00
Shane Freeder
51d10c2012
Add missing strikeLighting call to World#spigot()#strikeLightningEffect 2020-07-26 12:12:19 +01:00
Spottedleaf
0cf106087d
[1.16] Do not sync load POI data (#3996)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-25 04:28:57 +01:00
Shane Freeder
188df6501e
Don't make per-player scale mob counts with the spawn range
https://github.com/PaperMC/Paper/pull/3971#issuecomment-663316000
2020-07-24 21:34:41 +01:00
Spottedleaf
55e2de5c6e
Improve per player mob spawning (#3971)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-23 14:10:46 -04:00
Prof-Bloodstone
42433c2626
Updated Upstream (Bukkit/CraftBukkit) (#3980)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
09f10fd9 SPIGOT-5950: Add PrepareSmithingEvent event

CraftBukkit Changes:
7c03d257 SPIGOT-6011: End Gateways do not work on Non-Main End Worlds
d492e363 SPIGOT-6015: Small Armor Stand doesn't drop items
5db13eea SPIGOT-5950: Add PrepareSmithingEvent event
2020-07-22 19:35:44 -04:00
tofipix
e5ede546a2
Fix IDE Debug JVM Flag for 1.16 (#3983) 2020-07-22 19:18:36 -04:00
Aikar
2712c68885
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
f1e73b03 #525: Add contributors plugin.yml field.
ef0999fe #529: Added getRecipe() method to retrieve a Recipe by it's NamespacedKey

CraftBukkit Changes:
8b831a965 #714: Added getRecipe() method to retrieve a Recipe by it's NamespacedKey
2020-07-22 04:26:59 -04:00
Nassim
0901ffd046
Use title packet for actionbar methods (#3959) 2020-07-22 04:01:35 -04:00
Aikar
cc25ae47c0
Amend last commit to fix decompile error forgot to commit 2020-07-22 02:15:51 -04:00
Spottedleaf
f503db37c6
Fix AdvancementDataPlayer leak due from quitting early in login
Move the criterion storage to the AdvancementDataPlayer object
itself, so the criterion object stores no references - and thus
needs no cleanup.

Fixes #3050
2020-07-22 02:10:13 -04:00
William Blake Galbreath
282763b885
Fix SPIGOT-5885 Unable to disable advancements 2020-07-22 01:38:36 -04:00
William Blake Galbreath
9b93d122ec
Fix SPIGOT-5824 Bukkit world-container is not used 2020-07-22 01:29:20 -04:00
Aikar
bede4d304d
Load config files early on
also fixes the ide commodore rewrite patch version

Prep for other PR's to be updated to use these as some options need to use some values earlier
2020-07-22 01:01:01 -04:00
Mariell
dc80610ff3
Only get spawn block if it's relevant, fixes #3934 (#3942) 2020-07-19 13:58:29 +01:00
Aikar
f6b63c6cdb
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2361cb8a8 Increase outdated build delay to 3 weeks

Spigot Changes:
d4cbb644 Update bungeecord-chat
2020-07-18 03:57:21 -04:00
Mariell
108efeeeff
Fix zero reputation deleting villagers (#3857) 2020-07-17 13:47:04 -04:00
Aikar
7db30ebd57
Use consistent priorities for light tasks
Should fix high priority chunk loads prioritizing over urgent sync loads

Also fixes build Kenny broke! Bad Kenny.
2020-07-17 13:24:12 -04:00
Josh Roy
018d860243
Fix SPIGOT-5989 (#3920) 2020-07-17 12:49:50 -04:00
Nassim
4590995458
Fix moveToWorld worldserver reference (#3929) 2020-07-17 12:44:39 -04:00
Aikar
9c16c413ec
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
75a2fb8e0 SPIGOT-5901: Improve multiworld support
2020-07-16 19:07:15 -04:00
Spottedleaf
45ffc2bf1a
Move range check for block placing up (#3917)
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2020-07-16 03:38:53 +01:00
Spottedleaf
94315dad74
Fix erroneuous entity count reporting in timings 2020-07-14 11:58:55 +01:00
Aikar
775a764eca
Thread Safe Vanilla Command permission checking
Datapacks check this on load and are built concurrently. This was breaking them badly due
to race conditions.

Plus, .canUse we want to be safe for async anyways.

Fixes #3722
2020-07-11 03:55:59 -04:00
BillyGalbreath
fa90052a82
Fix MC-125757 (#3859) 2020-07-09 20:40:37 -04:00
Aikar
071c08d77e
Only convert lore lines that actually look legacy
Spigot stored previous componenents as new ChatComponentText("legacy codes") which
this patch aimed to convert to the new format.

However, the impl ended up converting all lines.

If a plugin had a section symbol in the lore that isn't a color conversion, it would
make trigger this process every single time.

So now we will only process it if the pattern looks like the legacy bukkit format

Fixes #3869
2020-07-09 20:38:24 -04:00
Aikar
8c4787e306
Misc Improvements to Async Teleporting and Light patch
Stop light copy was missing a default in the impl.
Should of been extremely low chance of impacting anything though
as the very first copy operation would have fixed it.

Sadly this doesn't fix the issues weve been trying to fix.

Fix player async teleporting adding priority to wrong world for cross world teleports

Also improve teleporting to wait for entity ticking status before teleporting to prevent neighbors loading
2020-07-09 19:46:36 -04:00
Aikar
b74fee9e93
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
72f368909 SPIGOT-5965: BlockRedstoneEvent.setNewCurrent(0) crashes server
60f8a29d1 SPIGOT-5968: Killer rabbits can't be set to the non-killer rabbit behavior
69fddc725 #705: Improve implementation of furnace related block states
2020-07-08 19:17:08 -04:00
Mariell
e87aa727d5
Fix Villagers WeightedList issue (#3860)
dont clone the list for villagers as the list is accessed post sort and needs to have sorted data.
2020-07-08 15:57:24 -04:00
Aikar
29453f1dbe
Fix bug on y bitset extraction from 1.16 update
accidently copied z's to y.

seems to impact light only, but is not the source of the light bug we've been trying to fix
2020-07-07 01:41:02 -04:00
Wyatt Childers
97cedaa589
Optimize the advancement data player iteration to be O(N) rather than O(N^2) 2020-07-07 01:19:12 -04:00
Aikar
c2c4cf44b6
[Auto] Updated Upstream (CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
2f1810812 Improve physics code

Spigot Changes:
c3a49df2 Rebuild patches
2020-07-06 19:47:11 -04:00
Aikar
e588fd94a8
Fix Concurrency issue in WeightedList
if multiple threads from worldgen sort at same time, it will crash.
So make a copy of the list for sorting purposes.

Fixes #3732
Fixes #3824
2020-07-06 18:41:20 -04:00
Andrew Steinborn
da15798cab
[1.16] Optimize NetworkManager exception handling (#3819) 2020-07-06 00:27:37 -04:00
Aikar
f3d98fefef
Fire inventory listeners if PrepareResult changes item
Fixes #3810
2020-07-05 19:25:13 -04:00
Aikar
4ca3d61623
Don't check chunk for portal on world gen entity add - Fixes #3780 2020-07-05 19:25:13 -04:00
Aikar
166e52b574
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-05 03:07:02 -04:00
BillyGalbreath
5a17ba07bb
Implements #3761 - Add entity liquid API (#3762) 2020-07-05 03:00:09 -04:00
Aikar
e0cae289c4
Fix anvils bug - Fixes #3802 2020-07-05 02:25:29 -04:00
Aikar
4793f774c8
Move bedrock config under unsupported, add comments to these configs
Hopefully help 'technical minecrafters' find and understand these configs
by adding notes to them, and fixing the incorrect config placement on the
bedrock config.
2020-07-05 02:12:14 -04:00
MiniDigger
adf1de586b
Allow delegation to vanilla chunk gen 2020-07-04 23:55:22 -04:00
MiniDigger
40ace3f7b7
Allow delegation to vanilla chunk gen 2020-07-04 23:45:11 -04:00
BillyGalbreath
178a6e502d
Add PrepareResultEvent (#3776)
Adds a new event for all crafting stations that generate a result slot item

Anvil and Grindstone now extend this event
2020-07-04 23:36:46 -04:00
BillyGalbreath
57697cd515
Report proxy onlinde mode to bstats as online (#3093) 2020-07-04 22:59:25 -04:00
William Blake Galbreath
6579ce0517
Fix #3701 - Loottables erasing on viewing 2020-07-04 22:04:49 -04:00
Aikar
030da7b896
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-04 22:02:02 -04:00
Jake Potrebic
d43def7954
Incorrect spawn reason for monsters from spawner - Fixes #3708 (#3764) 2020-07-04 21:54:39 -04:00
Aikar
0543f051a0
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-04 21:36:56 -04:00
Josh Roy
f3cd94c42b
Remove streams from classes related to villager gossip (#3748) 2020-07-04 21:31:58 -04:00
Jake Potrebic
b49104db64
add EntityTargetLivingEntityEvent for new 1.16 mobs (#3782) 2020-07-04 21:30:13 -04:00
Aikar
7e03e44ea3
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2020-07-04 21:02:03 -04:00
BillyGalbreath
8bb002728a
Update itemstack legacy name and lore (#3741) 2020-07-04 20:47:24 -04:00
Aikar
81f6d51f0e
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
833047174 Increase outdated build delay to 7 days
5209a4f73 SPIGOT-5940: EntityChangeBlockEvent is not called for villager emptying composter
2020-07-04 19:02:13 -04:00
Wyatt Childers
4fd1744529
Spawn player in correct world on login 2020-07-04 04:49:51 -04:00
Aikar
b25236f0b7
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
b6a876bc3 SPIGOT-5936: BlockPlaceEvent does not fire for lily_pad
2020-07-03 19:12:08 -04:00
Aikar
a12a677859
Support String UUID's in old player skulls
Should fix remaining skull issues for people with unconverted old skulls.

Fixes #3734
2020-07-03 02:19:50 -04:00