Commit Graph

2160 Commits

Author SHA1 Message Date
Zach Brown
a29e006676 Update readme with travis and info 2014-07-04 15:34:50 -05:00
Zach Brown
3ae2c63ee4 Upstream merge - Move player tick into main loop 2014-07-04 14:52:05 -05:00
Zach Brown
3709c87cb8 Upstream merge - remove movement limit 2014-07-03 23:21:36 -05:00
Zach Brown
31a917241b Configurable movement limit restriction 2014-07-03 19:29:30 -05:00
Zach Brown
96c935c9da Update from upstream 2014-07-03 18:34:59 -05:00
Zach Brown
b82fe3a901 Configurable interaction limit restriction 2014-07-03 00:57:36 -05:00
Zach Brown
b4af9c904c Update from upstream 2014-07-02 22:58:32 -05:00
Zach Brown
503d0a4dbb Move our config options out of spigot.yml and into paper.yml 2014-07-02 22:57:47 -05:00
Zach Brown
401d3c53f7 Upstream merge 2: Upstream merge harder 2014-07-01 21:22:52 -05:00
Zach Brown
4a16325379 More upstream 2014-06-30 10:24:34 -05:00
Zach Brown
65a83d19d0 Upstream merge 2014-06-30 02:56:38 -05:00
Zach Brown
3471a29b6e Allow nerfed mobs to jump
Unbreaks quite a few spawner grinders
2014-06-29 13:34:16 -05:00
Zach Brown
53192b8cac Configurable fishing time ranges 2014-06-29 13:33:49 -05:00
Zach Brown
759a82b8f5 Upstream merge 2014-06-29 13:16:47 -05:00
Zach Brown
26539d2f17 Revert "Remove 0017 - potentially causing issues on respawn with plugins"
Turned out this wasn't the issue
2014-06-28 17:38:47 -05:00
Zach Brown
f78b1cd8d4 Remove 0017 - potentially causing issues on respawn with plugins 2014-06-28 16:57:35 -05:00
Zach Brown
980aa63c74 More upstream merge 2014-06-27 12:29:32 -05:00
Zach Brown
0c622646fe Upstream merge 2014-06-26 15:07:23 -05:00
Zach Brown
075650527a Upstream merge 2014-06-25 15:49:03 -05:00
Zach Brown
46bae13502 Fix zombie sieges and their spawn mechanics 2014-06-24 22:56:20 -05:00
Zach Brown
3fce01ba19 Fix fireball event ;D 2014-06-24 17:05:47 -05:00
Zach Brown
3ad9356c4b Update with ItemFrame fix ;D 2014-06-24 10:13:29 -05:00
Zach Brown
1207bc585d Apply our patches over Spigot-Server and Spigot-API directly 2014-06-24 08:04:20 -05:00
Iceee
84046eaf04 Actually fix TNT movement 2014-06-24 00:05:59 -05:00
T00thpick1
0594b19b80 Do not remove player in world change
Fixes BUKKIT-4561 and BUKKIT-4082 and BUKKIT-2094
2014-06-23 21:40:02 -05:00
Zach Brown
fad5e2de6e Update patch numbers 2014-06-22 15:55:54 -05:00
Zach Brown
c86909f03b Ability to disable asynccatcher 2014-06-22 15:50:22 -05:00
Iceee
ffa3ec602f Fix redstone lag issues 2014-06-22 15:49:15 -05:00
Iceee
aedab4b551 Fix movement inconsistencies 2014-06-22 15:48:05 -05:00
Zach Brown
95151481dc Add 1.8 recipes for stone variants 2014-06-22 15:45:06 -05:00
gsand
a635610b71 Inverted Daylight Detector Toggle 2014-06-22 15:44:33 -05:00
gsand
3969291a8c Configurable hunger multiplier for player sprint jumping 2014-06-22 15:43:08 -05:00
Zach Brown
40827edab9 Make destroyed boats drop the boat item 2014-06-22 15:41:56 -05:00
Zach Brown
c49327edc5 Configurable baby zombie movement speed 2014-06-22 15:41:01 -05:00
Zach Brown
30928dda11 Configurable cactus and reed natural growth heights 2014-06-22 15:38:49 -05:00
Zach Brown
0ea4034391 Configurable damage multiplier for PvP blocking 2014-06-22 15:38:17 -05:00
Zach Brown
6ea3c4987f Add float methods to configs 2014-06-22 15:37:12 -05:00
Zach Brown
adf7f18a6b Configurable squid spawn ranges 2014-06-22 15:32:38 -05:00
Zach Brown
d06298ed68 Invisible players don't have rights 2014-06-22 15:30:53 -05:00
Aikar
474b3dbe82 Teleport passenger/vehicle with player 2014-06-22 15:29:07 -05:00
Zach Brown
4992d1dd9b Allow undead horse types to be leashed 2014-06-22 15:26:31 -05:00
Suddenly
62ae1a679c Prevent null hopper owners crashing the server 2014-06-22 15:24:36 -05:00
gsand
b9179a0a04 Rename to PaperSpigot 2014-06-22 15:22:17 -05:00
md_5
e46e6c46a1 Upstream merge, lots of conflicts 2014-06-22 19:28:17 +10:00
md_5
463e6f351e Shave nearly 2mb off jar size by not embedding our copy of trove since Minecraft now includes it. 2014-06-21 16:30:09 +10:00
md_5
b4f8ae96a2 Prevent Unbounded IntCache Growth
Based on work by Peter Lawrey, this commit prevents unbounded growth of the integer cache and instead caps it to a value specified in the configuration (1024 by default). Should prevent thrashing, especially around world generation.
2014-06-20 19:40:55 +10:00
Thinkofdeath
7f6d9d1fb7 Fix the restart command sometimes deadlocking the server 2014-06-14 16:01:05 +01:00
md_5
f2c8426b20 Revert LongHash changes 2014-06-11 21:07:22 +10:00
md_5
8d19f7fc9c Improve lsw too 2014-06-09 19:04:53 +10:00
Antony Riley
a9bcec2567 Improve LongHash performance - take #2 2014-06-09 18:58:20 +10:00