md_5
364b6fbb73
Fix weird test import in EnderDragonPhaseTest
2019-04-23 21:28:41 +10:00
md_5
c088132472
Fix checkstyle on Windows
2019-04-23 21:22:20 +10:00
md_5
c4af066cb7
Move execution phase of checkstyle
2019-04-23 21:01:39 +10:00
md_5
0ec9b61de9
SPIGOT-4717: Fix adding recipes after clearRecipes is called
2019-04-23 20:53:56 +10:00
md_5
5fea790398
Apply import ordering rules to CraftBukkit classes
2019-04-23 14:56:58 +10:00
md_5
48c4c5ca81
Begin implementation of CheckStyle style checking
2019-04-23 14:00:30 +10:00
md_5
a2d787f6eb
Update to Minecraft 1.14-pre5
2019-04-23 12:00:00 +10:00
md_5
a46fdbc62c
Remove outdated build delay.
2019-04-22 16:44:07 +10:00
md_5
3697519ba5
SPIGOT-4708: Fix ExactChoice recipes neglecting material
2019-04-21 10:30:37 +10:00
md_5
9ead700959
SPIGOT-4677: Add minecraft.admin.command_feedback permission
2019-04-20 13:24:20 +10:00
blablubbabc
c3749a2358
Remove the Damage tag from items when it is 0.
...
CraftBukkit (and Minecraft as well in some cases, such as when getting
an item from the creative inventory menu) will omit the Damage tag when
it is zero. However, minecraft will add the tag in some situations
nevertheless, such as when loading the ItemStack, or when explictly
setting the item undamaged.
These items (with and without the Damage tag for undamaged items) will
be considered as different by minecraft and CraftBukkit in various
situations, even though they should not. In CraftBukkit these items will
actually only be considered unsimilar if the items' metadata is not
'empty' (if it contains other additional metadata, such as enchantments,
etc.).
If the item's tag is empty after removing the Damage tag, it gets
completely removed. The setRepairCost function was adapted to behave in
the same way (removal of the tag if it becomes empty).
2019-04-20 13:00:41 +10:00
md_5
f74c7b9578
SPIGOT-4706: Can't interact with active item
2019-04-20 13:00:10 +10:00
md_5
494eef45d2
Mention requirement of JIRA ticket for bug fixes
2019-04-18 11:42:53 +10:00
md_5
51d62deced
SPIGOT-4702: Exception when middle clicking certain slots
2019-04-16 20:49:28 +10:00
md_5
be557e69fa
SPIGOT-4700: Add PlayerFishEvent.State.REEL_IN
2019-04-15 20:42:51 +10:00
md_5
7c395d429c
SPIGOT-4681: Note about additional world creation on STARTUP
2019-04-08 20:32:00 +10:00
md_5
812f66aa99
SPIGOT-4684: Update persistence of converting zombie villagers
2019-04-08 20:29:18 +10:00
md_5
f40143ef5e
SPIGOT-4691: Fix custom world generator when placing tiles
2019-04-05 19:59:47 +11:00
blablubbabc
0e1cea5a4a
Added Entity#setRotation.
...
Unlike Entity#teleport this can also be used while the entity is inside a vehicle.
2019-04-03 19:46:27 +11:00
md_5
0bf75bbde2
SPIGOT-4686: Enchantment ordering nondeterministic
2019-04-02 21:13:05 +11:00
md_5
4c8327f721
SPIGOT-4673: EntitySpawnEvent should not be called for players
2019-03-26 20:42:04 +11:00
md_5
51100db821
SPIGOT-4678: Fix placing signs in certain circumstances
2019-03-24 21:34:57 +11:00
md_5
d65a2576e4
SPIGOT-4674: Allow spawning hanging on top/bottom of block
2019-03-22 20:33:20 +11:00
md_5
d3ed151625
Fix dangerously threaded beacons
2019-03-17 13:09:37 +11:00
md_5
217a293d3e
Don't relocate joptsimple to allow --help to work.
2019-03-17 12:54:21 +11:00
md_5
1be05a2146
Prepare for imminent Java 12 release
2019-03-17 12:53:55 +11:00
md_5
a49270b28b
Mappings Update
2019-03-17 11:48:53 +11:00
md_5
5259d80c48
SPIGOT-4669: Fix PlayerTeleportEvent coordinates for relative teleports
2019-03-16 15:10:34 +11:00
blablubbabc
8d8475fc46
SPIGOT-4666: Force parameter in HumanEntity#sleep
...
Also moved the application of the force parameter inside EntityHuman, to
no longer allow bypassing of very essential checks.
2019-03-13 18:31:59 +11:00
Phoenix616
8b1588e2f1
Fix ExplosionPrimeEvent#setFire not working with EnderCrystals
2019-03-10 11:06:55 +11:00
Yannick Lamprecht
39a287b7da
Don't ignore newlines in PlayerListHeader/Footer
2019-03-10 11:04:15 +11:00
md_5
77ca7ca07b
Rebuild patches
2019-03-06 16:38:02 +11:00
Phoenix616
73597ed865
Improve damage handling of dead entities
2019-03-06 13:22:33 +11:00
md_5
1dbe87c8cc
SPIGOT-4646: Test + fix InventoryWrapper.getContents
2019-03-05 16:59:40 +11:00
md_5
faa6226959
SPIGOT-4650: Charging API for Vex
2019-03-05 16:47:33 +11:00
md_5
f102d88299
SPIGOT-4647: Properly cancel VehicleDamageEvent
2019-03-05 16:42:23 +11:00
Phoenix616
ec17d07def
Use getBukkitEntity for ExplosionPrimeEvent instead of creating new one
2019-03-04 16:50:50 +01:00
Parker Hawke
0f708cbf51
Add love mode API to Animals
2019-02-28 16:29:24 +11:00
md_5
40cbae42b1
SPIGOT-4638: Give last registered recipe priority
2019-02-26 11:17:42 +11:00
md_5
cb98c6eaef
Fix line endings in CraftDefaultPermissions
2019-02-25 19:44:21 +11:00
bloodshot
822ff72934
SPIGOT-4637: Add source block to BlockPhysicsEvent.
...
Allows a plugin to lookup the source block of event. For example, a protection plugin may want to determine what caused the physics event to be triggered.
2019-02-25 19:29:43 +11:00
md_5
acbba8badd
SPIGOT-4635: Restore shield damage sound
2019-02-25 18:52:09 +11:00
blablubbabc
4e4cde4816
Fix experience reward flag gets lost during MerchantRecipe conversion
2019-02-24 20:49:45 +11:00
md_5
6430d9c0ba
SPIGOT-4632: BlockState location is not fixed
2019-02-21 20:32:44 +11:00
blablubbabc
14cd1688da
Fix CraftInventoryMerchant#getSelectedRecipe if there is no active merchant recipe.
2019-02-21 20:29:37 +11:00
blablubbabc
c24abab787
Load custom permissions after default permissions.
2019-02-18 10:00:15 +11:00
Matthew Miller
bc99dfe89f
Make tags Keyed
2019-02-17 16:21:01 +11:00
Matthew Miller
6fce004fa2
Added a method to get a list of tags
2019-02-17 16:20:53 +11:00
md_5
51c118b1d7
SPIGOT-4619: Incorrect packet order for villager inventories
2019-02-13 17:02:33 +11:00
Brokkonaut
d158f2e993
Fix EntityPickupItemEvent getRemaining / PlayerInventory#canHold
...
Without this change the calculation of fitting items was incorrect, so event.getRemaining() did return 0 when it should not be 0.
2019-02-13 16:59:39 +11:00