Commit Graph

6348 Commits

Author SHA1 Message Date
Spigot
1682097f81 Remove TagAPI patches.
By: md_5 <md_5@live.com.au>
2013-02-22 19:30:23 +11:00
Spigot
22048bfe81 Add highPriorityQueue
By: md_5 <md_5@live.com.au>
2013-02-22 19:29:36 +11:00
Spigot
14a8719dad Allow provisionally disabling chunk GC
By: md_5 <md_5@live.com.au>
2013-02-22 19:11:59 +11:00
Spigot
67374a6263 Improved tile entity lookup for chunk sending
We already have direct access to the chunks tile entities, there is no reason to look them up again.

By: shakytom <tom.roberts00@gmail.com>
2013-02-20 23:16:49 -05:00
Spigot
c3fc9635b8 Optimize getTileEntities
Avoid traversing tile entities for every loaded chunk

By: Mike Primm <mike@primmhome.com>
2013-02-21 00:40:28 -06:00
Spigot
56f1d1c01d TagAPI won't load anyway - no need to manually disable it.
By: md_5 <md_5@live.com.au>
2013-02-20 20:20:27 +11:00
Spigot
63b5fdba98 TagAPI is installed, I swear.
By: md_5 <md_5@live.com.au>
2013-02-20 20:16:54 +11:00
Spigot
ce038722f8 Implement the rest of TagAPI
By: md_5 <md_5@live.com.au>
2013-02-20 19:08:43 +11:00
Spigot
ba3f658dfd Fix falling sand entities with orebfuscator.
By: SuPaH sPii <r29jk10@gmail.com>
2013-02-19 18:58:31 -06:00
Spigot
23fc65c6fd This is what I call the balancing game - use 2 NIO threads
By: md_5 <md_5@live.com.au>
2013-02-20 07:34:18 +11:00
Spigot
587fe30827 Remove extra chunkGC call left over after CraftBukkit merge
By: Aikar <aikar@aikar.co>
2013-02-19 15:10:01 -05:00
Spigot
061fdf3d06 Fix logic error with living entity collision reduction.
The previous version missed the entire point of the change and made it only skip collision on NON living entities... which is not often at all.

It was meant to only Skip Living->Living, or else we won't get any gain...

By: Aikar <aikar@aikar.co>
2013-02-19 11:43:00 -05:00
Spigot
65d005a475 Name that thread too
By: md_5 <md_5@live.com.au>
2013-02-19 20:30:26 +11:00
Spigot
71175ecaa8 Dont disable tagAPI for now
By: md_5 <md_5@live.com.au>
2013-02-19 20:28:30 +11:00
Spigot
ba015768c7 Few fixes, tweaks for Netty
By: md_5 <md_5@live.com.au>
2013-02-19 19:38:18 +11:00
Spigot
b32484c70f Implement TagAPI into Spigot - much more efficient and only a dozen lines of code.
By: md_5 <md_5@live.com.au>
2013-02-19 18:30:34 +11:00
Spigot
5451e30739 Change field name for backwards support
By: md_5 <md_5@live.com.au>
2013-02-19 18:01:42 +11:00
Spigot
1c86622253 Oops
By: md_5 <md_5@live.com.au>
2013-02-18 18:30:25 +11:00
Spigot
2f74e8d74d Bit nicer for TagAPI
By: md_5 <md_5@live.com.au>
2013-02-18 17:46:31 +11:00
Spigot
75510381f7 Move protocol lib threads around - and reduce netty threads a lot.
By: md_5 <md_5@live.com.au>
2013-02-17 20:47:27 +11:00
Spigot
fd8ab30ef6 Update to actually compile with netty beta
By: md_5 <md_5@live.com.au>
2013-02-17 20:15:48 +11:00
Spigot
aaf58e51fe Use correct depend
By: md_5 <md_5@live.com.au>
2013-02-17 20:10:50 +11:00
Spigot
00a55293f5 Use release Netty to avoid performance regressions.
By: md_5 <md_5@live.com.au>
2013-02-17 20:06:57 +11:00
Spigot
ffd8c932ba Handle vanished players in tab list
By: md_5 <md_5@live.com.au>
2013-02-17 17:31:52 +11:00
Spigot
59f79fb46a Use more threads for netty to help with lag.
By: md_5 <md_5@live.com.au>
2013-02-17 16:35:11 +11:00
Spigot
594eb1651c Use tab list name to prevent duplicates.
By: md_5 <md_5@live.com.au>
2013-02-16 19:46:56 +11:00
Spigot
bca3cabb22 Keep a definsive copy of players for entity activation
By: md_5 <md_5@live.com.au>
2013-02-16 19:46:08 +11:00
Spigot
7da770870f Use vanilla method - just with toggle
By: md_5 <md_5@live.com.au>
2013-02-16 19:05:26 +11:00
Spigot
c363ace8a7 Allow to occasionally send tab list updates
By: md_5 <md_5@live.com.au>
2013-02-16 17:56:39 +11:00
Spigot
d815af0ec3 Use a compression level of 4 for chunk packets
By: md_5 <md_5@live.com.au>
2013-02-16 13:33:46 +11:00
Spigot
8fd703d6bb And chests...
By: md_5 <md_5@live.com.au>
2013-02-16 10:24:25 +11:00
Spigot
c69472dab1 Don't use ender chests or stone as hiding materials
By: md_5 <md_5@live.com.au>
2013-02-16 10:19:31 +11:00
Spigot
7d84569b06 Add engine mode 2
By: SuPaH sPii <r29jk10@gmail.com>
2013-02-16 10:13:00 +11:00
Spigot
dd60921594 Make map send speed configurable.
By: md_5 <md_5@live.com.au>
2013-02-15 18:34:42 +11:00
Spigot
25a0b1356d Please don't spam console every ping.
By: md_5 <md_5@live.com.au>
2013-02-15 18:25:53 +11:00
Spigot
00275b6d81 Remove extra disconnect info - confuses people into thinking something is wrong
By: md_5 <md_5@live.com.au>
2013-02-14 17:33:09 +11:00
Spigot
4937d401df Remove locking in favour of a volatile state variable.
By: md_5 <md_5@live.com.au>
2013-02-13 12:22:25 +11:00
Spigot
2b28813233 Break packet reading into states to reduce object churn.
By: md_5 <md_5@live.com.au>
2013-02-13 12:11:37 +11:00
Spigot
c6a2240466 Reorder check for isEmpty, on a ConcurrentLinkedQueue its
more expensive than would appear.

By: md_5 <md_5@live.com.au>
2013-02-12 16:29:15 +11:00
Spigot
4546d28bde Switch back to unbounded queue.
By: md_5 <md_5@live.com.au>
2013-02-12 16:23:43 +11:00
Spigot
f4badf2f0d Fix orebfuscator enabled log message
By: Agaricus <agaricusb@yahoo.com>
2013-02-10 20:04:32 -08:00
Spigot
9506e32ba0 Apply entity activation range, the most over hyped commit ever.
By: md_5 <md_5@live.com.au>
2013-02-11 19:32:14 +11:00
Spigot
5f1cd7b41a Automatically update upstream versions. Bukkit-1.4.7-R1.0-2-g23f5a05, CraftBukkit-1.4.7-R1.0-9-g65324d6
By: EcoCityCraft <admin@ecocitycraft.com>
2013-02-10 17:41:21 -06:00
Spigot
bf3fab5c13 Add proper thread safety. Please let me know if this deadlocks your server.
By: md_5 <md_5@live.com.au>
2013-02-10 18:35:09 +11:00
Spigot
3e9cf48079 If you are a server list owner, and you have not fixed your shit, I kindly request that you do so NOW. I will not waste another 5 hours of my life covering up for you. 4 months is more than long enough for 3 lines of code change.
By: md_5 <md_5@live.com.au>
2013-02-10 16:50:54 +11:00
Spigot
52fc2b1ea2 Add volatile to be sure the JVM wont cache the value
By: md_5 <md_5@live.com.au>
2013-02-10 15:12:35 +11:00
Spigot
ffe44eefa2 Fix occasionally showing as 1.3
By: md_5 <md_5@live.com.au>
2013-02-10 15:04:27 +11:00
Spigot
1ccfa93293 Revert "Reduce legacy ping threshold to 1000ms"
This reverts commit eb53806048.

By: md_5 <md_5@live.com.au>
2013-02-10 14:52:14 +11:00
Spigot
eb53806048 Reduce legacy ping threshold to 1000ms
By: md_5 <md_5@live.com.au>
2013-02-10 14:35:13 +11:00
Spigot
07ebde686f Fix legacy pinging with some uber ninja coding.
By: md_5 <md_5@live.com.au>
2013-02-10 14:26:59 +11:00