Commit Graph

1499 Commits

Author SHA1 Message Date
Aikar
aee3a0347c
Don't double add golems to world - Fixes #1385
spawnCreature adds to world now
2018-08-30 20:57:22 -04:00
Zach Brown
9f87cdf082
Ensure Creeper fuseTicks are still incremented
Fixes GH-1389

Because we are no longer enabling creepers to rapidly change status
every tick, in order to prevent event spam, their datawatcher value
ends up negative.

This datawatcher value is used to increment the fuseTicks within the
creeper tick. Because the value is negative, it is constantly zero'd
and therefore never incremented, instead acting the same as creepers
that aren't ignited.

We can just as easily increment this ourselves when the creeper is
ignited, so that's what we'll do.
2018-08-29 22:59:09 -04:00
Aikar
aabff6632d
Optimize getChunkIfLoaded type calls
Uses optimized check to avoid major locks and large method.

Will improve inlining across many hot methods.

Improve getBrightness to not do double chunk map lookups.
2018-08-29 22:12:17 -04:00
Zach Brown
f8b40558fd
Add Inventory#removeItemAnySlot
Closes GH-1360

This behaves identically to Inventory#removeItem, except it
searches all slots rather than just the storage contents.
2018-08-29 21:41:39 -04:00
Shane Freeder
5ad02bdff5
Update CB 2018-08-29 17:35:36 +01:00
Aikar
9061d8146b
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
9ca2772d API to prevent PlayerBedLeaveEvent from changing a player's spawn location

CraftBukkit Changes:
1486c295 API to prevent PlayerBedLeaveEvent from changing a player's spawn location
2018-08-29 05:19:27 -04:00
Aikar
6627a827b4
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-28 23:16:31 -04:00
Shane Freeder
028399fd33
Merge branch 'master' into pre/1.13 2018-08-29 04:07:50 +01:00
Aikar
61f5cf0881
Optimize Chunk Height Maps
Use an EnumMap for fast key access
2018-08-28 22:12:27 -04:00
Aikar
615cd59fdc
Optimize Chunk#getPos
get rid of object creation
2018-08-28 21:36:42 -04:00
Aikar
adfd86f58a
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
97368963 Update ChunkSnapshot docs about valid coordinates

CraftBukkit Changes:
3831ae62 SPIGOT-4325: Validate coordinate arguments in Chunk/ChunkSnapshot
2018-08-28 17:49:36 -04:00
Shane Freeder
cd5da239f8
Fixup AsyncTabCompletionEvent handling 2018-08-28 22:12:21 +01:00
Aikar
bf3f725c72
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
9636bb8d SPIGOT-4319: Conduit damage should be a block event
2018-08-28 07:09:44 -04:00
Daniel Bethel
587665cfdd Add timings support to command functions (#1379) 2018-08-27 18:30:58 -04:00
BillyGalbreath
545f751801 Fix explosions not doing damage to entities (#1380) 2018-08-27 13:59:07 -04:00
Zach Brown
9ac7577de3
Update upstream CB 2018-08-27 11:07:22 -04:00
BillyGalbreath
7dff42b4ae Add More Creeper API (#1372) 2018-08-27 03:01:08 -04:00
BillyGalbreath
2d0c9eea98 Add PhantomSpawnEvent (#1375) 2018-08-27 02:51:20 -04:00
Aikar
2d7e5dce25
Disable Vanilla last chunk access cache, use ours
Also fixes some bugs in ours

Ultimately they both are near the same, but ours is behind the synchronized gate.

Mojangs is mixed behind 2 different synchronization contexts (chunks can lock 2 different objects)

Mojang also blindly unsets the ref on any chunk unload, not just if its the one being pointed to.
2018-08-27 00:26:00 -04:00
Aikar
ffd9c77923
MC-134668: Remove bad synchronized block from FileIOThread
This is causing the main thread to be blocked still.
2018-08-26 22:09:10 -04:00
Aikar
c677a1e520
Fix mob spawn limits 2018-08-26 21:21:28 -04:00
Aikar
835bc39b03
Paper 1.13.1 Update
Updated Upstream (Bukkit/CraftBukkit/Spigot)

Bukkit Changes:
2dcc44dc SPIGOT-4307: Fix hacky API for banners on shields
e0fc6572 SPIGOT-4309: Add "forced" display of particles
efeeab2f Add index to README.md for easier navigation
f502bc6f Update to Minecraft 1.13.1

CraftBukkit Changes:
d0bb0a1d Fix some tests randomly failing
997d378d Fix client stall in specific teleportation scenarios
b3dc2366 SPIGOT-4307: Fix hacky API for banners on shields
2a271162 SPIGOT-4301: Fix more invalid enchants
5d0d83bb SPIGOT-4309: Add "forced" display of particles
a6772578 Add additional tests for CraftBlockData
ce1af0c3 Update to Minecraft 1.13.1

Spigot Changes:
2440e189 Rebuild patches
4ecffced Update to Minecraft 1.13.1
2018-08-26 20:51:39 -04:00
Aikar
c534848047
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
162bda93 Add note about 1.13.1
2018-08-26 00:04:29 -04:00
Colin Godsey
fdd92dc143 Re-add Configurable speed for water flowing over lava
Closes GH-1227
2018-08-25 22:57:30 -04:00
Zach Brown
c1c1ac6f8b Rebuild and simplify map call 2018-08-25 22:48:49 -04:00
Aikar
081b7b00f8
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-25 22:41:32 -04:00
stonar96
bd232d80da 1.13: Readd Anti-Xray (#1366)
* Decompile fixes for ProtoChunk and DataPaletteBlock

* Do changes

* final change

* more changes

* First Anti-Xray build

* Fixes and cleanups

* Cleanups and renamings

* Cleanups renamings and move OBFHELPERs to 0004-MC-Utils.patch

* Implement obfuscation for newly generated chunks

* Implement chunk edge mode

* Implement block updates

* Cleanups

* Rebuild patches
2018-08-25 22:37:58 -04:00
Aikar
43cc35a1cf
Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
f41aae40 Remove reflection from CraftBlockData
2018-08-25 00:20:58 -04:00
Zach Brown
12cf81881c
Merge branch 'master' into pre/1.13 2018-08-24 12:15:59 -04:00
BillyGalbreath
56569f7812 1.13: Slime Patherfinder Events (#1246)
Replaces PR #1161 for 1.13

Resolves #930 

Adds new slime pathfinder related events. All events can be cancelled.
- `SlimePathfindEvent` is the base event of all added events. Cancelling this event will cancel all pathfinders.
- `SlimeWanderEvent` is called when slimes wander around by either swimming or moving/jumping forward. Cancelling this event will prevent slimes from moving around and jumping, but they will still look around and target players.
- `SlimeSwimEvent`is called when slimes are swimming in water/lava. Cancelling will prevent the slimes from moving/jumping in water/lava.
- `SlimeChangeDirectionEvent` is called when a slime changes directions. It contains the new `yaw` position the slime wants to change to, and it can be set to another value. Cancelling this event will prevent slimes from changing directions (except for when targeting players).
- `SlimeTargetLivingEntityEvent` is called when a slime targets a player. NMS uses EntityLiving here so it is named this. Contains the LivingEntity the slime has targeted. Cancelling this event will prevent the slime from targeting the entity and will make it lose current focus.

Adds `Slime#canWander()` and `Slime#setWander(boolean)` for a more persistent control (does not persist server restarts) over all 4 pathfinder types without the spammy event having to be cancelled a bajillion times a second.

Video demonstration: https://youtu.be/8hcLqazmO28

Test plugin: https://pastebin.com/cFgcgdWV
2018-08-24 10:40:14 -04:00
cakoyo
a1e9cd39d2 Add source block to BlockPhysicsEvent (#1364)
Resolves #1275 

For plants, the source block is itself, because the `changed` type is itself.
2018-08-24 10:38:31 -04:00
Aikar
ae2cf4828a
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-23 16:46:33 -04:00
MicleBrick
fe10e42094 Cached IBlockData to CraftBlockData conversion (#1368)
Avoid using reflection to create CraftBlockData instances. 

Computes the class to use on IBlockData creation and clones it when needed.
2018-08-23 16:44:41 -04:00
Zach Brown
a420df2fd4 Allow ProtoChunks to be loaded
Reverts 6666adc92c
Fixes GH-1348
2018-08-23 15:40:00 -04:00
BillyGalbreath
ac5ba5bcc8 Fix MC-124320 (#1369) 2018-08-23 13:02:57 -04:00
Christopher White
6c32ee4a5c Add isChunkGenerated API (#1363)
Resolves #1329
2018-08-22 21:13:03 -04:00
Aikar
22614dd064
Merge branch 'master' into pre/1.13
* master:
  Fix some false positive warnings printing that shouldnt be
2018-08-20 20:23:06 -04:00
Aikar
1218b4aae6
Fix some false positive warnings printing that shouldnt be
reduces some log spam
2018-08-20 20:20:40 -04:00
Aikar
2155cb7a61
Merge branch 'master' into pre/1.13
* master:
  Fix false positive on Chunk Entity slice messages #1302
2018-08-20 00:58:08 -04:00
Aikar
c775246c69
Fix false positive on Chunk Entity slice messages #1302
Update links too
2018-08-20 00:54:03 -04:00
Aikar
3a4b892146
[Auto] Updated Upstream (CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
82f4b3b1 SPIGOT-4292: Ignore itemstacks with invalid enchants
2018-08-19 22:54:42 -04:00
Aikar
0e3549023c
Restore Optimized Hoppers patch
Mojang changed behavior of .cloneItemStack() so that if you clone while
count = 0, it clones as AIR instead of original Item type.

So we needed a flag to keep old behavior.
2018-08-18 18:21:35 -04:00
Aikar
7b466d5f83
restore vanilla default mob-spawn-range 2018-08-18 12:43:44 -04:00
Aikar
ecf97ddca0
Fix some performance regression in last patch 2018-08-18 12:42:17 -04:00
Aikar
e5d57793d2
Merge pull request #1315, Closes #1207
Cache Counts by Entity type to optimize mob spawning
2018-08-18 12:23:11 -04:00
Zach Brown
3cc691efd8
Merge branch 'master' into pre/1.13 2018-08-18 04:12:45 -05:00
Zach Brown
ce750d7618
Don't iterate twice - Fixes GH-1346 2018-08-18 03:58:53 -05:00
Mystiflow
51e29fb2a1 Send nearby packets from world list instead of server list (#1196) 2018-08-17 18:05:00 -04:00
Aikar
fa254d2142
[CI-SKIP] [Auto] Rebuild Patches
A recent commit has been made that caused patches to be out of order, rebuilding
2018-08-17 18:01:37 -04:00
BillyGalbreath
04f6110896 1.13: Player launch projectile event (#1249)
Replaces PR #1193 for 1.13

I'm pretty sure I got all player launched projectiles (except arrows). Let me know if I missed any.

This fixes a use-case specific issue that was discovered [here](https://www.spigotmc.org/threads/projectilehitevent-doesnt-work-in-survival-mode.327097/page-2#post-3059433). I have a use-case example a few posts down, [here](https://www.spigotmc.org/threads/projectilehitevent-doesnt-work-in-survival-mode.327097/page-2#post-3060204).
2018-08-17 17:55:40 -04:00