Bjarne Koll
f1649d702b
Work it
2024-10-22 23:30:51 +02:00
Bjarne Koll
9e92fed7a2
More work?
2024-10-22 22:38:26 +02:00
Bjarne Koll
152e82ceec
Some work
2024-10-22 22:00:33 +02:00
Noah van der Aa
3585434382
first 100!
2024-10-22 20:04:31 +02:00
Noah van der Aa
d280061a1a
First batch of server patches
2024-10-22 19:28:57 +02:00
Noah van der Aa
2ef589c820
okaaay let's go
2024-10-22 18:23:19 +02:00
Spottedleaf
fb530743e5
Apply optimise collision checking in move packet handling patch
2024-08-16 06:56:13 -07:00
Spottedleaf
b653276565
Finish chunk tick iteration optimisation port from Moonrise
2024-07-17 11:34:26 -07:00
Spottedleaf
9fd77108e3
Apply automatic regionfile header recalculation patch
2024-07-15 12:20:47 -07:00
Spottedleaf
77fcb29607
Apply incremental player/level saving patch
2024-07-15 11:57:56 -07:00
Nassim Jahnke
ffe31a1cd0
Readd async saveddata io
2024-07-12 17:58:54 +02:00
Spottedleaf
0e02aa5b8e
Port watchdog detail patch
2024-07-11 12:28:27 -07:00
Spottedleaf
1d0fcb5aaf
Port lag compensation patch
2024-07-11 12:22:59 -07:00
Spottedleaf
821081d646
Drop unapplied patches
...
1012-Use-distance-map-to-optimise-entity-tracker.patch:
1025-Collision-optimisations.patch:
1034-Actually-optimise-explosions.patch:
1039-Send-full-pos-packets-for-hard-colliding-entities.patch:
Implemented in Moonrise patch
1037-Distance-manager-tick-timings.patch:
Not needed
0668-Implement-regenerateChunk.patch:
API does not appear to be used, and it is a real pain to
implement this properly. The old patch did not handle
populators correctly, for example.
2024-07-11 12:13:41 -07:00
Spottedleaf
8b558d9e0b
Apply entity tracker desync patch
2024-07-11 08:15:36 -07:00
Nassim Jahnke
b89e6a0195
Readd more patches
2024-07-04 12:46:15 +02:00
Nassim Jahnke
152f4feff3
Add back improved watchdog support patch
2024-06-17 13:36:43 +02:00
Jake Potrebic
ec4c712efa
update 'improve mass craft perf' patch
2024-06-16 08:08:06 -07:00
Nassim Jahnke
752f957e12
Add back more patches
2024-06-16 12:47:57 +02:00
Nassim Jahnke
0008fa17e9
Add back more optimization patches
2024-06-15 19:24:11 +02:00
Nassim Jahnke
ee9b820fbe
Update more optimization patches
2024-06-15 14:12:22 +02:00
Spottedleaf
730882fca9
Chunk System and Starlight WIP
...
Chunk system patch was refactored to take advantage of
newer ConcurrentUtil's concurrent long hash table (which
fixes hash collisions caused by chaining fastutil's long hash
and CHM's hash) plus some other minor improvements.
The chunk system was also merged with Starlight, which mostly
provides a small improvement to ThreadedLevelLightEngine#checkBlock
as the scheduling was rewritten.
2024-06-14 17:39:15 -07:00
Spottedleaf
df633e5ffa
DataConverter 1.21
2024-06-14 10:34:45 -07:00
Nassim Jahnke
a308c7c8d7
Fix more compile issues
2024-06-14 14:28:06 +02:00
Nassim Jahnke
0d3ce2d704
Fix more compile issues
2024-06-14 14:11:52 +02:00
Bjarne Koll
6a34750160
Move unapplied patches to the back
2024-06-14 12:05:15 +02:00
Bjarne Koll
6d4e235784
988
2024-06-14 11:59:44 +02:00
Bjarne Koll
4140de28eb
960
2024-06-14 11:07:50 +02:00
Bjarne Koll
a399f23903
956
2024-06-14 10:56:28 +02:00
Bjarne Koll
14c03366ed
922
2024-06-14 10:17:11 +02:00
Jason Penilla
33b36cde31
update some patches
2024-06-13 20:41:44 -07:00
Jake Potrebic
52b49fbcc8
788/1053
2024-06-13 18:30:23 -07:00
Jake Potrebic
8731266275
650/1053
2024-06-13 17:08:12 -07:00
Jake Potrebic
ba163e10bb
585/1053
2024-06-13 16:32:45 -07:00
Bjarne Koll
ed2ea4538e
538
2024-06-14 00:44:26 +02:00
Jake Potrebic
083bd9e75c
531/1053
2024-06-13 14:42:02 -07:00
Jake Potrebic
27e29ccaf2
487/1053
2024-06-13 13:57:13 -07:00
Jake Potrebic
0bc9aeef26
385
2024-06-13 13:14:13 -07:00
Jake Potrebic
ec05cb8b38
279
2024-06-13 12:04:27 -07:00
Jake Potrebic
0b7552272a
194
2024-06-13 11:09:28 -07:00
Jake Potrebic
2055809b1e
117
2024-06-13 10:30:39 -07:00
Jake Potrebic
8a37f93925
62
2024-06-13 10:12:48 -07:00
Jake Potrebic
7fbb8278e7
Finish API patches
2024-06-13 08:45:43 -07:00
Owen1212055
345b5c1c4c
Patches!!!!!!! (we are done)
2024-04-25 08:36:48 -04:00
Nassim Jahnke
6da0d8cc91
(Almost) all patches applied
2024-04-25 14:23:55 +02:00
Nassim Jahnke
2debcaff9d
More more patches, including hopper optimization patch
2024-04-25 14:07:39 +02:00
Nassim Jahnke
c9907c650f
More patches
2024-04-25 13:02:27 +02:00
Nassim Jahnke
ec4ada852e
Apply and move up non-optimization patches
2024-04-25 12:27:57 +02:00
Nassim Jahnke
f6ea3736a7
Patches
2024-04-25 11:42:10 +02:00
Spottedleaf
e9eec78fc7
chunk system
2024-04-25 01:52:52 -07:00