David
b28f1ead6d
Prevent the console from locing up, due to too many messages flooding it, but only notifing of issue of the server crashes
2014-04-21 12:56:06 +01:00
David
755ba081f2
Swallow StackOverflowError when updating physics.
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Prevents an otherwise unneeded crash.
2014-04-21 17:02:17 +10:00
Thinkofdeath
9624ae9d3d
Convert player skulls async
2014-04-20 14:07:59 +01:00
md_5
ca27a33e84
Don't special case 'invalid' usernames for UUIDs.
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This renders any automatically generated username to have the same UUID, thus make pseudo players somewhat limited. When using such names for scoreboards etc you should be using our enhanced String based scoreboard API anyway.
Thanks @ElgarL for pointing this out.
2014-04-20 18:59:04 +10:00
md_5
28eddfcc38
Log null TileEntity Owner.
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Should prevent a crash and provide some info on the location.
2014-04-20 11:17:14 +10:00
md_5
421be6f37e
Add items per tick to the hopper configurations
2014-04-19 09:22:44 +10:00
md_5
50a70a29e4
More upstream merge
2014-04-19 09:15:37 +10:00
Thinkofdeath
0908362738
Treat color codes as an end of a url
2014-04-18 19:27:20 +00:00
Thinkofdeath
a118e4c40d
Upstream merge
2014-04-18 17:08:19 +00:00
Thinkofdeath
4342681445
Upstream merge: 1.7.9
2014-04-17 20:50:10 +01:00
Thinkofdeath
05bb44c24b
Stop player skull's name being incorrectly set to the profiles's toString
2014-04-17 13:02:29 +01:00
md_5
7c5eaf30f1
Add Score.isScoreSet()Z API.
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Also fix generics on CraftScore.getScore()I.
2014-04-17 19:36:09 +10:00
md_5
b2c227e89c
Expand team API to allow arbitrary strings.
2014-04-17 19:22:33 +10:00
md_5
05b9fd72af
Fix BanList command and other *list functionality
2014-04-17 19:03:18 +10:00
Aikar
1d37fe9bbe
Convert Horses owner to UUID
2014-04-16 16:14:26 +10:00
md_5
39a3d7dde1
Correct Ban Expiration
2014-04-16 11:14:49 +10:00
md_5
2c68786295
Fix ban expire dates.
2014-04-16 10:10:38 +10:00
md_5
90246b4c94
Print stack only when debug is enabled
2014-04-16 10:00:53 +10:00
md_5
4da2a9b07a
Validate CraftSkull getOwner - prevents it from being called when hasOwner is false.
2014-04-16 09:47:03 +10:00
md_5
05a8645290
Allow non hidden update lock
2014-04-15 19:28:39 +10:00
mrapple
9360048150
Fix EditBook Event
2014-04-15 12:17:49 +10:00
md_5
10a61a9d08
Remove whitelist fix patch, pulled upstream & also slightly incorrect, userCache.a() does not perform a full lookup.
2014-04-15 12:03:38 +10:00
md_5
f2d99a6bf3
Check Skull canPlace - ensures skulls are only placed where they are supposed to.
2014-04-15 10:48:55 +10:00
md_5
dff782210a
Fix Player Banning
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This issue stems from the fact that Bukkit's API only allows a UUID to be banned, but Minecraft requires both a UUID and name. To fix this we modify the code to require a UUID or a name, or both. The correct fix would be expanding the API to be able to provide a name, however this would require plugin changes.
2014-04-15 10:32:55 +10:00
md_5
64eb4b8327
Fix despawn rate to be >=
2014-04-15 09:37:11 +10:00
Thinkofdeath
7313a6b822
Fix arrows and fireworks not having their despawn counters ticked when inactive
2014-04-14 17:22:45 +01:00
md_5
72d5f50bb7
Check for Blank OfflinePlayer Names - the internal representation does not allow them, so lets catch it early when the issue lies with the user.
2014-04-14 17:22:57 +10:00
md_5
3e2a7bb17c
Add note about BungeeCord
2014-04-14 14:55:06 +10:00
md_5
282ba1fdc7
Upstream merge
2014-04-14 14:35:29 +10:00
Fabian Fassbender
eff9004f15
Add skin forwarding support for BungeeCord.
2014-04-14 11:41:45 +10:00
Devin Ryan
5483861924
Prevent crash from a ConversationTracker exception. Fixes BUKKIT-5436
2014-04-14 11:34:57 +10:00
md_5
0410a40c1f
Add obfuscation helper patch to assist update process.
2014-04-14 10:42:54 +10:00
md_5
e11d481452
Use Provided Case for Non Existent Offline Players.
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Fixes issues with using scoreboards to provide information via pseudo players being all lower cased.
2014-04-14 09:48:49 +10:00
gjmcferrin@gmail.com
c9c88ab4c8
Properly cancel fishing event. Fixes BUKKIT-5396
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Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
fishing attempt would automatically result in a new PlayerFishEvent with
State.FAILED_ATTEMPT because the player's hooked entity was not properly
cleared. This ensures that the player's hooked entity value is set to null so
that the next attempt will result in the proper state being called.
2014-04-13 20:13:56 +10:00
myiume
c6140eafcc
Fix PlayerFishEvent not properly cancelling. Fixes
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BUKKIT-5245,BUKKIT-5396
PlayerFishEvent event states are not properly being cancelled,
the FishingHookEntity being deleted when the event is cancelled,
thus making the event happen. The event states of CAUGHT_ENTITY,
CAUGHT_FISH, FAILED_ATTEMPT, IN_GROUND must keep the
EntityFishingHook alive in order to cancel the event.
Removed the entity despawn lines when event is cancelled
and added a cancelled action for FAILED_ATTEMPT state.
2014-04-13 20:13:13 +10:00
md_5
84643687e6
Fix more missed diff - IPs not showing in console
2014-04-13 16:35:17 +10:00
md_5
1384382aeb
Use Correct firstPlayed Value.
2014-04-13 14:46:03 +10:00
md_5
eba34fbe49
Use Offline Player Data Once if Required.
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If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.
2014-04-13 14:41:33 +10:00
md_5
73eca94c45
Print Stack on InternalException - for debugging some ConcurrentMod issues.
2014-04-13 09:01:16 +10:00
Thinkofdeath
d30c334bd3
Fix patch numbers
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Changes nothing but it was bugging me
2014-04-12 16:00:16 +01:00
md_5
e5012f8abf
Let the user know we are trying to convert. Gotta figure out whats up with Mojang's API.
2014-04-12 23:31:14 +10:00
md_5
8bb505c271
Add huge update warning. This server will not start until the user types Y E S into the console.
2014-04-12 21:37:38 +10:00
md_5
247236b793
Treat Bungee as Online Mode. This is very important for people, IP forwarding MUST be enabled.
2014-04-12 21:24:25 +10:00
md_5
4755809a62
Tigthen up access to getVersion - should help with some disconnects. Great spot by @thinkofdeath
2014-04-12 19:06:58 +10:00
md_5
4976381ad8
Fix missed variable in entity activation range
2014-04-12 19:01:59 +10:00
md_5
fad54a7a3e
Upstream merge
2014-04-12 18:17:59 +10:00
md_5
a3b28bf525
Fix more legacy support
2014-04-12 18:15:24 +10:00
md_5
2a02b37ac2
Strip dashes when sending UUIDs to older clients.
2014-04-12 18:04:17 +10:00
md_5
8971d2afa7
Fix several occurances of missed diff.
2014-04-12 17:49:22 +10:00
md_5
ec9e487811
Address Serious Issues with Offline Players
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Such as name being entirely unresolved! This fixes the whitelist command and no doubt lots more.
2014-04-12 17:17:26 +10:00