Commit Graph

837 Commits

Author SHA1 Message Date
gjmcferrin@gmail.com
c9c88ab4c8 Properly cancel fishing event. Fixes BUKKIT-5396
Previously, when cancelling a PlayerFishEvent with State.FISHING, the next
fishing attempt would automatically result in a new PlayerFishEvent with
State.FAILED_ATTEMPT because the player's hooked entity was not properly
cleared. This ensures that the player's hooked entity value is set to null so
that the next attempt will result in the proper state being called.
2014-04-13 20:13:56 +10:00
myiume
c6140eafcc Fix PlayerFishEvent not properly cancelling. Fixes
BUKKIT-5245,BUKKIT-5396

PlayerFishEvent event states are not properly being cancelled,
the FishingHookEntity being deleted when the event is cancelled,
thus making the event happen. The event states of CAUGHT_ENTITY,
CAUGHT_FISH, FAILED_ATTEMPT, IN_GROUND must keep the
EntityFishingHook alive in order to cancel the event.
Removed the entity despawn lines when event is cancelled
and added a cancelled action for FAILED_ATTEMPT state.
2014-04-13 20:13:13 +10:00
md_5
84643687e6 Fix more missed diff - IPs not showing in console 2014-04-13 16:35:17 +10:00
md_5
1384382aeb Use Correct firstPlayed Value. 2014-04-13 14:46:03 +10:00
md_5
eba34fbe49 Use Offline Player Data Once if Required.
If we are online mode and the only copy of player data we can find is the player's offline mode data, we will attempt a once off conversion by reading this data and then renaming the file so it won't be used again.
2014-04-13 14:41:33 +10:00
md_5
73eca94c45 Print Stack on InternalException - for debugging some ConcurrentMod issues. 2014-04-13 09:01:16 +10:00
Thinkofdeath
d30c334bd3 Fix patch numbers
Changes nothing but it was bugging me
2014-04-12 16:00:16 +01:00
md_5
e5012f8abf Let the user know we are trying to convert. Gotta figure out whats up with Mojang's API. 2014-04-12 23:31:14 +10:00
md_5
8bb505c271 Add huge update warning. This server will not start until the user types Y E S into the console. 2014-04-12 21:37:38 +10:00
md_5
247236b793 Treat Bungee as Online Mode. This is very important for people, IP forwarding MUST be enabled. 2014-04-12 21:24:25 +10:00
md_5
4755809a62 Tigthen up access to getVersion - should help with some disconnects. Great spot by @thinkofdeath 2014-04-12 19:06:58 +10:00
md_5
4976381ad8 Fix missed variable in entity activation range 2014-04-12 19:01:59 +10:00
md_5
fad54a7a3e Upstream merge 2014-04-12 18:17:59 +10:00
md_5
a3b28bf525 Fix more legacy support 2014-04-12 18:15:24 +10:00
md_5
2a02b37ac2 Strip dashes when sending UUIDs to older clients. 2014-04-12 18:04:17 +10:00
md_5
8971d2afa7 Fix several occurances of missed diff. 2014-04-12 17:49:22 +10:00
md_5
ec9e487811 Address Serious Issues with Offline Players
Such as name being entirely unresolved! This fixes the whitelist command and no doubt lots more.
2014-04-12 17:17:26 +10:00
md_5
75deb2c530 Revert "Print Warning not Stack Trace."
This reverts commit 7edfec9059.
2014-04-12 15:29:45 +10:00
md_5
7edfec9059 Print Warning not Stack Trace.
When loading the data .json files.
2014-04-12 15:18:33 +10:00
md_5
998bcd056a Old / New Version Support.
This adds support for newer / older Minecraft versions.
At present it supports protocol versions 4 and 5 (1.7.2-1.7.8).
2014-04-12 15:11:23 +10:00
md_5
c467867aca Finish up Minecraft 1.7.8 support. This is a dev build, no warranty etc etc. It does not yet support Minecraft 1.7.2/1.7.5. 2014-04-12 14:49:42 +10:00
md_5
c2dd459650 Nearly done, testing time. 2014-04-12 14:38:17 +10:00
md_5
06b0dec1c5 Fix some stuff 2014-04-12 14:27:04 +10:00
md_5
205b113b18 Stage 1.5 2014-04-12 14:18:50 +10:00
md_5
83ce6724ca Stage 1 2014-04-12 14:18:37 +10:00
md_5
7a108da7f3 Remove some snapshot related patches in preparation for update. 2014-04-12 14:01:22 +10:00
Thinkofdeath
b32a7595bf Remove the server skin validation
Doesn't really help in catching the plugins causing the issues
2014-04-11 16:13:15 +01:00
Thinkofdeath
40570f5b14 Display 1.7.8 as the current version 2014-04-11 15:46:24 +01:00
Thinkofdeath
3f8ecf497b Validate skins server side to try catch some out of date plugins 2014-04-11 13:08:04 +01:00
Thinkofdeath
c499672aef Display 'Spigot' in client crashes, server lists and Mojang stats 2014-04-11 11:55:29 +01:00
Thinkofdeath
80e3edb2b2 Find and fix broken player skulls and handle skulls with incorrectly cased player names 2014-04-10 21:59:55 +01:00
Thinkofdeath
11fe7bede1 Lets say this didn't happen 2014-04-10 21:23:07 +01:00
Thinkofdeath
63233d4a0e Don't convert skulls if the request fails for some reason 2014-04-10 21:12:49 +01:00
Thinkofdeath
a67082c90e Use authlib to look up skull textures.
Might cover a case I missed
2014-04-10 17:45:21 +01:00
Thinkofdeath
1e1ba0f873 Fix the console issue
QueueLogAppender doesn't like being added twice
2014-04-10 12:56:45 +01:00
Thinkofdeath
74fe17c43b Fix 1.7.7 support (Bungee will still have issues) 2014-04-10 11:56:42 +01:00
Thinkofdeath
8a1c663032 Check the length of the response as the API can sometimes be incorrect 2014-04-09 20:44:07 +01:00
Thinkofdeath
5f03f206c3 Don't spam warnings when Mojang's API goes down. (Which happens a lot) 2014-04-09 15:22:36 +01:00
Thinkofdeath
98825a6430 Close the inputstreams/connections used for head conversion 2014-04-09 14:54:31 +01:00
Thinkofdeath
e95737ad2c Convert player heads async 2014-04-09 13:53:23 +01:00
Thinkofdeath
4c69717e7b Prevent player skulls from crashing 1.7.6 clients. They'll be missing their textures due skin changes 2014-04-08 13:38:47 +01:00
Thinkofdeath
ac8f1531ec Merge remote-tracking branch 'remotes/origin/1.7.6' 2014-04-08 12:23:47 +01:00
Thinkofdeath
35048d22f5 Pass the offline/bungee uuid to PreLogin events (Closes #147) 2014-04-07 00:42:38 +01:00
Thinkofdeath
7103dff380 Add 1.7.6pre1 support.
This doesn't require any configuration changes and will support 1.7.2 / 1.7.5 etc as well.
2014-04-05 09:11:28 +11:00
Thinkofdeath
ded44c47f0 Upstream merge 2014-04-03 21:12:44 +01:00
Thinkofdeath
2bf205d5f9 Fixed mob spawners being treated as solid blocks for the orebfuscator
Mob spawners are treated as solid blocks as far as the game is concerned for lighting and other tasks but for rendering they can be seen through, therefor we special case them so that the antixray doesn't show the fake blocks around them.
2014-04-03 10:50:48 +01:00
md_5
710f33af71 Correct patch start comment. 2014-04-02 18:05:47 +11:00
Ginger Geek
fe031329f3 Allows greater control over Tab Command Complete.
You can now specify how many letters of the command must be typed before it will be tab completed this will help deter people from just spamming round all the commands to see if there is one incorrectly set up.
0 will tab complete all commands
-1 will disable tab complete

1 will mean you have to type the first letter
2 will mean you have to the second letter... etc...
2014-04-02 18:01:40 +11:00
md_5
04d72bc702 Merge some stuff from upstream. 2014-04-02 17:54:35 +11:00
FrozenBrain
a562fecb4b Fix TileEntities getting ticked after being queued for removal 2014-04-02 17:53:34 +11:00