Commit Graph

390 Commits

Author SHA1 Message Date
HexedHero
f99119eb81
Add MaterialTags for raw ores and raw ore blocks (#6516) 2021-08-30 14:55:11 +00:00
Jason
4597516406
Undeprecate Enchantment#isCursed (#6524) 2021-08-30 16:49:28 +02:00
Jason
6e9f38ea91
[ci skip] Cleanup Timings v2 diff (#6523) 2021-08-30 00:02:24 -07:00
Jason
cf27619809
Log error for invalid entity-per-chunk-save-limit configs (#6522) 2021-08-29 21:19:43 -07:00
Maddy Miller
ba1773373c
Fix poor action helpers API name (#6518) 2021-08-29 17:20:14 +10:00
Maddy Miller
785bee00eb
Add helpers for left/right hand to Action (#6517)
* Add helpers for left/right hand to Action

* Diff starts here technically
2021-08-29 16:29:36 +10:00
Nassim Jahnke
be269d1cf0
Move ProtoWorld methods to LimitedRegion (#6486) 2021-08-28 13:43:26 +00:00
Nassim Jahnke
2d78bb5776
Updated Upstream (Bukkit/CraftBukkit) (#6513)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
ea7b3a0d #654: Clarify conditions where a bed can explode

CraftBukkit Changes:
e167f280 SPIGOT-6726: NPE when calling getBossBar() on plugin spawned EnderDragon
2021-08-28 14:45:14 +02:00
Jason
411a5eed18
Fix and optimize legacy world conversion (#6473)
CraftBukkit breaks legacy world conversion in three ways:
- Writes userdata to the path of the userdata folder rather than to
  the correct file inside the aforementioned folder. This causes the
  userdata folder to fail to be created as a file already exists at
  its path.
- Makes changes to how multiworld works, without modifying
  McRegionUpgrader to be aware of these changes.
- Calls methods on Bukkit before the server is initialized.

This patch fixes all of these issues, and also threads the
McRegionUpgrader to improve performance.
2021-08-27 22:07:12 -07:00
Spottedleaf
1c4f87a258
Ensure priority updates are determined by current level, not deferred level (#6507)
* Ensure priority updates are determined by current level, not deferred level

Deferral could cause an infinite loop to occur.

Also, re-add the light engine priority logic.

* Rebase

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-27 19:20:31 -07:00
Owen1212055
159112ef41
Add Missing Entity API: Cat (#5744) 2021-08-27 18:16:41 +00:00
Nassim Jahnke
f44d237de9
Updated Upstream (CraftBukkit) (#6504)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
5be41fb8 SPIGOT-6720: Fix bed explosion checks
09b99daf SPIGOT-6722: Close entity manager when unloading world
3a9561bf SPIGOT-6686: Changes in MaximumRepairCost for Anvil Rename cause inconsistency
2021-08-27 11:51:18 +02:00
Jake Potrebic
08f746f5f0
Remove unneeded @ throws from team javadocs (#6491) 2021-08-26 12:56:31 -07:00
Jake Potrebic
8b793ed52c
[ci skip] Remove this file that got created somehow (#6489) 2021-08-26 09:49:32 -07:00
Jason
0205b902c2
[ci skip] Cleanup diff in Async command map building (#6492) 2021-08-26 09:41:22 -07:00
Nassim Jahnke
0a6d320410
Sanitize ResourceLocation error logging (#6495) 2021-08-26 10:25:23 +00:00
Spottedleaf
e763a3dc95
Log when the async catcher is tripped (#6493)
The chunk system can swallow the exception given it's all
built with completablefuture, so ensure it is at least printed.

Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
2021-08-25 20:35:35 -07:00
Spottedleaf
ba4cf68774
Readd chunk priority patch, including many chunk system fixes from tuinity (#6488) 2021-08-26 02:16:27 +00:00
Jason
3773df24ce
Vanilla command permission fixes (fixes #6085) (#6490)
Fixes permission checks for vanilla commands which don't have a
requirement, as well as for namespaced vanilla commands.
2021-08-25 15:20:24 -07:00
Jason
b4ef78556c
Use configured no permission message in PaperCommand (#6484) 2021-08-25 13:34:15 -07:00
Nassim Jahnke
789bc79280
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6457)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
c9a46ebf #653: Add World#spawn with randomizeData parameter
e49c2e3a Damageable should extend ItemMeta
01ff04f4 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
ca5b4b1a SPIGOT-6697: Deprecate generateTree with BlockChangeDelegate as it does not handle tiles

CraftBukkit Changes:
7c8bbcbe SPIGOT-6716: Preserve the order of stored enchantments of enchanted books.
18027d02 #914: Add World#spawn with randomizeData parameter
3cad0316 SPIGOT-6714: Don't fire PlayerBucketEvent when empty
8c6d60cf Fix server crash with BlockPopulator when entities are at a negative chunk border
4f6bcc84 SPIGOT-5880, SPIGOT-5567: New ChunkGenerator API
78d5b35b SPIGOT-6697: Restore generateTree with BlockChangeDelegate behaviour
15792f0d Rebuild patch
c949675e SPIGOT-6713: Cancelling EntityTransformEvent Causes Deceased Slimes To Not Despawn
a955f15c Fix issues with new ChunkGenerator API
a0a37f41 SPIGOT-6630: Replacing an enchantment on an item creates a conflict error

Spigot Changes:
b166a49b Rebuild patches
3c1fc60a SPIGOT-6693: Composters only take in one item at custom hopper speeds
2021-08-25 09:59:26 +02:00
Jake Potrebic
61a09c5102
Add BlockBreakBlockEvent (#4989) 2021-08-25 01:42:23 +00:00
Jason
ff3f449b33
Squash "Clear SyncLoadInfo" into "Add debug for sync chunk loads" and add tab completion for the clear argument (#6483) 2021-08-24 16:45:40 -07:00
Jake Potrebic
b74e691256
[ci skip] clean up diff from 1.17 update (#6462) 2021-08-24 23:30:26 +00:00
Jason
ba80255df9
Add GLOW_SQUID and AXOLOTL to WATER_BASED Tag (#6481) 2021-08-24 15:52:10 -07:00
Pedro
182f56cdd5
Fix bed explosions in custom worlds (#6345) 2021-08-24 20:03:58 +00:00
Jake Potrebic
98fa136099
Fix CB lib relocation (#6454) 2021-08-22 17:22:57 +00:00
Jake Potrebic
b37fbbca3d
Add API to change EnderEye target without other nonsense (#6460) 2021-08-22 15:19:42 +00:00
Jake Potrebic
4b7fa94010
Prevent NPE when removing enchantment with no ItemMeta (#6459) 2021-08-22 15:13:51 +00:00
Jake Potrebic
cf037fbd3e
Better docs for PlayerGameModeChangeEvent (#6461) 2021-08-22 15:10:33 +00:00
Maddy Miller
49c7564283
Fix BlockPistonRetractEvent firing multiple times (#6467) 2021-08-22 23:54:55 +10:00
MiniDigger | Martin
18284cdf66
Fix Mob Goal Leak (#6394) 2021-08-22 14:19:45 +10:00
Octavia Togami
e25557464f
Replace ThreadLocal with ConcurrentHashMap in CommandSourceStack (#6325)
This object is created so often that it likely creates problems with the
ThreadLocalMap because the weak references can't be cleaned up fast
enough. This has manifest as lag seemingly caused by WorldEdit:
https://github.com/EngineHub/WorldEdit/issues/1668
2021-08-22 03:45:40 +00:00
Mariell Hoversholm
2406634ed8
Add timeout & interval to sysout catcher (#6383) 2021-08-21 17:01:42 +02:00
Bjarne Koll
5edda39cc5
Add deepslate as xray engine 2 replacement default (#6362)
Fixes: #6350
2021-08-21 14:34:58 +00:00
Noah van der Aa
0b46fb1e5a
Respect despawn rate in merge check (#6428) 2021-08-21 14:32:07 +00:00
Jake Potrebic
18d1602724
Add API to send game events (#6444) 2021-08-21 14:26:42 +00:00
petersv5
ccbb51078a
Fix entities glitching through blocks pushed by pistons (#6308)
Fixes #5189
2021-08-21 14:15:29 +00:00
HexedHero
aae9a2351b
Add note about EntityMoveEvent not firing for players (#6406) 2021-08-21 13:53:01 +00:00
Jason
59d449d880
Set AsyncAppender dispatch thread to be a daemon thread (#6424) 2021-08-18 18:47:29 +00:00
Jason
fa184f7429
Setup dev bundle publishing (#6163) 2021-08-17 17:11:04 -05:00
Shane Freeder
f2471d20b4
Do not fire PlayerBucketFillEvent when no fluid (Fixes #4611) 2021-08-17 15:43:01 +01:00
Jake Potrebic
6dfd1d9a71
Fix yaw on player spawn (#6409) 2021-08-16 14:46:25 -07:00
Noah van der Aa
934c694efd
Don't fire entitymovevent for players. (#6402) 2021-08-15 18:37:42 +01:00
Jake Potrebic
72ce684679
Fix possible divide by 0 error with cursor updates (#6398) 2021-08-14 17:44:31 +00:00
Shane Freeder
8d182e8639
Revert "Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)""
This reverts commit 622598f1dd.
2021-08-14 15:29:22 +01:00
Shane Freeder
622598f1dd
Revert "Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)"
This reverts commit aa52bf9e33.
2021-08-14 15:22:21 +01:00
Shane Freeder
aa52bf9e33
Remove "Implement-Chunk-Priority-Urgency-System-for-Chunks" (Fixes #5980)
Mojang made some changes to priorities in 1.17 and it seems that these changes
conflict with the changes made in this patch, which in some cases appears to
cause excessive rescheduling of tasks.

This, however, is not confirmed as such but seems to be the behavior that we're
seeing to cause this issue, if mojang has adopted the changes we suggested,
then a good chunk of this patch may be unneeded, but, this needs a much better
look than I'm currently able to do
2021-08-14 14:55:55 +01:00
Jason
565cd3306c
[ci skip] Add some helper methods to the ObfHelper util class (#6374) 2021-08-14 10:06:17 +00:00
Jason
4dd33cb8b6
[ci skip] Drop "Fix CME on adding a passenger in CreatureSpawnEvent" (#6384)
This is no longer needed as Entity#passengers is an ImmutableList as of 1.17
2021-08-14 03:01:07 -07:00