Jake Potrebic
7b833ca18f
Fix bees aging inside hives ( #6466 )
2021-12-30 11:44:39 -08:00
BillyGalbreath
329912b816
Expose isFuel and canSmelt methods to FurnaceInventory ( #7181 )
2021-12-30 00:42:16 -08:00
Jake Potrebic
a219c497bd
Dont register multiple ASK_SERVER suggestions under one parent node ( #7188 )
2021-12-29 23:11:40 -08:00
Shane Freeder
6852c657cd
Add debug stack for removed player teleporation check
2021-12-29 15:06:51 +00:00
Nassim Jahnke
1931bb53bf
https://youtu.be/NIH6j7-w198
2021-12-28 22:07:25 +01:00
BillyGalbreath
5883773e37
Fix Chunk#isSlimeChunk when all-chunks-are-slime-chunks is true ( #7211 )
2021-12-28 11:15:04 -08:00
Shane Freeder
87e443bf9a
Fix migration logic for old player saving config option
...
This is an ode to all those times when you shoulda just gone to bed
2021-12-28 08:10:41 +00:00
Spottedleaf
2cf4b82d71
Correctly parse last update for old chunks for regionfile recalc
...
It's required so that comparisons between two chunks can be
made
2021-12-27 13:35:09 -08:00
Spottedleaf
22be4d5c60
Defensively copy chunk data in upgradeChunkTag
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The data provided is always from the regionfile thread, which
does not copy the data out. So if two separate calls need
the data, then there's going to be a problem.
2021-12-27 04:16:22 -08:00
Jason Penilla
692283dbe2
Remove making unused copy of visible chunks in ChunkMap#processUnloads
2021-12-27 03:53:25 -08:00
Jason
464b1715bb
Add uncaught exception handler using logger to usages of ThreadFactoryBuilder ( #7179 )
2021-12-23 02:32:26 -08:00
Josh Roy
1ce4281666
Fix ABI breakage for plainSerializer ( #7178 )
2021-12-22 14:56:37 -08:00
Jake Potrebic
cf621c5eb3
Load effect amplifiers greater than 127 correctly ( #7175 )
2021-12-22 10:20:33 -08:00
Jake Potrebic
82eaf4ee15
Fix duplicated BlockPistonRetractEvent call ( #7111 )
2021-12-22 10:02:31 -08:00
Nassim Jahnke
10bfb63f6c
Configurable max block light for monster spawning ( #7129 )
2021-12-22 12:47:15 +01:00
Riley Park
26fbb02aae
Adventure changes for Java 17 and Component support for resourcepack prompt
2021-12-21 23:51:07 -08:00
Jake Potrebic
8a21c1742b
Add API for item entity health ( #6514 )
2021-12-21 23:07:15 -08:00
Jake Potrebic
2cf6a57bca
Fix entity type tags suggestions in selectors ( #6468 )
2021-12-21 21:34:20 -08:00
Jake Potrebic
264b11d9f3
Entity powdered snow API ( #6833 )
2021-12-21 19:52:54 -08:00
Jake Potrebic
9012ae8880
Improve scoreboard entries ( #6871 )
2021-12-21 16:45:18 -08:00
Jake Potrebic
d4c819056d
Forward CraftEntity in teleport command ( #7025 )
2021-12-21 16:40:24 -08:00
Jake Potrebic
9adc0b243b
Fix breakNaturally for fluid-logged blocks ( #7134 )
2021-12-21 16:32:54 -08:00
Jake Potrebic
75f4cb074a
Move setShouldBurnInDay to AbstractSkeleton ( #7120 )
2021-12-21 16:31:33 -08:00
Jake Potrebic
9259558b58
Fix remapping issue with RangedAttackMob and RangedEntity ( #7167 )
2021-12-21 16:23:19 -08:00
Jason Penilla
df8d28a450
Update checker framework & log4j-api for paper-api (also rebuild patches)
...
Note that the log4j-api version used in paper-api does not affect the version used in paper-server, this just affects the version people will see in their IDE when compiling against paper-api.
2021-12-21 01:17:52 -08:00
Noah van der Aa
ae6fec6d13
Updated Upstream (Bukkit/CraftBukkit/Spigot) ( #7116 )
2021-12-20 22:46:51 +00:00
Nassim Jahnke
6178609e1d
Fix tripwire state inconsistency
2021-12-20 12:10:26 +01:00
Spottedleaf
8c5be16686
Only write chunk data to disk if it serializes without throwing
...
This ensures at least a valid version of the chunk exists
on disk, even if outdated
2021-12-19 09:15:22 -08:00
Spottedleaf
8c189d0faf
Create sections for chunk conversion if non-existant
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Required to add in the new biome sections
2021-12-18 01:06:37 -08:00
Nassim Jahnke
358ceb80a5
Update log4j to 2.17.0
2021-12-18 09:02:34 +01:00
Spottedleaf
4b0b72554f
Add missing return when datafixers fail for chunk conversion
...
Caused the chunk to be later deserialized, which would
result in spamming unrelated errors (possibly) +
double chunk completion.
2021-12-17 06:55:39 -08:00
Spottedleaf
5b5f0aa6c8
Bounds check biomes length before using.
...
Missed the diff by Mojang that added this, apparently some
ancient code created zero-length biomes.
2021-12-17 06:38:18 -08:00
DefineOutside
5ad1d9a01d
Fix empty voxel shape usage ( Fixes #7043 )
2021-12-15 18:15:04 +00:00
Jason
95d881f916
Fix WorldGenRegion leak when converting pre-1.18 chunks ( #7097 )
...
Co-authored-by: Nassim Jahnke <jahnke.nassim@gmail.com>
2021-12-14 22:07:42 +01:00
Nassim Jahnke
51d168752b
Update log4j to 2.16.0
...
No confirmed attack vector, and definitely no attack vector for normal setups, but, just in case.
2021-12-14 20:08:40 +01:00
LemonCaramel
7f310957bc
Add more Campfire API ( #5779 )
2021-12-13 12:57:39 -08:00
Owen1212055
d8747c13e5
[ci skip] Add nullable annotation to field ( #7042 )
...
Co-authored-by: Riley Park <riley.park@meino.net>
2021-12-12 20:31:32 -08:00
Jake Potrebic
c1bd3cc8fd
Updated Upstream (CraftBukkit) ( #7105 )
2021-12-12 19:59:43 -08:00
Jason
29bd57b4c8
Remove codec usage in chunk snapshot creation ( #7093 )
2021-12-11 17:50:45 -08:00
Nassim Jahnke
1c779c2d2e
Update to 1.18.1 ( #7076 )
2021-12-10 15:24:07 +01:00
Glare
dce79f333c
Update Log4J ( #7069 )
2021-12-09 18:02:41 -08:00
Nassim Jahnke
4e355c488d
Updated Upstream (CraftBukkit)
...
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
35d3986e Disable log4j message formatting
040e0c3b Increase outdated build delay
2021-12-09 21:59:59 +01:00
Nassim Jahnke
b475c6a683
Backport log4j fix
2021-12-09 17:55:19 +01:00
Jason Penilla
bbc745158d
Fix issue with snapshotted biomes in last commit
2021-12-09 04:36:03 -08:00
Jason Penilla
188a8dfc4c
Fix ChunkSnapshot#isSectionEmpty(int)
2021-12-09 04:11:04 -08:00
Spottedleaf
0e91b6ae9b
Return 0 for light values if a dimenion does not have them
...
Fixes https://github.com/PaperMC/Starlight/issues/99
2021-12-08 22:01:02 -08:00
Spottedleaf
758e2a7ee2
Fix bad ticking checks for blocks
...
Caused blocks to tick outside of simulation distance
2021-12-08 22:00:45 -08:00
Jake Potrebic
74fd151adc
Fix entity equipment on cancellation of EntityDeathEvent ( #5740 )
2021-12-08 10:25:57 -08:00
Nassim Jahnke
33ea869a65
Bump Starlight light version
2021-12-08 08:42:44 +01:00
Nassim Jahnke
772e880f29
Fix light propagation in high y sections
2021-12-07 20:33:10 +01:00