Commit Graph

3157 Commits

Author SHA1 Message Date
Zach Brown
88ba5fcaac
Update upstream CB
Fixes GH-887
2017-09-18 22:01:43 -04:00
Aikar
dfe2b00874 World can be null for sign conversion, fixes #886 2017-09-18 21:03:45 -04:00
kashike
60cdf86b8a Avoid NPE during CraftBlockEntityState load 2017-09-18 13:39:40 -07:00
Zach Brown
71e2d0e88c
Update B 2017-09-18 12:03:48 -04:00
Shane Freeder
d934dcc1e3
Update to 1.12.2, May the Tacos be with you 2017-09-18 12:04:01 +01:00
Shane Freeder
836db0ec9c
Update CB, refactor 0229-Fix-this-stupid-bullshit
Refactored 0229-Fix-this-stupid-bullshit in order to prevent merge conflicts
when spigot decides to update the timer and to provide some form of hint in the
console/log on startup.
2017-09-15 15:37:05 +01:00
Shane Freeder
9c79dd3214
Cache generated EventExecutors (fixes #786)
the first 'major' change in this PR is to cache the generated event
executrs from the ASM class, by doing this we only generate a single
class for every method that we need an executor for, thus reducing the
number of classes that are needed, especially in cases where plugins
re/unregister events all the time.

The second change is to modify the generated classloader map, generated
classloaders are not held against the plugin itself but the classloader
that the event is declared in, the implication here is that we cannot
drop generated classloaders when a plugin disable, and so we use a guava
weak-key'd hashmap, downfall here is that classes won't be GC'd until
guava drops the generated classloader, however the first change should
deal with most of the grunt.
2017-09-14 14:57:50 +01:00
Zach Brown
6d9375d222 Fix race condition with chunks, dead tile entities
Fixes PaperMC/Paper#883 same issue as MinecraftForge/MinecraftForge#4386

A more detailed anaylsis of what is probably going on, courtesy of
@bs2609 and the MCForge Issue Tracker is:

When a chunk is unloaded, the entities and tile entities it contains are
marked for removal. The actual removal (from the world) occurs later,
when the world ticks its entities.
Conversely, when a chunk is loaded, it generally adds its entities to
the world promptly, without queuing.

Here's the normal sequence of events:

Chunk unloaded
Old entities removed
Chunk loaded
New entities added

However, what can happen:

Chunk unloaded
Chunk loaded
New entities added
Old entities removed

This occurs when an unloaded chunk is reloaded before its corresponding
entities have been removed.
2017-09-11 22:21:57 -04:00
Shane Freeder
2104c3a683
Update CB/S 2017-09-09 08:17:12 +01:00
Zach Brown
a0cd14a34c
Rebuild patches 2017-09-06 22:59:08 -04:00
CDAGaming
15a47148c7 Update CB & B (#876) 2017-09-06 12:31:37 -04:00
Shane Freeder
3baf14a8ec
Rebuild patches 2017-09-03 01:09:35 +01:00
CDAGaming
f520871b4f Update CB and B (#873) 2017-09-02 14:01:45 -04:00
CDAGaming
d375188e15 Update CB 2017-08-31 17:38:48 -05:00
CDAGaming
40426d52ad Update Bukkit 2017-08-26 11:27:46 -05:00
BillyGalbreath
75cb198fd2
LivingEntity#setKiller 2017-08-24 15:19:29 -04:00
Zach
5c94603f46 Merge pull request #861 from CDAGaming/master
Update CB and BD
2017-08-23 11:16:32 -04:00
CDAGaming
84c2351e37 Update CB and BD 2017-08-23 09:13:12 -05:00
kashike
85c6f826e4 Deprecate usages of authlib
ref #828
2017-08-22 19:12:34 -07:00
Shane Freeder
48d8add662
Update B 2017-08-20 11:50:29 +01:00
kashike
d43da9fc70 Allow specifying a custom "authentication servers down" kick message
Thanks to @phenomax in #855
2017-08-17 16:16:44 -07:00
Shane Freeder
4368f412c6
Update CB 2017-08-16 16:47:06 +01:00
Zach Brown
a8c70655c0
Update paperclip script for folder move 2017-08-13 15:44:27 -05:00
Zach Brown
9ff170660b
Move mc decompile source to its own folder
Makes caching easier, ever so slightly more organized.
2017-08-12 18:56:59 -05:00
Zach Brown
cb011c365e
Hi my name is Travis-CI and I'm high maintenance 2017-08-12 18:28:14 -05:00
Shane Freeder
d77731eee2
Update S 2017-08-12 22:51:29 +01:00
Shane Freeder
225bfcff56
[CI-SKIP] Travis: linux sudo vm's have more ram, also stop travis screwing with the git modules 2017-08-12 21:15:37 +01:00
Zach
b22423be8b Merge pull request #853 from Brokkonaut/dragon-egg-falling
I forgot the // Paper comment
2017-08-11 21:39:54 -05:00
Brokkonaut
fe8ce33ef5 I forgot the // Paper comment 2017-08-12 02:23:35 +02:00
Zach Brown
bab98cf5ff
Don't let Player#getLocale return null
Thanks for reporting @MatrixTunnel
2017-08-11 18:16:00 -05:00
Zach Brown
a8508dc5df
Remove null values in TileEntity tick list
Because who wouldn't want to tick a null tile entity right?
Fixes GH-851
2017-08-11 17:59:44 -05:00
Shane Freeder
912ee23e25
Update CB 2017-08-11 13:05:23 +01:00
Zach Brown
98d8483c7a
Skip paperclip step on Travis-CI 2017-08-10 21:14:10 -05:00
Zach Brown
3338148247
Start using Travis-CI again
The only way to get Paper to build, specifically past the jar remap
step, is to use a macOS host. Don't ask me why, I'm just the messenger.
2017-08-10 21:07:41 -05:00
Zach Brown
0181286eb9
Fix MC-117075: TE Unload Lag Spike
PaperMC port of https://github.com/MinecraftForge/MinecraftForge/pull/4281
2017-08-10 21:06:53 -05:00
Shane Freeder
4d3e4470b4 Merge pull request #849 from Brokkonaut/dragon-egg-falling
MC-94186 Fix dragon egg falling in lazy chunks
2017-08-11 02:54:29 +01:00
Brokkonaut
c84dd9edfe MC-94186 Fix dragon egg falling in lazy chunks
Fixes falling dragon eggs in lazy chunks fall to the block below the last empty block and replacing that block with them.

See also https://bugs.mojang.com/browse/MC-94186
2017-08-11 03:36:59 +02:00
Shane Freeder
42faa9e529 Update CB (#846) 2017-08-09 14:44:28 -04:00
BillyGalbreath
6f32c51336 Ocelot despawns should honor nametags and leash (#821) 2017-08-07 23:26:44 -04:00
BillyGalbreath
128c35000b Reset spawner timer when spawner event is cancelled (#819) 2017-08-07 23:25:59 -04:00
chickeneer
52c8fc7633 Fix Nether Portal Creation on cancelled event
Spigot is manipulating the Travel Agents canCreatePortal, but forgot to reset it on cancel

This causes nether portals to not be generated if the event is ever cancelled
2017-08-07 23:08:50 -04:00
Aikar
ff5bd7b03b Upstream update 2017-08-07 23:05:16 -04:00
kashike
5ac8a3f491 Merge pull request #842 from DemonWav/feature/speedup
Fix this stupid bullshit
2017-08-06 15:41:49 -07:00
DemonWav
1ff893abe1
Fix this stupid bullshit 2017-08-06 17:18:20 -05:00
Zach
ab6f5deb59 Merge pull request #840 from electronicboy/master
fix construction order in CraftBanner
2017-08-06 10:42:52 -05:00
Shane Freeder
efe49baecf
fix construction order in CraftBanner 2017-08-06 16:36:48 +01:00
kashike
7f38d169dc Merge pull request #837 from electronicboy/mergy
Update B/CB/S
2017-08-05 16:36:44 -07:00
Shane Freeder
bec1253aa9
Update B/CB/S 2017-08-06 00:08:21 +01:00
Zach Brown
f7e23ba7fa
Update upstream CB 2017-08-04 22:10:30 -05:00
kashike
1b363377f7 Merge pull request #830 from Minecrell/jline-3.4.0
Update JLine to 3.4.0
2017-08-04 08:09:42 -07:00