Commit Graph

1006 Commits

Author SHA1 Message Date
Zach Brown
d301626815 Update from upstream SpigotMC
Fix Corrupted Trapped Chests SpigotMC/Spigot@08de30ca3e
Don't time async events SpigotMC/Spigot@c3a9e71da3
2014-08-15 14:35:58 -05:00
Zach Brown
174855f19d Update from upstream SpigotMC
Part revert to fix (0) in place of file name SpigotMC/Spigot@2fbc1f2704
Fix the last PR SpigotMC/Spigot@b2199df3f7
2014-08-11 15:49:06 -05:00
Zach Brown
3727c00bdd Update from upstream SpigotMC
Abridged: Force close player inventories when they move/interact
This prevents modified clients from using the 2x2 crafting square as permanent storage

Force Close Inventory On Move SpigotMC/Spigot@db78a70788
Only close once, if needed SpigotMC/Spigot@b652de8e7f
Move to interact event closing SpigotMC/Spigot@b5378850d3
Disregard arm swings - racy SpigotMC/Spigot@f86634e280
2014-08-10 00:21:18 -05:00
Zach Brown
8e365012c0 Update from upstream SpigotMC
Upstream Merge (Bukkit + CraftBukkit) SpigotMC/Spigot@da20125dab
Plug WorldMap Memory Leak SpigotMC/Spigot@da20125dab
2014-08-08 17:15:42 -05:00
Zach Brown
c08319bf13 Update from upstream SpigotMC
Fix LEFT_CLICK_AIR detection when not in creative SpigotMC/Spigot@883534a72a
2014-08-07 14:33:06 -05:00
Zach Brown
dca3a3b021 Update from upstream SpigotMC
Fixed: Check cast SpigotMC/Spigot@7efa75c63a
2014-08-06 18:16:23 -05:00
Zach Brown
27e94ec67b Update from upstream SpigotMC
Fix timings SpigotMC/Spigot@7d79f6bf5e
Fix the particle api using the wrong Material class SpigotMC/Spigot@f5a1e7a96f
2014-08-05 13:44:19 -05:00
Zach Brown
557a65eb3c Update CraftBukkit 2014-08-04 15:11:38 -05:00
Zach Brown
5ee589911c Upsteam fix missed diff from MC 1.3.1 Update
SpigotMC/Spigot@2e45f5d2fa
2014-08-01 03:51:48 -05:00
Zach Brown
1d84acbcff Update from upstream SpigotMC
Merge the max health attribute patch into the previous one SpigotMC/Spigot@8d45fe7f77
Filter attribute modifiers which cause the attribute to go out of its range SpigotMC/Spigot@463a1eb595
2014-07-31 19:16:47 -05:00
Zach Brown
7cab612cfb Update from upstream SpigotMC
Skip online mode UUID lookups when in offline mode and not using Bungee. SpigotMC/Spigot@25b673fd7e
2014-07-30 03:39:03 -05:00
Byteflux
aeead930a1 Better nerf for TNT Cannons ...
Drops the item
Applies to all Falling Block Entities
2014-07-30 03:35:32 -05:00
Zach Brown
df10dcf656 Update from upstream SpigotMC
Set the minimum max health attribute value to 0.1 SpigotMC/Spigot@d3b9fa0d1f
Add an option for a global cache for any request on Mojang's api SpigotMC/Spigot@3452c620df
Handle cases where the api fails to return a profile SpigotMC/Spigot@6a6eff3319
2014-07-29 14:59:47 -05:00
Zach Brown
03ff104849 Update from upstream SpigotMC
Allow Attribute Capping. SpigotMC/Spigot@fb3a9d38dd
Fix unit tests (broken in the above) SpigotMC/Spigot@1e98f1161f
Update attribute maxes again once loaded SpigotMC/Spigot@2bf4481e15
2014-07-28 03:00:45 -05:00
Zach Brown
6d67f53a26 Fix CraftBukkit-Patches/0032 that got mangled in the upstream update 2014-07-27 14:26:04 -05:00
Zach Brown
398f6983bd Update from upstream SpigotMC
Make "moved too quickly" limit configurable SpigotMC/Spigot@99a0a640e8
Undeprecate Player#updateInventory()V SpigotMC/Spigot@5c32e1cb48
Fetch complete profile for skull items, similarly to TileEntitySkull. SpigotMC/Spigot@33d758773e
Move getDouble into the Spigot Configuration patch SpigotMC/Spigot@b5dd202af1
Add missing particle to particle API SpigotMC/Spigot@273c64bbad
Log debug levels to the log file. SpigotMC/Spigot@348eae75f4
Fix PlayerItemDamageEvent (we already had this #badupstreamrelations) SpigotMC/Spigot@e207ea23cd
Move hopper patch to top for PR180 SpigotMC/Spigot@abb775108d
Don't be so spammy on Java 6 SpigotMC/Spigot@5abb82b1ca
Apply NBTReadLimiter to more things SpigotMC/Spigot@408944e9f5
2014-07-27 14:20:28 -05:00
Zach Brown
7dd671146d Update from upstream SpigotMC
Don't use Bukkit.getLogger as the CraftServer isn't loaded at this point SpigotMC/Spigot@5c48793ecf
Modify the block placement limit to allow for the odd random packet or two SpigotMC/Spigot@7768676ae2
2014-07-24 22:21:57 -05:00
Zach Brown
a5c9b31256 Update from upstream SpigotMC
No need to wait for the conversation to finish SpigotMC/Spigot@67b502b6f8
2014-07-23 10:56:36 -05:00
Zach Brown
4aef5602d5 Update from upstream SpigotMC
Remove defensive copy in EAR SpigotMC/Spigot@f1ba1f6c07
Make "moved wrongly limit" configurable SpigotMC/Spigot@f7ab380e16
Fix null Tile Entity Worlds (we already had this) SpigotMC/Spigot@b271cdbfa0
Fix slow tab complete for some commands SpigotMC/Spigot@f3b7952c73
Only suggest ops to deop and remove whitelist add case entirely SpigotMC/Spigot@0e1fcfbe70
Allow tab complete for /whitelist add SpigotMC/Spigot@27f8aa22bd
2014-07-22 15:25:09 -05:00
Zach Brown
7b0c576798 Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code
and makes us more "proper"
Credit to @Dmck2b for originally passing the idea along a while back
2014-07-21 15:46:54 -05:00
Zach Brown
b2ec959ec7 Upstream - Classloader changes and interact limiter changes 2014-07-16 14:11:44 -05:00
Zach Brown
56df661368 Configurable delay for mob AI targetting
Allows for interesting gameplay elements and other interesting tweaks
2014-07-14 01:24:09 -05:00
Zach Brown
489e293d69 Upstream - Don't overwrite invalid config files 2014-07-12 19:38:57 -05:00
Zach Brown
604d0e801d Upstream - Don't crash when a skele shoots an item frame 2014-07-11 08:17:54 -05:00
Zach Brown
5c711db6f1 Restore our earlier and simpler TNT direction bias fix 2014-07-11 03:57:06 -05:00
Iceee
1ffb628a78 Don't tick chests v3 - Now with more not-ticking
As always, thanks Ice
2014-07-11 01:57:39 -05:00
Zach Brown
2352f9cadd Use CraftBukkit's damage API fix instead of our own
... here's hoping theirs works
2014-07-10 21:47:05 -05:00
Dmck2b
9e2cc27fb0 Actually fix the spawn chunks persistence patch 2014-07-10 13:47:43 -05:00
Zach Brown
f23a372321 Revert "Update spawn chunk persistence patch"
This reverts commit 27494d6d9f.
2014-07-09 23:46:54 -05:00
Dmck2b
27494d6d9f Update spawn chunk persistence patch 2014-07-09 22:06:09 -05:00
Zach Brown
832f7ad2c3 Configurable nerf for TNT cannons 2014-07-09 17:40:03 -05:00
Zach Brown
56c2ba6437 Replace TNT fix with less buggy solution
... although the last one was pretty funny
2014-07-09 17:07:26 -05:00
Iceee
b848676e2f Don't tick chests v2 2014-07-08 22:56:08 -05:00
Zach Brown
66dd81d53a Better EULA handling 2014-07-08 22:40:26 -05:00
Zach Brown
f125630ef1 PaperSpigot 1.7.10 2014-07-08 22:05:35 -05:00
Aikar
0e9f7b049f Revert Bukkit damage API changes 2014-07-08 19:31:45 -05:00
Zach Brown
cfd51ccfb9 Revert updates to TNT bias patch 2014-07-08 19:28:16 -05:00
Evan A. Haskell
3a120c167c Fix null tile entity worlds crashing the server 2014-07-08 18:26:32 -05:00
Dmck2b
74692cfcd3 Allow toggling of chunk persistance 2014-07-09 00:00:00 +01:00
Zach Brown
8d8bbf09ec Update TNT directional bias patch
Includes work by SportBukkit - Thanks guys
2014-07-08 16:31:38 -05:00
Zach Brown
e75a3020e5 Upstream merge 2014-07-08 16:10:12 -05:00
Zach Brown
bba86b10b2 Experimental: Don't tick chests
This isn't used anywhere and only adds to the load. This change should be considered experiemental however as it needs testing
2014-07-07 16:29:19 -05:00
Dmck2b
42744f8853 Add configurable despawn ranges for living entities 2014-07-06 22:23:20 -05:00
gsand
64863c09c3 Player Exhaustion Multipliers 2014-07-06 19:19:11 -05:00
Zach Brown
a1c77b4f20 Upstream merge - Revert player ticking in main loop 2014-07-06 19:16:34 -05:00
Zach Brown
d9bc079038 Restore gsand's name to this patch :) 2014-07-06 02:50:09 -05:00
Zach Brown
04b7baf758 Remove patch 0012 hunger mulitplier for sprint jump
Newer and better patch coming soon
cc @gsand
2014-07-06 02:47:46 -05:00
Zach Brown
41a98e8541 Let's not check the config value every time
Once is enough
2014-07-06 01:50:02 -05:00
Zach Brown
0976e9a02a Make players tick in main loop "feature" configurable
Defaults to false, servers thant additional security and peace of mind can turn it back on but doing so may cause gameplay abnormalities
2014-07-05 22:55:30 -05:00
Dmck2b
7711f9fc8a Make JSON errors more user friendly and less crash prone 2014-07-05 14:54:21 -05:00